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Fix occasional Jetifier build failures in Bazel #3759
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bug
End user-perceivable behaviors which are not desirable.
Impact: Medium
Moderate perceived user impact (non-blocking bugs and general improvements).
Issue: Needs Clarification
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Temporary label for Ben to keep track of issues he's triaged.
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We don't have a ton of data yet, but the last few develop runs seem really promising: https://github.com/oppia/oppia-android/commits/develop. Closing this as working. |
The issue is reopened because of the following unresolved TODOs:
|
Broppia
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Impact: Low
Low perceived user impact (e.g. edge cases).
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Jul 7, 2022
BenHenning
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Impact: Medium
Moderate perceived user impact (non-blocking bugs and general improvements).
Issue: Needs Clarification
Indicates that an issue needs more detail in order to be able to be acted upon.
Z-ibt
Temporary label for Ben to keep track of issues he's triaged.
issue_user_developer
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Impact: Low
Low perceived user impact (e.g. edge cases).
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Sep 15, 2022
seanlip
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End user-perceivable behaviors which are not desirable.
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Mar 29, 2023
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Labels
bug
End user-perceivable behaviors which are not desirable.
Impact: Medium
Moderate perceived user impact (non-blocking bugs and general improvements).
Issue: Needs Clarification
Indicates that an issue needs more detail in order to be able to be acted upon.
Z-ibt
Temporary label for Ben to keep track of issues he's triaged.
When doing large Bazel builds locally (e.g.
bazel build //app/...
) I sometimes see flaky AndroidX/Jetifier failures that go away when building again. Given CI, this never seems to happen when building targets directly. It seems to be some sort of configuration flake or lack of hermeticity within the Android build pipeline configured by Bazel, but more investigation is needed.The text was updated successfully, but these errors were encountered: