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fs: reduce memory retention when streaming small files
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Fixes: #21967

PR-URL: #21968
Reviewed-By: Сковорода Никита Андреевич <[email protected]>
Reviewed-By: Matteo Collina <[email protected]>
Reviewed-By: Benjamin Gruenbaum <[email protected]>
Reviewed-By: Trivikram Kamat <[email protected]>
Reviewed-By: James M Snell <[email protected]>
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addaleax committed Jul 29, 2018
1 parent 07cb697 commit e3a4702
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Showing 2 changed files with 65 additions and 1 deletion.
19 changes: 18 additions & 1 deletion lib/internal/fs/streams.js
Original file line number Diff line number Diff line change
Expand Up @@ -21,9 +21,18 @@ const util = require('util');
const kMinPoolSpace = 128;

let pool;
// It can happen that we expect to read a large chunk of data, and reserve
// a large chunk of the pool accordingly, but the read() call only filled
// a portion of it. If a concurrently executing read() then uses the same pool,
// the "reserved" portion cannot be used, so we allow it to be re-used as a
// new pool later.
const poolFragments = [];

function allocNewPool(poolSize) {
pool = Buffer.allocUnsafe(poolSize);
if (poolFragments.length > 0)
pool = poolFragments.pop();
else
pool = Buffer.allocUnsafe(poolSize);
pool.used = 0;
}

Expand Down Expand Up @@ -171,6 +180,14 @@ ReadStream.prototype._read = function(n) {
this.emit('error', er);
} else {
let b = null;
// Now that we know how much data we have actually read, re-wind the
// 'used' field if we can, and otherwise allow the remainder of our
// reservation to be used as a new pool later.
if (start + toRead === thisPool.used && thisPool === pool)
thisPool.used += bytesRead - toRead;
else if (toRead - bytesRead > kMinPoolSpace)
poolFragments.push(thisPool.slice(start + bytesRead, start + toRead));

if (bytesRead > 0) {
this.bytesRead += bytesRead;
b = thisPool.slice(start, start + bytesRead);
Expand Down
47 changes: 47 additions & 0 deletions test/parallel/test-fs-read-stream-concurrent-reads.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,47 @@
'use strict';
const common = require('../common');
const fixtures = require('../common/fixtures');
const assert = require('assert');
const fs = require('fs');

// Test that concurrent file read streams don’t interfere with each other’s
// contents, and that the chunks generated by the reads only retain a
// 'reasonable' amount of memory.

// Refs: https://github.com/nodejs/node/issues/21967

const filename = fixtures.path('loop.js'); // Some small non-homogeneous file.
const content = fs.readFileSync(filename);

const N = 1000;
let started = 0;
let done = 0;

const arrayBuffers = new Set();

function startRead() {
++started;
const chunks = [];
fs.createReadStream(filename)
.on('data', (chunk) => {
chunks.push(chunk);
arrayBuffers.add(chunk.buffer);
if (started < N)
startRead();
})
.on('end', common.mustCall(() => {
assert.deepStrictEqual(Buffer.concat(chunks), content);
if (++done === N) {
const retainedMemory =
[...arrayBuffers].map((ab) => ab.byteLength).reduce((a, b) => a + b);
assert(retainedMemory / (N * content.length) <= 3,
`Retaining ${retainedMemory} bytes in ABs for ${N} ` +
`chunks of size ${content.length}`);
}
}));
}

// Don’t start the reads all at once – that way we would have to allocate
// a large amount of memory upfront.
for (let i = 0; i < 4; ++i)
startRead();

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