Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Icons during tutorial are too small, per design guidelines #55

Open
orblivion opened this issue Nov 3, 2023 · 0 comments
Open

Icons during tutorial are too small, per design guidelines #55

orblivion opened this issue Nov 3, 2023 · 0 comments
Labels
ux Related to usability and performance

Comments

@orblivion
Copy link
Owner

Reported by @Ryuno-Ki

If I progress in the tutorial to the point where I need to download map data to the grain, the icons (especially the x to close the tooltip) are pretty small. Human Design Guidelines (by Apple) recommend around 42x42 px minimum for clickable areas

With that said, I want to confirm what you're referring to here by "tooltip":

Do you mean the "Powerbox request" popup that gives permission to access *.linodeobjects.com? That's actually built into Sandstorm.

Do you mean the "Downloadable Area" popup when you click on a region? There's already a cancel button there, and you can click away from the popup to make it go away. Or are the "Okay and "Cancel" buttons also too small?

@orblivion orblivion added the ux Related to usability and performance label Nov 3, 2023
@orblivion orblivion added this to the Launch milestone Nov 3, 2023
@orblivion orblivion removed this from the Launch milestone Nov 29, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
ux Related to usability and performance
Projects
None yet
Development

No branches or pull requests

1 participant