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Usually you can "connect" a UDP socket and use normal writes and reads.
In former times a sendto on UDP was a connect+write, at the very least this should allow the kernel to cache a route lookup and etc.
The text was updated successfully, but these errors were encountered:
Usually you can "connect" a UDP socket and use normal writes and reads.
In former times a sendto on UDP was a connect+write, at the very least this should allow the kernel to cache a route lookup and etc.
The text was updated successfully, but these errors were encountered: