From acfbf952bceb728ae9a7a659500b1e846c5e0592 Mon Sep 17 00:00:00 2001 From: Layl Bongers <3094382+LaylBongers@users.noreply.github.com> Date: Wed, 23 Aug 2023 22:10:16 +0200 Subject: [PATCH] Update actor explanation --- docs/src/actors-theory.md | 51 ++++++++++++++++++++++++++------------- 1 file changed, 34 insertions(+), 17 deletions(-) diff --git a/docs/src/actors-theory.md b/docs/src/actors-theory.md index 34cf81d..be453c1 100644 --- a/docs/src/actors-theory.md +++ b/docs/src/actors-theory.md @@ -1,24 +1,41 @@ # Actors Theory -Stewart is built around the "actor" pattern. -This pattern is implemented in different ways at different levels. -It's good to understand the theoretical concept of "actors", to understand how to use them. -This theory primer gives a quick *heavily generalized* explanations of what actors are. +Functions are great! +When you need to "abstract" something you want your code to do, you simply wrap it in a name with +some parameters. +This makes it a lot easier to reason around what you're making, and what your code is doing. -Actors are a method of organizing "asynchronous" components of software. -Actor systems typically, but not always, have the following traits: +Sometimes, however, you need to create a task that needs to 'wait' on something. +Maybe you have to wait for a network adapter to receive a packet, or wait for another task to be +done performing some intensive calculations. -- Maintain a persistent state. -- Communicate with other actors, and the outside world, through messages. -- 'Suspended' execution, until new messages arrive. +While it's perfectly *possible* to use OS threads for this, and 'block' the current one until you +get what you need, this is very resource-intensive. +Additionally, OS threads usually don't expect to be rapidly switching between a lot of different +threads in more complex programs. -This is very similar to the idea of "futures" or "promises". -This "async-await" model of futures is used to 'suspend' a function until the response it's waiting -for is available. +## `async-await` -In contrast to futures, actors are an ongoing 'process'. -Actors don't suspend on another function's result, rather they *reactively* respond to incoming -messages. +One approach to solving this instead is using the "async-await" pattern. +With this pattern you can still write your functions as normal, but additionally you can 'await' on +something before continuing. -In Rust, futures are implemented very similar to the actor model, even if typically you use them -with the `async` and `await` keywords. +How this is implemented depends on the language. +Rust for example, will 'generate' a state machine for your function. +This is nice, as it can track a lot of guarantees about memory and ownership semantics. + +There are a few downsides to this approach. +A lot of complexity happens behind the scenes, making it a lot harder to reason about your code. +As well, while this pattern is well suited to a linear set of steps, it doesn't model ongoing +processes as well. + +## The Actor Pattern + +Enter, the "Actor Pattern". +Conceptually, actors are cooperative multitasking tasks, that communicate through messages. +This is, of course, highly simplifying and generalizing the concept. +The computer science of actors is however outside the scope of this guide. + +In contrast to `async-await`, actors hide very little in how they work. +An actor maintains its internal state manually. +Its handler function returns when it is done processing, yielding back to the runtime.