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#3499 introduces a Rust OverlayTree implementation with some improvements over the Go one. We should make sure to also update the Go implementation with the improvements, specifically:
Using an in-memory B-Tree for the overlay (a B-Tree because we need to support iterators). Currently a regular Tree is used which may be suboptimal.
(maybe) Removing WriteLog support from the regular Tree and make sure that you need to use the OverlayTree if you want to get a WriteLog.
The text was updated successfully, but these errors were encountered:
#3499 introduces a Rust
OverlayTree
implementation with some improvements over the Go one. We should make sure to also update the Go implementation with the improvements, specifically:Tree
and make sure that you need to use theOverlayTree
if you want to get a WriteLog.The text was updated successfully, but these errors were encountered: