OVRWindow is an Oculus SDK wrapper for Qt applications that uses the OpenGL API. The API's full documentation can be found here.
Before using OVRWindow, make sure you have installed its dependencies and correctly set up your build environment. For help on doing so, please refer to the installation guide.
Included in the source code tree is ovrwindow.pri, a project include file that makes it easy to integrate OVRWindow and its dependencies into your own projects. Simply include it in your project file (*.pro).
Next, add the locations of OVRWindow.h and OVRWindow.cpp to the HEADERS and SOURCES variables in your project file, respectively.
Check out the sample's project's configuration for a working project file example.
The folders provided with this software are structured in the following manner:
- sample contains a simple example on how to use OVRWindow.
- src contains the source code tree.
- tst contains unit tests.