The use of joints_3d
is confusing for topdown pose estimation.
#801
Replies: 3 comments
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No. joints_3d will represent the joints as [x,y,z]. |
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Yes this is what I mean, currently in the topdown configs that I'm looking at for 2d pose estimation they're not being used to represent [x,y,z] coordinates rather [u,v,c?]. Which is really confusing, if you look at both the topdown transforms as well as pretty much every other topdown dataset (so far I've only looked at the 2d hands one) they're using joints_3d rather then joints_2d. For example here its being labeled as joints_3d when I believe onehand10k is a 2d only dataset |
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Hi @pablovela5620, |
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This is relevant now that the repo performs both 2d and 3d keypoint estimations. When looking at 2d datasets such as the interhand_2d dataset and topdown pipeline transforms the naming scheme used is
joints_3d
, when what I'm understanding is meant is 2d joints + confidence/visibility? I think it would make sense to rename the use ofjoints_3d
tojoints_2d
to reduce confusion.Beta Was this translation helpful? Give feedback.
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