diff --git a/imgui.cpp b/imgui.cpp index 476ddf90785a..4a32088d8fce 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -693,7 +693,7 @@ ImGuiStyle::ImGuiStyle() WindowMinSize = ImVec2(32,32); // Minimum window size WindowRounding = 9.0f; // Radius of window corners rounding. Set to 0.0f to have rectangular windows WindowTitleAlign = ImGuiAlign_Left; // Alignment for title bar text - ChildWindowRounding = 0.0f; // Radius of child window corners rounding. Set to 0.0f to have rectangular windows + ChildWindowRounding = 0.0f; // Radius of child window corners rounding. Set to 0.0f to have rectangular child windows FramePadding = ImVec2(4,3); // Padding within a framed rectangle (used by most widgets) FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to have rectangular frames (used by most widgets). ItemSpacing = ImVec2(8,4); // Horizontal and vertical spacing between widgets/lines @@ -3442,13 +3442,14 @@ bool ImGui::BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags ext const ImGuiStyle& style = g.Style; ImGui::PushStyleColor(ImGuiCol_ChildWindowBg, style.Colors[ImGuiCol_FrameBg]); ImGui::PushStyleVar(ImGuiStyleVar_ChildWindowRounding, style.FrameRounding); - return ImGui::BeginChild(id, size, false, ImGuiWindowFlags_NoMove | extra_flags); + ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding); + return ImGui::BeginChild(id, size, (g.CurrentWindow->Flags & ImGuiWindowFlags_ShowBorders) ? true : false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysUseWindowPadding | extra_flags); } void ImGui::EndChildFrame() { ImGui::EndChild(); - ImGui::PopStyleVar(); + ImGui::PopStyleVar(2); ImGui::PopStyleColor(); } @@ -7310,7 +7311,6 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2 return false; } draw_window = GetCurrentWindow(); - draw_window->DC.CursorPos += style.FramePadding; size.x -= draw_window->ScrollbarSizes.x; } else