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wavdata.h
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wavdata.h
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/* wave2c, a WAV file to GBA C source converter.
* Copyright (c) 2003 by Mathieu Brethes.
*
* Contact : [email protected]
* Website : http://thieumsweb.free.fr/
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WAV_DATA__
#define __WAV_DATA__
#include <strings.h>
#include <stdio.h>
typedef struct {
int sampleRate;
int numChannels;
int bitsPerSample;
int dataLength;
} wavSound;
/* Loads a wave header in memory, and checks for its validity. */
/* returns NULL on error, a malloced() wavSound* otherwise. */
wavSound * loadWaveHeader(FILE * fp);
/* Loads the actual wave data into the data structure. */
void saveWave(FILE * fpI, wavSound *s, FILE * fpO, char * name);
void saveWave_(FILE * fpI, wavSound *s, FILE * fpO, char * name, int MaxSamples);
#endif