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BaseExporter.cs
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BaseExporter.cs
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// <copyright file="BaseExporter.cs" company="OpenTelemetry Authors">
// Copyright The OpenTelemetry Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// </copyright>
using System;
using System.Threading;
using OpenTelemetry.Internal;
namespace OpenTelemetry
{
/// <summary>
/// Enumeration used to define the result of an export operation.
/// </summary>
public enum ExportResult
{
/// <summary>
/// Export succeeded.
/// </summary>
Success = 0,
/// <summary>
/// Export failed.
/// </summary>
Failure = 1,
}
/// <summary>
/// Exporter base class.
/// </summary>
/// <typeparam name="T">The type of object to be exported.</typeparam>
public abstract class BaseExporter<T> : IDisposable
where T : class
{
private int shutdownCount;
/// <summary>
/// Gets the parent <see cref="BaseProvider"/>.
/// </summary>
public BaseProvider ParentProvider { get; internal set; }
/// <summary>
/// Exports a batch of telemetry objects.
/// </summary>
/// <param name="batch">Batch of telemetry objects to export.</param>
/// <returns>Result of the export operation.</returns>
public abstract ExportResult Export(in Batch<T> batch);
/// <summary>
/// Flushes the exporter, blocks the current thread until flush
/// completed, shutdown signaled or timed out.
/// </summary>
/// <param name="timeoutMilliseconds">
/// The number (non-negative) of milliseconds to wait, or
/// <c>Timeout.Infinite</c> to wait indefinitely.
/// </param>
/// <returns>
/// Returns <c>true</c> when flush succeeded; otherwise, <c>false</c>.
/// </returns>
/// <exception cref="ArgumentOutOfRangeException">
/// Thrown when the <c>timeoutMilliseconds</c> is smaller than -1.
/// </exception>
/// <remarks>
/// This function guarantees thread-safety.
/// </remarks>
public bool ForceFlush(int timeoutMilliseconds = Timeout.Infinite)
{
Guard.InvalidTimeout(timeoutMilliseconds, nameof(timeoutMilliseconds));
try
{
return this.OnForceFlush(timeoutMilliseconds);
}
catch (Exception ex)
{
OpenTelemetrySdkEventSource.Log.SpanProcessorException(nameof(this.ForceFlush), ex);
return false;
}
}
/// <summary>
/// Attempts to shutdown the exporter, blocks the current thread until
/// shutdown completed or timed out.
/// </summary>
/// <param name="timeoutMilliseconds">
/// The number (non-negative) of milliseconds to wait, or
/// <c>Timeout.Infinite</c> to wait indefinitely.
/// </param>
/// <returns>
/// Returns <c>true</c> when shutdown succeeded; otherwise, <c>false</c>.
/// </returns>
/// <exception cref="ArgumentOutOfRangeException">
/// Thrown when the <c>timeoutMilliseconds</c> is smaller than -1.
/// </exception>
/// <remarks>
/// This function guarantees thread-safety. Only the first call will
/// win, subsequent calls will be no-op.
/// </remarks>
public bool Shutdown(int timeoutMilliseconds = Timeout.Infinite)
{
Guard.InvalidTimeout(timeoutMilliseconds, nameof(timeoutMilliseconds));
if (Interlocked.Increment(ref this.shutdownCount) > 1)
{
return false; // shutdown already called
}
try
{
return this.OnShutdown(timeoutMilliseconds);
}
catch (Exception ex)
{
OpenTelemetrySdkEventSource.Log.SpanProcessorException(nameof(this.Shutdown), ex);
return false;
}
}
/// <inheritdoc/>
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Called by <c>ForceFlush</c>. This function should block the current
/// thread until flush completed, shutdown signaled or timed out.
/// </summary>
/// <param name="timeoutMilliseconds">
/// The number (non-negative) of milliseconds to wait, or
/// <c>Timeout.Infinite</c> to wait indefinitely.
/// </param>
/// <returns>
/// Returns <c>true</c> when flush succeeded; otherwise, <c>false</c>.
/// </returns>
/// <remarks>
/// This function is called synchronously on the thread which called
/// <c>ForceFlush</c>. This function should be thread-safe, and should
/// not throw exceptions.
/// </remarks>
protected virtual bool OnForceFlush(int timeoutMilliseconds)
{
return true;
}
/// <summary>
/// Called by <c>Shutdown</c>. This function should block the current
/// thread until shutdown completed or timed out.
/// </summary>
/// <param name="timeoutMilliseconds">
/// The number (non-negative) of milliseconds to wait, or
/// <c>Timeout.Infinite</c> to wait indefinitely.
/// </param>
/// <returns>
/// Returns <c>true</c> when shutdown succeeded; otherwise, <c>false</c>.
/// </returns>
/// <remarks>
/// This function is called synchronously on the thread which made the
/// first call to <c>Shutdown</c>. This function should not throw
/// exceptions.
/// </remarks>
protected virtual bool OnShutdown(int timeoutMilliseconds)
{
return true;
}
/// <summary>
/// Releases the unmanaged resources used by this class and optionally
/// releases the managed resources.
/// </summary>
/// <param name="disposing">
/// <see langword="true"/> to release both managed and unmanaged resources;
/// <see langword="false"/> to release only unmanaged resources.
/// </param>
protected virtual void Dispose(bool disposing)
{
}
}
}