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Describe the feature would like to see added to OpenZFS
I'm excitedly watching #227 in case it resolves some of the issues I've seen with particular video game (launchers and games themselves).
I naively created my pool from Windows, and I've since discovered that these pools do not mount in Linux, because they default activated features that are not available in stable OpenZFS for Linux.
Ask
Include a bit in the Windows docs that explains what options to enable/disable to ensure compatibility with Linux. And/or suggest the user create the pool from Linux, rather than from Windows.
The text was updated successfully, but these errors were encountered:
Hmm yeah, could be done. Windows is running HEAD from dev, and if you run HEAD from Linux dev, it will import just fine. We have not yet reached a stable, so we have not tracked upstream stables. But that said, we certainly could.
Initially, creating a pool with -d then manually enabling features would work, but maybe we should add Compat files for Windows to match the releases
Describe the feature would like to see added to OpenZFS
I'm excitedly watching #227 in case it resolves some of the issues I've seen with particular video game (launchers and games themselves).
I naively created my pool from Windows, and I've since discovered that these pools do not mount in Linux, because they default activated features that are not available in stable OpenZFS for Linux.
Ask
Include a bit in the Windows docs that explains what options to enable/disable to ensure compatibility with Linux. And/or suggest the user create the pool from Linux, rather than from Windows.
The text was updated successfully, but these errors were encountered: