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net,http2: refactor _write and _writev
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Refactor writable part (the _write and _writev functions) in net.Socket
and http2.Http2Stream classes.
Also involves adding a generic "WriteGeneric" method to the Http2Stream
class based on net.Socket._writeGeneric, but behind a symbol.

PR-URL: #20643
Reviewed-By: Anatoli Papirovski <[email protected]>
Reviewed-By: Ruben Bridgewater <[email protected]>
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ryzokuken authored and MylesBorins committed May 22, 2018
1 parent 010ad8c commit d614511
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Showing 2 changed files with 17 additions and 34 deletions.
47 changes: 15 additions & 32 deletions lib/internal/http2/core.js
Original file line number Diff line number Diff line change
Expand Up @@ -146,6 +146,7 @@ const kSession = Symbol('session');
const kState = Symbol('state');
const kType = Symbol('type');
const kUpdateTimer = Symbol('update-timer');
const kWriteGeneric = Symbol('write-generic');

const kDefaultSocketTimeout = 2 * 60 * 1000;

Expand Down Expand Up @@ -1657,13 +1658,16 @@ class Http2Stream extends Duplex {
'bug in Node.js');
}

_write(data, encoding, cb) {
[kWriteGeneric](writev, data, encoding, cb) {
// When the Http2Stream is first created, it is corked until the
// handle and the stream ID is assigned. However, if the user calls
// uncork() before that happens, the Duplex will attempt to pass
// writes through. Those need to be queued up here.
if (this.pending) {
this.once('ready', this._write.bind(this, data, encoding, cb));
this.once(
'ready',
this[kWriteGeneric].bind(this, writev, data, encoding, cb)
);
return;
}

Expand All @@ -1683,41 +1687,20 @@ class Http2Stream extends Duplex {
const req = createWriteWrap(this[kHandle], afterDoStreamWrite);
req.stream = this[kID];

writeGeneric(this, req, data, encoding, cb);
if (writev)
writevGeneric(this, req, data, cb);
else
writeGeneric(this, req, data, encoding, cb);

trackWriteState(this, req.bytes);
}

_writev(data, cb) {
// When the Http2Stream is first created, it is corked until the
// handle and the stream ID is assigned. However, if the user calls
// uncork() before that happens, the Duplex will attempt to pass
// writes through. Those need to be queued up here.
if (this.pending) {
this.once('ready', this._writev.bind(this, data, cb));
return;
}

// If the stream has been destroyed, there's nothing else we can do
// because the handle has been destroyed. This should only be an
// issue if a write occurs before the 'ready' event in the case where
// the duplex is uncorked before the stream is ready to go. In that
// case, drop the data on the floor. An error should have already been
// emitted.
if (this.destroyed)
return;

this[kUpdateTimer]();

if (!this.headersSent)
this[kProceed]();

var req = createWriteWrap(this[kHandle], afterDoStreamWrite);
req.stream = this[kID];

writevGeneric(this, req, data, cb);
_write(data, encoding, cb) {
this[kWriteGeneric](false, data, encoding, cb);
}

trackWriteState(this, req.bytes);
_writev(data, cb) {
this[kWriteGeneric](true, data, '', cb);
}

_final(cb) {
Expand Down
4 changes: 2 additions & 2 deletions lib/net.js
Original file line number Diff line number Diff line change
Expand Up @@ -744,13 +744,13 @@ Socket.prototype._writeGeneric = function(writev, data, encoding, cb) {
this._pendingData = null;
this._pendingEncoding = '';

this._unrefTimer();

if (!this._handle) {
this.destroy(new ERR_SOCKET_CLOSED(), cb);
return false;
}

this._unrefTimer();

var req = createWriteWrap(this._handle, afterWrite);
if (writev)
writevGeneric(this, req, data, cb);
Expand Down

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