- Added
clone_from
implementations for all slot maps. - Added
try_insert_with_key
methods that accept a fallible closure. - Improved performance of insertion and key hashing.
- Made
new_key_type
resistant to shadowing. - Made iterators clonable regardless of item type clonability.
- Made
Key
trait unsafe, as it was erroneously safe to implement.
- Added fuzzing for extra testing.
- Fixed an issue that could cause a segfault when using
HopSlotMap::retain
that had the same underlying cause as the fix in 1.0.4 but was missed.
- Fixed an issue that could cause a segfault when using
HopSlotMap::drain
. All versions 0.3+ are affected, and thus yanked.
- Made
get_disjoint_mut
available on stable Rust 1.51 and up. - Added unchecked variants for the getters on
SparseSecondaryMap
.
- Fixed the
new_key_type!
macro, it assumed theKey
trait was in scope. - Updated code base with more stringent (clippy) warnings, and many small code quality and documentation changes.
- Documented the minimum required stable Rust version, which is 1.49.
- Fixed an instance where an uninitialized
[u32; N]
was created. The uninitialized values were never read - the code always initialized them before reading - but simply having the variable be uninitialized (despite all bit patterns being valid) is technically undefined behavior.
-
Removed all
Copy
trait restrictions of value types stable Rust! There are no longer any restrictions on the types you can store in any of the slot maps. For that reasonSlottable
was deprecated as well. -
no_std
support was added, use it by opting out of the default featurestd
. -
Added
sm.get_disjoint_mut([k1, k2, ...])
which allows you to get mutable references from multiple disjoint keys at the same time. This requiresmin-const-generics
to be stabilized, so until Rust 1.51 comes out this is only available on nightly by setting theunstable
feature. -
Added an
Entry
API to the secondary maps. -
Added
derive(Clone)
for iterators where possible. -
Replaced
Into<KeyData>
withKey::data()
. -
SecondaryMap
now uses minimal space overhead. Each slot now usesmax(sizeof(T), 4)
bytes. -
Moved
SlotMap
to thebasic
module.
- Backport of fix made in 1.0.4.
-
Codebase moved to 2018 Edition.
-
Reintroduce
DenseSlotMap
- an overzealous removal in 0.3.0. -
Added support for
try_reserve
. -
Added support for custom hashers in
SparseSecondaryMap
. -
SparseSecondaryMap
andSecondaryMap
can now be cloned. -
Keys have a more terse debug output.
-
Fixed a bug that caused an overflowing left shift on 32-bit targets.
-
Massive rework, with a focus on secondary maps and custom keys to prevent cross-slotmap key usage.
-
Removed
DenseSlotMap
in favour ofHopSlotMap
as the latter performs better when secondary maps are in use. -
Unfortunately due to the redesign the first slot in a slot map must now always be empty. This means some deserializations of slot maps serialized with a version before 0.3.0 can fail.
-
Added
SecondaryMap
andSparseSecondaryMap
, which allows you to associate extra data with keys given by a slot map. -
Added
DefaultKey
, custom key types, and support for them on all slot maps and secondary maps. You must now always specify the key type you're using with a slot map, soSlotMap<i32>
would beSlotMap<DefaultKey, i32>
. It is recommended to make a custom key type withnew_key_type!
for any slot map you create, as this entirely prevents using the wrong key on the wrong slot map. -
KeyData
now hasas_ffi
andfrom_ffi
functions that convert the data that makes up a key to/from anu64
. This allows you to use slot map keys as opaque handles in FFI code.
-
Fixed a potential uninitialized memory vulnerability. No uninitialized memory was read or used directly, but Rust's assumptions could lead to it. Yanked all previous versions as they were all vulnerable.
-
Made a
Key
member non-zero so thatOption<Key>
is optimized.
Start of version history.