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cluster: resolve relative unix socket paths
Relative unix sockets paths were previously interpreted relative to the master's CWD, which was inconsistent with non-cluster behavior. A test case has been added as well. PR-URL: #16749 Fixes: #16387 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Joyee Cheung <[email protected]>
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Original file line number | Diff line number | Diff line change |
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'use strict'; | ||
const common = require('../common'); | ||
const assert = require('assert'); | ||
const cluster = require('cluster'); | ||
const net = require('net'); | ||
const path = require('path'); | ||
const fs = require('fs'); | ||
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if (common.isWindows) | ||
common.skip('On Windows named pipes live in their own ' + | ||
'filesystem and don\'t have a ~100 byte limit'); | ||
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// Choose a socket name such that the absolute path would exceed 100 bytes. | ||
const socketDir = './unix-socket-dir'; | ||
const socketName = 'A'.repeat(100 - socketDir.length - 1); | ||
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// Make sure we're not in a weird environment | ||
assert.strictEqual(path.resolve(socketDir, socketName).length > 100, true, | ||
'absolute socket path should be longer than 100 bytes'); | ||
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if (cluster.isMaster) { | ||
// ensure that the worker exits peacefully | ||
process.chdir(common.tmpDir); | ||
fs.mkdirSync(socketDir); | ||
cluster.fork().on('exit', common.mustCall(function(statusCode) { | ||
assert.strictEqual(statusCode, 0); | ||
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assert.strictEqual( | ||
fs.existsSync(path.join(socketDir, socketName)), false, | ||
'Socket should be removed when the worker exits'); | ||
})); | ||
} else { | ||
process.chdir(socketDir); | ||
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const server = net.createServer(common.mustNotCall()); | ||
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server.listen(socketName, common.mustCall(function() { | ||
assert.strictEqual( | ||
fs.existsSync(socketName), true, | ||
'Socket created in CWD'); | ||
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process.disconnect(); | ||
})); | ||
} |