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compaction_iter.go
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compaction_iter.go
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// Copyright 2018 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package pebble
import (
"io"
"sort"
"github.com/cockroachdb/errors"
"github.com/cockroachdb/pebble/internal/base"
"github.com/cockroachdb/pebble/internal/bytealloc"
"github.com/cockroachdb/pebble/internal/rangedel"
)
// compactionIter provides a forward-only iterator that encapsulates the logic
// for collapsing entries during compaction. It wraps an internal iterator and
// collapses entries that are no longer necessary because they are shadowed by
// newer entries. The simplest example of this is when the internal iterator
// contains two keys: a.PUT.2 and a.PUT.1. Instead of returning both entries,
// compactionIter collapses the second entry because it is no longer
// necessary. The high-level structure for compactionIter is to iterate over
// its internal iterator and output 1 entry for every user-key. There are four
// complications to this story.
//
// 1. Eliding Deletion Tombstones
//
// Consider the entries a.DEL.2 and a.PUT.1. These entries collapse to
// a.DEL.2. Do we have to output the entry a.DEL.2? Only if a.DEL.2 possibly
// shadows an entry at a lower level. If we're compacting to the base-level in
// the LSM tree then a.DEL.2 is definitely not shadowing an entry at a lower
// level and can be elided.
//
// We can do slightly better than only eliding deletion tombstones at the base
// level by observing that we can elide a deletion tombstone if there are no
// sstables that contain the entry's key. This check is performed by
// elideTombstone.
//
// 2. Merges
//
// The MERGE operation merges the value for an entry with the existing value
// for an entry. The logical value of an entry can be composed of a series of
// merge operations. When compactionIter sees a MERGE, it scans forward in its
// internal iterator collapsing MERGE operations for the same key until it
// encounters a SET or DELETE operation. For example, the keys a.MERGE.4,
// a.MERGE.3, a.MERGE.2 will be collapsed to a.MERGE.4 and the values will be
// merged using the specified Merger.
//
// An interesting case here occurs when MERGE is combined with SET. Consider
// the entries a.MERGE.3 and a.SET.2. The collapsed key will be a.SET.3. The
// reason that the kind is changed to SET is because the SET operation acts as
// a barrier preventing further merging. This can be seen better in the
// scenario a.MERGE.3, a.SET.2, a.MERGE.1. The entry a.MERGE.1 may be at lower
// (older) level and not involved in the compaction. If the compaction of
// a.MERGE.3 and a.SET.2 produced a.MERGE.3, a subsequent compaction with
// a.MERGE.1 would merge the values together incorrectly.
//
// 3. Snapshots
//
// Snapshots are lightweight point-in-time views of the DB state. At its core,
// a snapshot is a sequence number along with a guarantee from Pebble that it
// will maintain the view of the database at that sequence number. Part of this
// guarantee is relatively straightforward to achieve. When reading from the
// database Pebble will ignore sequence numbers that are larger than the
// snapshot sequence number. The primary complexity with snapshots occurs
// during compaction: the collapsing of entries that are shadowed by newer
// entries is at odds with the guarantee that Pebble will maintain the view of
// the database at the snapshot sequence number. Rather than collapsing entries
// up to the next user key, compactionIter can only collapse entries up to the
// next snapshot boundary. That is, every snapshot boundary potentially causes
// another entry for the same user-key to be emitted. Another way to view this
// is that snapshots define stripes and entries are collapsed within stripes,
// but not across stripes. Consider the following scenario:
//
// a.PUT.9
// a.DEL.8
// a.PUT.7
// a.DEL.6
// a.PUT.5
//
// In the absence of snapshots these entries would be collapsed to
// a.PUT.9. What if there is a snapshot at sequence number 7? The entries can
// be divided into two stripes and collapsed within the stripes:
//
// a.PUT.9 a.PUT.9
// a.DEL.8 --->
// a.PUT.7
// -- --
// a.DEL.6 ---> a.DEL.6
// a.PUT.5
//
// All of the rules described earlier still apply, but they are confined to
// operate within a snapshot stripe. Snapshots only affect compaction when the
// snapshot sequence number lies within the range of sequence numbers being
// compacted. In the above example, a snapshot at sequence number 10 or at
// sequence number 5 would not have any effect.
//
// 4. Range Deletions
//
// Range deletions provide the ability to delete all of the keys (and values)
// in a contiguous range. Range deletions are stored indexed by their start
// key. The end key of the range is stored in the value. In order to support
// lookup of the range deletions which overlap with a particular key, the range
// deletion tombstones need to be fragmented whenever they overlap. This
// fragmentation is performed by rangedel.Fragmenter. The fragments are then
// subject to the rules for snapshots. For example, consider the two range
// tombstones [a,e)#1 and [c,g)#2:
//
// 2: c-------g
// 1: a-------e
//
// These tombstones will be fragmented into:
//
// 2: c---e---g
// 1: a---c---e
//
// Do we output the fragment [c,e)#1? Since it is covered by [c-e]#2 the answer
// depends on whether it is in a new snapshot stripe.
//
// In addition to the fragmentation of range tombstones, compaction also needs
// to take the range tombstones into consideration when outputting normal
// keys. Just as with point deletions, a range deletion covering an entry can
// cause the entry to be elided.
type compactionIter struct {
cmp Compare
merge Merge
iter internalIterator
err error
// `key.UserKey` is set to `keyBuf` caused by saving `i.iterKey.UserKey`
// and `key.Trailer` is set to `i.iterKey.Trailer`. This is the
// case on return from all public methods -- these methods return `key`.
// Additionally, it is the internal state when the code is moving to the
// next key so it can determine whether the user key has changed from
// the previous key.
key InternalKey
value []byte
valueCloser io.Closer
// Temporary buffer used for storing the previous user key in order to
// determine when iteration has advanced to a new user key and thus a new
// snapshot stripe.
keyBuf []byte
// Is the current entry valid?
valid bool
iterKey *InternalKey
iterValue []byte
// `skip` indicates whether the remaining skippable entries in the current
// snapshot stripe should be skipped or processed. An example of a non-
// skippable entry is a range tombstone as we need to return it from the
// `compactionIter`, even if a key covering its start key has already been
// seen in the same stripe. `skip` has no effect when `pos == iterPosNext`.
skip bool
// `pos` indicates the iterator position at the top of `Next()`. Its type's
// (`iterPos`) values take on the following meanings in the context of
// `compactionIter`.
//
// - `iterPosCur`: the iterator is at the last key returned.
// - `iterPosNext`: the iterator has already been advanced to the next
// candidate key. For example, this happens when processing merge operands,
// where we advance the iterator all the way into the next stripe or next
// user key to ensure we've seen all mergeable operands.
// - `iterPosPrev`: this is invalid as compactionIter is forward-only.
pos iterPos
// The index of the snapshot for the current key within the snapshots slice.
curSnapshotIdx int
curSnapshotSeqNum uint64
// The snapshot sequence numbers that need to be maintained. These sequence
// numbers define the snapshot stripes (see the Snapshots description
// above). The sequence numbers are in ascending order.
snapshots []uint64
// Reference to the range deletion tombstone fragmenter (e.g.,
// `compaction.rangeDelFrag`).
rangeDelFrag *rangedel.Fragmenter
// The fragmented tombstones.
tombstones []rangedel.Tombstone
// Byte allocator for the tombstone keys.
alloc bytealloc.A
allowZeroSeqNum bool
elideTombstone func(key []byte) bool
elideRangeTombstone func(start, end []byte) bool
}
func newCompactionIter(
cmp Compare,
formatKey base.FormatKey,
merge Merge,
iter internalIterator,
snapshots []uint64,
rangeDelFrag *rangedel.Fragmenter,
allowZeroSeqNum bool,
elideTombstone func(key []byte) bool,
elideRangeTombstone func(start, end []byte) bool,
) *compactionIter {
i := &compactionIter{
cmp: cmp,
merge: merge,
iter: iter,
snapshots: snapshots,
rangeDelFrag: rangeDelFrag,
allowZeroSeqNum: allowZeroSeqNum,
elideTombstone: elideTombstone,
elideRangeTombstone: elideRangeTombstone,
}
i.rangeDelFrag.Cmp = cmp
i.rangeDelFrag.Format = formatKey
i.rangeDelFrag.Emit = i.emitRangeDelChunk
return i
}
func (i *compactionIter) First() (*InternalKey, []byte) {
if i.err != nil {
return nil, nil
}
i.iterKey, i.iterValue = i.iter.First()
if i.iterKey != nil {
i.curSnapshotIdx, i.curSnapshotSeqNum = snapshotIndex(i.iterKey.SeqNum(), i.snapshots)
}
i.pos = iterPosNext
return i.Next()
}
func (i *compactionIter) Next() (*InternalKey, []byte) {
if i.err != nil {
return nil, nil
}
// Close the closer for the current value if one was open.
if i.valueCloser != nil {
i.err = i.valueCloser.Close()
i.valueCloser = nil
if i.err != nil {
i.valid = false
return nil, nil
}
}
// Prior to this call to `Next()` we are in one of three situations with
// respect to `iterKey` and related state:
//
// - `!skip && pos == iterPosNext`: `iterKey` is already at the next key.
// - `!skip && pos == iterPosCur`: We are at the key that has been returned.
// To move forward we advance by one key, even if that lands us in the same
// snapshot stripe.
// - `skip && pos == iterPosCur`: We are at the key that has been returned.
// To move forward we skip skippable entries in the stripe.
if i.pos == iterPosCurForward {
if i.skip {
i.skipInStripe()
} else {
i.nextInStripe()
}
}
i.pos = iterPosCurForward
i.valid = false
for i.iterKey != nil {
if i.iterKey.Kind() == InternalKeyKindRangeDelete {
// Return the range tombstone so the compaction can use it for
// file truncation and add it to the fragmenter. We do not set `skip`
// to true before returning as there may be a forthcoming point key
// with the same user key and sequence number. Such a point key must be
// visible (i.e., not skipped over) since we promise point keys are
// not deleted by range tombstones at the same sequence number.
//
// Although, note that `skip` may already be true before reaching here
// due to an earlier key in the stripe. Then it is fine to leave it set
// to true, as the earlier key must have had a higher sequence number.
i.saveKey()
i.value = i.iterValue
i.valid = true
return &i.key, i.value
}
if i.rangeDelFrag.Deleted(*i.iterKey, i.curSnapshotSeqNum) {
i.saveKey()
i.skipInStripe()
continue
}
switch i.iterKey.Kind() {
case InternalKeyKindDelete, InternalKeyKindSingleDelete:
// If we're at the last snapshot stripe and the tombstone can be elided
// skip skippable keys in the same stripe.
if i.curSnapshotIdx == 0 && i.elideTombstone(i.iterKey.UserKey) {
i.saveKey()
i.skipInStripe()
continue
}
switch i.iterKey.Kind() {
case InternalKeyKindDelete:
i.saveKey()
i.value = i.iterValue
i.valid = true
i.skip = true
return &i.key, i.value
case InternalKeyKindSingleDelete:
if i.singleDeleteNext() {
return &i.key, i.value
}
continue
}
case InternalKeyKindSet:
i.saveKey()
i.value = i.iterValue
i.valid = true
i.skip = true
i.maybeZeroSeqnum(i.curSnapshotIdx)
return &i.key, i.value
case InternalKeyKindMerge:
// Record the snapshot index before mergeNext as merging
// advances the iterator, adjusting curSnapshotIdx.
origSnapshotIdx := i.curSnapshotIdx
var valueMerger ValueMerger
valueMerger, i.err = i.merge(i.iterKey.UserKey, i.iterValue)
var change stripeChangeType
if i.err == nil {
change = i.mergeNext(valueMerger)
}
if i.err == nil {
// includesBase is true whenever we've transformed the MERGE record
// into a SET.
includesBase := i.key.Kind() == InternalKeyKindSet
i.value, i.valueCloser, i.err = valueMerger.Finish(includesBase)
}
if i.err == nil {
// A non-skippable entry does not necessarily cover later merge
// operands, so we must not zero the current merge result's seqnum.
//
// For example, suppose the forthcoming two keys are a range
// tombstone, `[a, b)#3`, and a merge operand, `a#3`. Recall that
// range tombstones do not cover point keys at the same seqnum, so
// `a#3` is not deleted. The range tombstone will be seen first due
// to its larger value type. Since it is a non-skippable key, the
// current merge will not include `a#3`. If we zeroed the current
// merge result's seqnum, then it would conflict with the upcoming
// merge including `a#3`, whose seqnum will also be zeroed.
if change != sameStripeNonSkippable {
i.maybeZeroSeqnum(origSnapshotIdx)
}
return &i.key, i.value
}
if i.err != nil {
i.valid = false
i.err = base.MarkCorruptionError(i.err)
}
return nil, nil
default:
i.err = base.CorruptionErrorf("invalid internal key kind: %d", errors.Safe(i.iterKey.Kind()))
i.valid = false
return nil, nil
}
}
return nil, nil
}
// snapshotIndex returns the index of the first sequence number in snapshots
// which is greater than or equal to seq.
func snapshotIndex(seq uint64, snapshots []uint64) (int, uint64) {
index := sort.Search(len(snapshots), func(i int) bool {
return snapshots[i] > seq
})
if index >= len(snapshots) {
return index, InternalKeySeqNumMax
}
return index, snapshots[index]
}
// skipInStripe skips over skippable keys in the same stripe and user key.
func (i *compactionIter) skipInStripe() {
i.skip = true
var change stripeChangeType
for {
change = i.nextInStripe()
if change == sameStripeNonSkippable || change == newStripe {
break
}
}
// Reset skip if we landed outside the original stripe. Otherwise, we landed
// in the same stripe on a non-skippable key. In that case we should preserve
// `i.skip == true` such that later keys in the stripe will continue to be
// skipped.
if change == newStripe {
i.skip = false
}
}
func (i *compactionIter) iterNext() bool {
i.iterKey, i.iterValue = i.iter.Next()
// We should never see a range delete sentinel in the compaction input.
if i.iterKey != nil && i.iterKey.Trailer == InternalKeyRangeDeleteSentinel {
panic("pebble: unexpected range delete sentinel in compaction input")
}
return i.iterKey != nil
}
// stripeChangeType indicates how the snapshot stripe changed relative to the previous
// key. If no change, it also indicates whether the current entry is skippable.
type stripeChangeType int
const (
newStripe stripeChangeType = iota
sameStripeSkippable
sameStripeNonSkippable
)
// nextInStripe advances the iterator and returns one of the above const ints
// indicating how its state changed.
func (i *compactionIter) nextInStripe() stripeChangeType {
if !i.iterNext() {
return newStripe
}
key := i.iterKey
if i.cmp(i.key.UserKey, key.UserKey) != 0 {
i.curSnapshotIdx, i.curSnapshotSeqNum = snapshotIndex(key.SeqNum(), i.snapshots)
return newStripe
}
origSnapshotIdx := i.curSnapshotIdx
i.curSnapshotIdx, i.curSnapshotSeqNum = snapshotIndex(key.SeqNum(), i.snapshots)
switch key.Kind() {
case InternalKeyKindRangeDelete:
// Range tombstones need to be exposed by the compactionIter to the upper level
// `compaction` object, so return them regardless of whether they are in the same
// snapshot stripe.
if i.curSnapshotIdx == origSnapshotIdx {
return sameStripeNonSkippable
}
return newStripe
case InternalKeyKindInvalid:
if i.curSnapshotIdx == origSnapshotIdx {
return sameStripeNonSkippable
}
return newStripe
}
if i.curSnapshotIdx == origSnapshotIdx {
return sameStripeSkippable
}
return newStripe
}
func (i *compactionIter) mergeNext(valueMerger ValueMerger) stripeChangeType {
// Save the current key.
i.saveKey()
i.valid = true
// Loop looking for older values in the current snapshot stripe and merge
// them.
for {
if change := i.nextInStripe(); change == sameStripeNonSkippable || change == newStripe {
i.pos = iterPosNext
return change
}
key := i.iterKey
switch key.Kind() {
case InternalKeyKindDelete, InternalKeyKindSingleDelete:
// We've hit a deletion tombstone. Return everything up to this point and
// then skip entries until the next snapshot stripe. We change the kind
// of the result key to a Set so that it shadows keys in lower
// levels. That is, MERGE+DEL -> SET.
// We do the same for SingleDelete since SingleDelete is only
// permitted (with deterministic behavior) for keys that have been
// set once since the last SingleDelete/Delete, so everything
// older is acceptable to shadow. Note that this is slightly
// different from singleDeleteNext() which implements stricter
// semantics in terms of applying the SingleDelete to the single
// next Set. But those stricter semantics are not observable to
// the end-user since Iterator interprets SingleDelete as Delete.
// We could do something more complicated here and consume only a
// single Set, and then merge in any following Sets, but that is
// complicated wrt code and unnecessary given the narrow permitted
// use of SingleDelete.
i.key.SetKind(InternalKeyKindSet)
i.skip = true
return sameStripeSkippable
case InternalKeyKindSet:
if i.rangeDelFrag.Deleted(*key, i.curSnapshotSeqNum) {
// We change the kind of the result key to a Set so that it shadows
// keys in lower levels. That is, MERGE+RANGEDEL -> SET. This isn't
// strictly necessary, but provides consistency with the behavior of
// MERGE+DEL.
i.key.SetKind(InternalKeyKindSet)
i.skip = true
return sameStripeSkippable
}
// We've hit a Set value. Merge with the existing value and return. We
// change the kind of the resulting key to a Set so that it shadows keys
// in lower levels. That is, MERGE+SET -> SET.
i.err = valueMerger.MergeOlder(i.iterValue)
if i.err != nil {
i.valid = false
return sameStripeSkippable
}
i.key.SetKind(InternalKeyKindSet)
i.skip = true
return sameStripeSkippable
case InternalKeyKindMerge:
if i.rangeDelFrag.Deleted(*key, i.curSnapshotSeqNum) {
// We change the kind of the result key to a Set so that it shadows
// keys in lower levels. That is, MERGE+RANGEDEL -> SET. This isn't
// strictly necessary, but provides consistency with the behavior of
// MERGE+DEL.
i.key.SetKind(InternalKeyKindSet)
i.skip = true
return sameStripeSkippable
}
// We've hit another Merge value. Merge with the existing value and
// continue looping.
i.err = valueMerger.MergeOlder(i.iterValue)
if i.err != nil {
i.valid = false
return sameStripeSkippable
}
default:
i.err = base.CorruptionErrorf("invalid internal key kind: %d", errors.Safe(i.iterKey.Kind()))
i.valid = false
return sameStripeSkippable
}
}
}
func (i *compactionIter) singleDeleteNext() bool {
// Save the current key.
i.saveKey()
i.value = i.iterValue
i.valid = true
// Loop until finds a key to be passed to the next level.
for {
if change := i.nextInStripe(); change == sameStripeNonSkippable || change == newStripe {
i.pos = iterPosNext
return true
}
key := i.iterKey
switch key.Kind() {
case InternalKeyKindDelete, InternalKeyKindMerge:
// We've hit a Delete or Merge, transform the SingleDelete into a full Delete.
i.key.SetKind(InternalKeyKindDelete)
i.skip = true
return true
case InternalKeyKindSet:
i.nextInStripe()
i.valid = false
return false
case InternalKeyKindSingleDelete:
continue
default:
i.err = base.CorruptionErrorf("invalid internal key kind: %d", errors.Safe(i.iterKey.Kind()))
i.valid = false
return false
}
}
}
func (i *compactionIter) saveKey() {
i.keyBuf = append(i.keyBuf[:0], i.iterKey.UserKey...)
i.key.UserKey = i.keyBuf
i.key.Trailer = i.iterKey.Trailer
}
func (i *compactionIter) cloneKey(key InternalKey) InternalKey {
i.alloc, key.UserKey = i.alloc.Copy(key.UserKey)
return key
}
func (i *compactionIter) Key() InternalKey {
return i.key
}
func (i *compactionIter) Value() []byte {
return i.value
}
func (i *compactionIter) Valid() bool {
return i.valid
}
func (i *compactionIter) Error() error {
return i.err
}
func (i *compactionIter) Close() error {
err := i.iter.Close()
if i.err == nil {
i.err = err
}
// Close the closer for the current value if one was open.
if i.valueCloser != nil {
i.err = firstError(i.err, i.valueCloser.Close())
i.valueCloser = nil
}
return i.err
}
// Tombstones returns a list of pending range tombstones in the fragmenter
// up to the specified key, or all pending range tombstones if key = nil.
// exclude specifies if the specified key is exclusive or inclusive.
// When exclude = true, all returned range tombstones are truncated to the
// specified key.
func (i *compactionIter) Tombstones(key []byte, exclude bool) []rangedel.Tombstone {
switch {
case key == nil:
i.rangeDelFrag.Finish()
case exclude:
// The specified end key is exclusive; no versions of the specified
// user key (including range tombstones covering that key) should
// be flushed yet.
i.rangeDelFrag.TruncateAndFlushTo(key)
default:
i.rangeDelFrag.FlushTo(key)
}
tombstones := i.tombstones
i.tombstones = nil
return tombstones
}
func (i *compactionIter) emitRangeDelChunk(fragmented []rangedel.Tombstone) {
// Apply the snapshot stripe rules, keeping only the latest tombstone for
// each snapshot stripe.
currentIdx := -1
for _, v := range fragmented {
idx, _ := snapshotIndex(v.Start.SeqNum(), i.snapshots)
if currentIdx == idx {
continue
}
if idx == 0 && i.elideRangeTombstone(v.Start.UserKey, v.End) {
// This is the last snapshot stripe and the range tombstone can be
// elided.
break
}
i.tombstones = append(i.tombstones, v)
if idx == 0 {
// This is the last snapshot stripe.
break
}
currentIdx = idx
}
}
// maybeZeroSeqnum attempts to set the seqnum for the current key to 0. Doing
// so improves compression and enables an optimization during forward iteration
// to skip some key comparisons. The seqnum for an entry can be zeroed if the
// entry is on the bottom snapshot stripe and on the bottom level of the LSM.
func (i *compactionIter) maybeZeroSeqnum(snapshotIdx int) {
if !i.allowZeroSeqNum {
// TODO(peter): allowZeroSeqNum applies to the entire compaction. We could
// make the determination on a key by key basis, similar to what is done
// for elideTombstone. Need to add a benchmark for compactionIter to verify
// that isn't too expensive.
return
}
if snapshotIdx > 0 {
// This is not the last snapshot
return
}
i.key.SetSeqNum(0)
}