diff --git a/doc/api/buffer.md b/doc/api/buffer.md index ed8da05bc47e7f..bffa5c18a9da7d 100644 --- a/doc/api/buffer.md +++ b/doc/api/buffer.md @@ -4,20 +4,20 @@ > Stability: 2 - Stable -Prior to the introduction of [`TypedArray`][], the JavaScript language had no -mechanism for reading or manipulating streams of binary data. The `Buffer` class -was introduced as part of the Node.js API to enable interaction with octet -streams in TCP streams, file system operations, and other contexts. +In Node.js, `Buffer` objects are used to represent binary data in the form +of a sequence of bytes. Many Node.js APIs, for example streams and file system +operations, support `Buffer`s, as interactions with the operating system or +other processes generally always happen in terms of binary data. -With [`TypedArray`][] now available, the `Buffer` class implements the -[`Uint8Array`][] API in a manner that is more optimized and suitable for -Node.js. +The `Buffer` class is a subclass of the [`Uint8Array`][] class that is built +into the JavaScript language. A number of additional methods are supported +that cover additional use cases. Node.js APIs accept plain [`Uint8Array`][]s +wherever `Buffer`s are supported as well. -Instances of the `Buffer` class are similar to arrays of integers from `0` to -`255` (other integers are coerced to this range by `& 255` operation) but -correspond to fixed-sized, raw memory allocations outside the V8 heap. -The size of the `Buffer` is established when it is created and cannot be -changed. +Instances of the `Buffer` class, and [`Uint8Array`][]s in general, +are similar to arrays of integers from `0` to `255`, but correspond to +fixed-sized blocks of memory and cannot contain any other values. +The size of a `Buffer` is established when it is created and cannot be changed. The `Buffer` class is within the global scope, making it unlikely that one would need to ever use `require('buffer').Buffer`. @@ -26,129 +26,33 @@ would need to ever use `require('buffer').Buffer`. // Creates a zero-filled Buffer of length 10. const buf1 = Buffer.alloc(10); -// Creates a Buffer of length 10, filled with 0x1. +// Creates a Buffer of length 10, +// filled with bytes which all have the value `1`. const buf2 = Buffer.alloc(10, 1); // Creates an uninitialized buffer of length 10. // This is faster than calling Buffer.alloc() but the returned // Buffer instance might contain old data that needs to be -// overwritten using either fill() or write(). +// overwritten using fill(), write(), or other functions that fill the Buffer's +// contents. const buf3 = Buffer.allocUnsafe(10); -// Creates a Buffer containing [0x1, 0x2, 0x3]. +// Creates a Buffer containing the bytes [1, 2, 3]. const buf4 = Buffer.from([1, 2, 3]); -// Creates a Buffer containing UTF-8 bytes [0x74, 0xc3, 0xa9, 0x73, 0x74]. -const buf5 = Buffer.from('tést'); +// Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries +// are all truncated using `(value & 255)` to fit into the range 0–255. +const buf5 = Buffer.from([257, 257.5, -255, '1']); -// Creates a Buffer containing Latin-1 bytes [0x74, 0xe9, 0x73, 0x74]. -const buf6 = Buffer.from('tést', 'latin1'); -``` - -## `Buffer.from()`, `Buffer.alloc()`, and `Buffer.allocUnsafe()` - -In versions of Node.js prior to 6.0.0, `Buffer` instances were created using the -`Buffer` constructor function, which allocates the returned `Buffer` -differently based on what arguments are provided: - -* Passing a number as the first argument to `Buffer()` (e.g. `new Buffer(10)`) - allocates a new `Buffer` object of the specified size. Prior to Node.js 8.0.0, - the memory allocated for such `Buffer` instances is *not* initialized and - *can contain sensitive data*. Such `Buffer` instances *must* be subsequently - initialized by using either [`buf.fill(0)`][`buf.fill()`] or by writing to the - entire `Buffer`. While this behavior is *intentional* to improve performance, - development experience has demonstrated that a more explicit distinction is - required between creating a fast-but-uninitialized `Buffer` versus creating a - slower-but-safer `Buffer`. Since Node.js 8.0.0, `Buffer(num)` and `new - Buffer(num)` return a `Buffer` with initialized memory. -* Passing a string, array, or `Buffer` as the first argument copies the - passed object's data into the `Buffer`. -* Passing an [`ArrayBuffer`][] or a [`SharedArrayBuffer`][] returns a `Buffer` - that shares allocated memory with the given array buffer. - -Because the behavior of `new Buffer()` is different depending on the type of the -first argument, security and reliability issues can be inadvertently introduced -into applications when argument validation or `Buffer` initialization is not -performed. - -For example, if an attacker can cause an application to receive a number where -a string is expected, the application may call `new Buffer(100)` -instead of `new Buffer("100")`, it will allocate a 100 byte buffer instead -of allocating a 3 byte buffer with content `"100"`. This is commonly possible -using JSON API calls. Since JSON distinguishes between numeric and string types, -it allows injection of numbers where a naive application might expect to always -receive a string. Before Node.js 8.0.0, the 100 byte buffer might contain -arbitrary pre-existing in-memory data, so may be used to expose in-memory -secrets to a remote attacker. Since Node.js 8.0.0, exposure of memory cannot -occur because the data is zero-filled. However, other attacks are still -possible, such as causing very large buffers to be allocated by the server, -leading to performance degradation or crashing on memory exhaustion. - -To make the creation of `Buffer` instances more reliable and less error-prone, -the various forms of the `new Buffer()` constructor have been **deprecated** -and replaced by separate `Buffer.from()`, [`Buffer.alloc()`][], and -[`Buffer.allocUnsafe()`][] methods. - -*Developers should migrate all existing uses of the `new Buffer()` constructors -to one of these new APIs.* - -* [`Buffer.from(array)`][] returns a new `Buffer` that *contains a copy* of the - provided octets. -* [`Buffer.from(arrayBuffer[, byteOffset[, length]])`][`Buffer.from(arrayBuf)`] - returns a new `Buffer` that *shares the same allocated memory* as the given - [`ArrayBuffer`][]. -* [`Buffer.from(buffer)`][] returns a new `Buffer` that *contains a copy* of the - contents of the given `Buffer`. -* [`Buffer.from(string[, encoding])`][`Buffer.from(string)`] returns a new - `Buffer` that *contains a copy* of the provided string. -* [`Buffer.alloc(size[, fill[, encoding]])`][`Buffer.alloc()`] returns a new - initialized `Buffer` of the specified size. This method is slower than - [`Buffer.allocUnsafe(size)`][`Buffer.allocUnsafe()`] but guarantees that newly - created `Buffer` instances never contain old data that is potentially - sensitive. A `TypeError` will be thrown if `size` is not a number. -* [`Buffer.allocUnsafe(size)`][`Buffer.allocUnsafe()`] and - [`Buffer.allocUnsafeSlow(size)`][`Buffer.allocUnsafeSlow()`] each return a - new uninitialized `Buffer` of the specified `size`. Because the `Buffer` is - uninitialized, the allocated segment of memory might contain old data that is - potentially sensitive. +// Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést': +// [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation) +// [116, 195, 169, 115, 116] (in decimal notation) +const buf6 = Buffer.from('tést'); -`Buffer` instances returned by [`Buffer.allocUnsafe()`][] *may* be allocated off -a shared internal memory pool if `size` is less than or equal to half -[`Buffer.poolSize`][]. Instances returned by [`Buffer.allocUnsafeSlow()`][] -*never* use the shared internal memory pool. - -### The `--zero-fill-buffers` command line option - - -Node.js can be started using the `--zero-fill-buffers` command line option to -cause all newly-allocated `Buffer` instances to be zero-filled upon creation by -default. Without the option, buffers created with [`Buffer.allocUnsafe()`][], -[`Buffer.allocUnsafeSlow()`][], and `new SlowBuffer(size)` are not zero-filled. -Use of this flag can have a significant negative impact on performance. Use the -`--zero-fill-buffers` option only when necessary to enforce that newly allocated -`Buffer` instances cannot contain old data that is potentially sensitive. - -```console -$ node --zero-fill-buffers -> Buffer.allocUnsafe(5); - +// Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74]. +const buf7 = Buffer.from('tést', 'latin1'); ``` -### What makes `Buffer.allocUnsafe()` and `Buffer.allocUnsafeSlow()` "unsafe"? - -When calling [`Buffer.allocUnsafe()`][] and [`Buffer.allocUnsafeSlow()`][], the -segment of allocated memory is *uninitialized* (it is not zeroed-out). While -this design makes the allocation of memory quite fast, the allocated segment of -memory might contain old data that is potentially sensitive. Using a `Buffer` -created by [`Buffer.allocUnsafe()`][] without *completely* overwriting the -memory can allow this old data to be leaked when the `Buffer` memory is read. - -While there are clear performance advantages to using -[`Buffer.allocUnsafe()`][], extra care *must* be taken in order to avoid -introducing security vulnerabilities into an application. - ## Buffers and Character Encodings -When string data is stored in or extracted out of a `Buffer` instance, a -character encoding may be specified. +When converting between `Buffer`s and strings, a character encoding may be +specified. If no character encoding is specified, UTF-8 will be used as the +default. ```js -const buf = Buffer.from('hello world', 'ascii'); +const buf = Buffer.from('hello world', 'utf8'); console.log(buf.toString('hex')); // Prints: 68656c6c6f20776f726c64 console.log(buf.toString('base64')); // Prints: aGVsbG8gd29ybGQ= -console.log(Buffer.from('fhqwhgads', 'ascii')); +console.log(Buffer.from('fhqwhgads', 'utf8')); // Prints: console.log(Buffer.from('fhqwhgads', 'utf16le')); // Prints: ``` -The character encodings currently supported by Node.js include: +The character encodings currently supported by Node.js are the following: -* `'ascii'`: For 7-bit ASCII data only. This encoding is fast and will strip - the high bit if set. +* `'utf8'`: Multi-byte encoded Unicode characters. Many web pages and other + document formats use [UTF-8][]. This is the default character encoding. + When decoding a `Buffer` into a string that does not exclusively contain + valid UTF-8 data, the Unicode replacement character `U+FFFD` � will be used + to represent those errors. -* `'utf8'`: Multibyte encoded Unicode characters. Many web pages and other - document formats use UTF-8. +* `'utf16le'`: Multi-byte encoded Unicode characters. Unlike `'utf8'`, each + character in the string will be encoded using either 2 or 4 bytes. + Node.js only supports the [little-endian][endianness] variant of [UTF-16][]. -* `'utf16le'`: 2 or 4 bytes, little-endian encoded Unicode characters. - Surrogate pairs (U+10000 to U+10FFFF) are supported. +* `'latin1'`: Latin-1 stands for [ISO-8859-1][]. This character encoding only + supports the Unicode characters from `U+0000` to `U+00FF`. Each character is + encoded using a single byte. Characters that do not fit into that range are + truncated and will be mapped to characters in that range. -* `'ucs2'`: Alias of `'utf16le'`. +Converting a `Buffer` into a string using one of the above is referred to as +decoding, and converting a string into a `Buffer` is referred to as encoding. -* `'base64'`: Base64 encoding. When creating a `Buffer` from a string, +Node.js also supports the following two binary-to-text encodings. For +binary-to-text encodings, the naming convention is reversed: Converting a +`Buffer` into a string is typically referred to as encoding, and converting a +string into a `Buffer` as decoding. + +* `'base64'`: [Base64][] encoding. When creating a `Buffer` from a string, this encoding will also correctly accept "URL and Filename Safe Alphabet" as specified in [RFC 4648, Section 5][]. -* `'latin1'`: A way of encoding the `Buffer` into a one-byte encoded string - (as defined by the IANA in [RFC 1345][], - page 63, to be the Latin-1 supplement block and C0/C1 control codes). +* `'hex'`: Encode each byte as two hexadecimal characters. Data truncation + may occur when decoding string that do exclusively contain valid hexadecimal + characters. See below for an example. + +The following legacy character encodings are also supported: -* `'binary'`: Alias for `'latin1'`. +* `'ascii'`: For 7-bit [ASCII][] data only. When encoding a string into a + `Buffer`, this is equivalent to using `'latin1'`. When decoding a `Buffer` + into a string, using encoding this will additionally unset the highest bit of + each byte before decoding as `'latin1'`. + Generally, there should be no reason to use this encoding, as `'utf8'` + (or, if the data is known to always be ASCII-only, `'latin1'`) will be a + better choice when encoding or decoding ASCII-only text. It is only provided + for legacy compatibility. -* `'hex'`: Encode each byte as two hexadecimal characters. Data truncation - may occur for unsanitized input. For example: +* `'binary'`: Alias for `'latin1'`. See [binary strings][] for more background + on this topic. The name of this encoding can be very misleading, as all of the + encodings listed here convert between strings and binary data. For converting + between strings and `Buffer`s, typically `'utf-8'` is the right choice. + +* `'ucs2'`: Alias of `'utf16le'`. UCS-2 used to refer to a variant of UTF-16 + that did not support characters that had code points larger than U+FFFF. + In Node.js, these code points are always supported. ```js Buffer.from('1ag', 'hex'); @@ -222,7 +154,7 @@ the WHATWG specification it is possible that the server actually returned `'win-1252'`-encoded data, and using `'latin1'` encoding may incorrectly decode the characters. -## Buffers and TypedArray +## Buffers and TypedArrays -`Buffer` instances are also [`Uint8Array`][] instances. However, there are -subtle incompatibilities with [`TypedArray`][]. For example, while -[`ArrayBuffer#slice()`][] creates a copy of the slice, the implementation of -[`Buffer#slice()`][`buf.slice()`] creates a view over the existing `Buffer` -without copying, making [`Buffer#slice()`][`buf.slice()`] far more efficient. +`Buffer` instances are also [`Uint8Array`][] instances, which is the language’s +built-in class for working with binary data. [`Uint8Array`][] in turn is a +subclass of [`TypedArray`][]. Therefore, all [`TypedArray`][] methods are also +available on `Buffer`s. However, there are subtle incompatibilities between +the `Buffer` API and the [`TypedArray`][] API. + +In particular: -It is also possible to create new [`TypedArray`][] instances from a `Buffer` -with the following caveats: +* While [`TypedArray#slice()`][] creates a copy of part of the `TypedArray`, + [`Buffer#slice()`][`buf.slice()`] creates a view over the existing `Buffer` + without copying. This behavior can be surprising, and only exists for legacy + compatibility. [`TypedArray#subarray()`][] can be used to achieve the behavior + of [`Buffer#slice()`][`buf.slice()`] on both `Buffer`s and other + `TypedArray`s. +* [`buf.toString()`][] is incompatible with its `TypedArray` equivalent. +* A number of methods, e.g. [`buf.indexOf()`][], support additional arguments. -1. The `Buffer` object's memory is copied to the [`TypedArray`][], not shared. +There are two ways to create new [`TypedArray`][] instances from a `Buffer`. -2. The `Buffer` object's memory is interpreted as an array of distinct -elements, and not as a byte array of the target type. That is, +When passing a `Buffer` to a [`TypedArray`][] constructor, the `Buffer`’s +elements will be copied, interpreted as an array of integers, and not as a byte +array of the target type. For example, `new Uint32Array(Buffer.from([1, 2, 3, 4]))` creates a 4-element -[`Uint32Array`][] with elements `[1, 2, 3, 4]`, not a [`Uint32Array`][] with a -single element `[0x1020304]` or `[0x4030201]`. +[`Uint32Array`][] with elements `[1, 2, 3, 4]`, rather than a +[`Uint32Array`][] with a single element `[0x1020304]` or `[0x4030201]`. -It is possible to create a new `Buffer` that shares the same allocated memory as -a [`TypedArray`][] instance by using the `TypedArray` object's `.buffer` -property. +In order to create a [`TypedArray`][] that shares its memory with the `Buffer`, +the underlying [`ArrayBuffer`][] can be passed to the [`TypedArray`][] +constructor instead: + +```js +const buf = Buffer.from('hello', 'utf16le'); +const uint16arr = new Uint16Array( + buf.buffer, buf.byteOffset, buf.length / Uint16Array.BYTES_PER_ELEMENT); +``` + +It is also possible to create a new `Buffer` that shares the same allocated +memory as a [`TypedArray`][] instance by using the `TypedArray` object’s +`.buffer` property in the same way. [`Buffer.from()`][`Buffer.from(arrayBuf)`] +behaves like `new Uint8Array()` in this context. ```js const arr = new Uint16Array(2); @@ -326,298 +278,101 @@ Additionally, the [`buf.values()`][], [`buf.keys()`][], and The `Buffer` class is a global type for dealing with binary data directly. It can be constructed in a variety of ways. -### `new Buffer(array)` +### Class Method: `Buffer.alloc(size[, fill[, encoding]])` -> Stability: 0 - Deprecated: Use [`Buffer.from(array)`][] instead. - -* `array` {integer[]} An array of bytes to copy from. +* `size` {integer} The desired length of the new `Buffer`. +* `fill` {string|Buffer|Uint8Array|integer} A value to pre-fill the new `Buffer` + with. **Default:** `0`. +* `encoding` {string} If `fill` is a string, this is its encoding. + **Default:** `'utf8'`. -Allocates a new `Buffer` using an `array` of octets. +Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the +`Buffer` will be zero-filled. ```js -// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'. -const buf = new Buffer([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]); +const buf = Buffer.alloc(5); + +console.log(buf); +// Prints: ``` -### `new Buffer(arrayBuffer[, byteOffset[, length]])` - +If `size` is larger than +[`buffer.constants.MAX_LENGTH`][] or smaller than 0, [`ERR_INVALID_OPT_VALUE`][] +is thrown. -> Stability: 0 - Deprecated: Use -> [`Buffer.from(arrayBuffer[, byteOffset[, length]])`][`Buffer.from(arrayBuf)`] -> instead. +If `fill` is specified, the allocated `Buffer` will be initialized by calling +[`buf.fill(fill)`][`buf.fill()`]. -* `arrayBuffer` {ArrayBuffer|SharedArrayBuffer} An [`ArrayBuffer`][], - [`SharedArrayBuffer`][] or the `.buffer` property of a [`TypedArray`][]. -* `byteOffset` {integer} Index of first byte to expose. **Default:** `0`. -* `length` {integer} Number of bytes to expose. - **Default:** `arrayBuffer.byteLength - byteOffset`. +```js +const buf = Buffer.alloc(5, 'a'); -This creates a view of the [`ArrayBuffer`][] or [`SharedArrayBuffer`][] without -copying the underlying memory. For example, when passed a reference to the -`.buffer` property of a [`TypedArray`][] instance, the newly created `Buffer` -will share the same allocated memory as the [`TypedArray`][]. +console.log(buf); +// Prints: +``` -The optional `byteOffset` and `length` arguments specify a memory range within -the `arrayBuffer` that will be shared by the `Buffer`. +If both `fill` and `encoding` are specified, the allocated `Buffer` will be +initialized by calling [`buf.fill(fill, encoding)`][`buf.fill()`]. ```js -const arr = new Uint16Array(2); - -arr[0] = 5000; -arr[1] = 4000; - -// Shares memory with `arr`. -const buf = new Buffer(arr.buffer); +const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); -// Prints: +// Prints: +``` -// Changing the original Uint16Array changes the Buffer also. -arr[1] = 6000; +Calling [`Buffer.alloc()`][] can be measurably slower than the alternative +[`Buffer.allocUnsafe()`][] but ensures that the newly created `Buffer` instance +contents will never contain sensitive data from previous allocations, including +data that might not have been allocated for `Buffer`s. -console.log(buf); -// Prints: -``` +A `TypeError` will be thrown if `size` is not a number. -### `new Buffer(buffer)` +### Class Method: `Buffer.allocUnsafe(size)` -> Stability: 0 - Deprecated: Use [`Buffer.from(buffer)`][] instead. +* `size` {integer} The desired length of the new `Buffer`. -* `buffer` {Buffer|Uint8Array} An existing `Buffer` or [`Uint8Array`][] from - which to copy data. +Allocates a new `Buffer` of `size` bytes. If `size` is larger than +[`buffer.constants.MAX_LENGTH`][] or smaller than 0, [`ERR_INVALID_OPT_VALUE`][] +is thrown. -Copies the passed `buffer` data onto a new `Buffer` instance. +The underlying memory for `Buffer` instances created in this way is *not +initialized*. The contents of the newly created `Buffer` are unknown and +*may contain sensitive data*. Use [`Buffer.alloc()`][] instead to initialize +`Buffer` instances with zeroes. ```js -const buf1 = new Buffer('buffer'); -const buf2 = new Buffer(buf1); +const buf = Buffer.allocUnsafe(10); -buf1[0] = 0x61; +console.log(buf); +// Prints (contents may vary): -console.log(buf1.toString()); -// Prints: auffer -console.log(buf2.toString()); -// Prints: buffer -``` - -### `new Buffer(size)` - - -> Stability: 0 - Deprecated: Use [`Buffer.alloc()`][] instead (also see -> [`Buffer.allocUnsafe()`][]). - -* `size` {integer} The desired length of the new `Buffer`. - -Allocates a new `Buffer` of `size` bytes. If `size` is larger than -[`buffer.constants.MAX_LENGTH`][] or smaller than 0, [`ERR_INVALID_OPT_VALUE`][] -is thrown. A zero-length `Buffer` is created if `size` is 0. - -Prior to Node.js 8.0.0, the underlying memory for `Buffer` instances -created in this way is *not initialized*. The contents of a newly created -`Buffer` are unknown and *may contain sensitive data*. Use -[`Buffer.alloc(size)`][`Buffer.alloc()`] instead to initialize a `Buffer` -with zeroes. - -```js -const buf = new Buffer(10); - -console.log(buf); -// Prints: -``` - -### `new Buffer(string[, encoding])` - - -> Stability: 0 - Deprecated: -> Use [`Buffer.from(string[, encoding])`][`Buffer.from(string)`] instead. - -* `string` {string} String to encode. -* `encoding` {string} The encoding of `string`. **Default:** `'utf8'`. - -Creates a new `Buffer` containing `string`. The `encoding` parameter identifies -the character encoding of `string`. - -```js -const buf1 = new Buffer('this is a tést'); -const buf2 = new Buffer('7468697320697320612074c3a97374', 'hex'); - -console.log(buf1.toString()); -// Prints: this is a tést -console.log(buf2.toString()); -// Prints: this is a tést -console.log(buf1.toString('ascii')); -// Prints: this is a tC)st -``` - -### Class Method: `Buffer.alloc(size[, fill[, encoding]])` - - -* `size` {integer} The desired length of the new `Buffer`. -* `fill` {string|Buffer|Uint8Array|integer} A value to pre-fill the new `Buffer` - with. **Default:** `0`. -* `encoding` {string} If `fill` is a string, this is its encoding. - **Default:** `'utf8'`. - -Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the -`Buffer` will be *zero-filled*. - -```js -const buf = Buffer.alloc(5); - -console.log(buf); -// Prints: -``` - -If `size` is larger than -[`buffer.constants.MAX_LENGTH`][] or smaller than 0, [`ERR_INVALID_OPT_VALUE`][] -is thrown. A zero-length `Buffer` is created if `size` is 0. - -If `fill` is specified, the allocated `Buffer` will be initialized by calling -[`buf.fill(fill)`][`buf.fill()`]. - -```js -const buf = Buffer.alloc(5, 'a'); - -console.log(buf); -// Prints: -``` - -If both `fill` and `encoding` are specified, the allocated `Buffer` will be -initialized by calling [`buf.fill(fill, encoding)`][`buf.fill()`]. - -```js -const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); - -console.log(buf); -// Prints: -``` - -Calling [`Buffer.alloc()`][] can be significantly slower than the alternative -[`Buffer.allocUnsafe()`][] but ensures that the newly created `Buffer` instance -contents will *never contain sensitive data*. - -A `TypeError` will be thrown if `size` is not a number. - -### Class Method: `Buffer.allocUnsafe(size)` - - -* `size` {integer} The desired length of the new `Buffer`. - -Allocates a new `Buffer` of `size` bytes. If `size` is larger than -[`buffer.constants.MAX_LENGTH`][] or smaller than 0, [`ERR_INVALID_OPT_VALUE`][] -is thrown. A zero-length `Buffer` is created if `size` is 0. - -The underlying memory for `Buffer` instances created in this way is *not -initialized*. The contents of the newly created `Buffer` are unknown and -*may contain sensitive data*. Use [`Buffer.alloc()`][] instead to initialize -`Buffer` instances with zeroes. - -```js -const buf = Buffer.allocUnsafe(10); - -console.log(buf); -// Prints (contents may vary): - -buf.fill(0); - -console.log(buf); -// Prints: +buf.fill(0); + +console.log(buf); +// Prints: ``` A `TypeError` will be thrown if `size` is not a number. @@ -657,7 +412,7 @@ allocations under 4KB are sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated `Buffer` instances. This approach improves both performance and memory usage by eliminating the need to track and clean up as -many persistent objects. +many individual `ArrayBuffer` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate @@ -682,9 +437,6 @@ socket.on('readable', () => { }); ``` -`Buffer.allocUnsafeSlow()` should be used only as a last resort after a -developer has observed undue memory retention in their applications. - A `TypeError` will be thrown if `size` is not a number. ### Class Method: `Buffer.byteLength(string[, encoding])` @@ -706,12 +458,12 @@ changes: **Default:** `'utf8'`. * Returns: {integer} The number of bytes contained within `string`. -Returns the actual byte length of a string. This is not the same as -[`String.prototype.length`][] since that returns the number of *characters* in -a string. +Returns the byte length of a string when encoded using `encoding`. +This is not the same as [`String.prototype.length`][], which does not account +for the encoding that is used to convert the string into bytes. For `'base64'` and `'hex'`, this function assumes valid input. For strings that -contain non-Base64/Hex-encoded data (e.g. whitespace), the return value might be +contain non-base64/hex-encoded data (e.g. whitespace), the return value might be greater than the length of a `Buffer` created from the string. ```js @@ -723,7 +475,8 @@ console.log(`${str}: ${str.length} characters, ` + ``` When `string` is a `Buffer`/[`DataView`][]/[`TypedArray`][]/[`ArrayBuffer`][]/ -[`SharedArrayBuffer`][], the actual byte length is returned. +[`SharedArrayBuffer`][], the byte length as reported by `.byteLength` +is returned. ### Class Method: `Buffer.compare(buf1, buf2)` * `list` {Buffer[] | Uint8Array[]} List of `Buffer` or [`Uint8Array`][] - instances to concat. + instances to concatenate. * `totalLength` {integer} Total length of the `Buffer` instances in `list` when concatenated. * Returns: {Buffer} @@ -774,9 +528,7 @@ If the list has no items, or if the `totalLength` is 0, then a new zero-length `Buffer` is returned. If `totalLength` is not provided, it is calculated from the `Buffer` instances -in `list`. This however causes an additional loop to be executed in order to -calculate the `totalLength`, so it is faster to provide the length explicitly if -it is already known. +in `list` by adding their lengths. If `totalLength` is provided, it is coerced to an unsigned integer. If the combined length of the `Buffer`s in `list` exceeds `totalLength`, the result is @@ -808,10 +560,11 @@ added: v5.10.0 * `array` {integer[]} -Allocates a new `Buffer` using an `array` of octets. +Allocates a new `Buffer` using an `array` of bytes in the range `0` – `255`. +Array entries outside that range will be truncated to fit into it. ```js -// Creates a new Buffer containing UTF-8 bytes of the string 'buffer'. +// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'. const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]); ``` @@ -824,7 +577,8 @@ added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer|SharedArrayBuffer} An [`ArrayBuffer`][], - [`SharedArrayBuffer`][], or the `.buffer` property of a [`TypedArray`][]. + [`SharedArrayBuffer`][], for example the `.buffer` property of a + [`TypedArray`][]. * `byteOffset` {integer} Index of first byte to expose. **Default:** `0`. * `length` {integer} Number of bytes to expose. **Default:** `arrayBuffer.byteLength - byteOffset`. @@ -938,7 +692,7 @@ added: v5.10.0 * `encoding` {string} The encoding of `string`. **Default:** `'utf8'`. Creates a new `Buffer` containing `string`. The `encoding` parameter identifies -the character encoding of `string`. +the character encoding to be used when converting `string` into bytes. ```js const buf1 = Buffer.from('this is a tést'); @@ -948,8 +702,8 @@ console.log(buf1.toString()); // Prints: this is a tést console.log(buf2.toString()); // Prints: this is a tést -console.log(buf1.toString('ascii')); -// Prints: this is a tC)st +console.log(buf1.toString('latin1')); +// Prints: this is a tést ``` A `TypeError` will be thrown if `string` is not a string or other type @@ -973,8 +727,8 @@ added: v0.9.1 * `encoding` {string} A character encoding name to check. * Returns: {boolean} -Returns `true` if `encoding` contains a supported character encoding, or `false` -otherwise. +Returns `true` if `encoding` is the name of a supported character encoding, +or `false` otherwise. ```js console.log(Buffer.isEncoding('utf-8')); @@ -1013,11 +767,15 @@ The index operator `[index]` can be used to get and set the octet at position range is between `0x00` and `0xFF` (hex) or `0` and `255` (decimal). This operator is inherited from `Uint8Array`, so its behavior on out-of-bounds -access is the same as `UInt8Array`. In other words, getting returns `undefined` -and setting does nothing. +access is the same as `Uint8Array`. In other words, `buf[index]` returns +`undefined` when `index` is negative or `>= buf.length`, and +`buf[index] = value` does not modify the buffer if `index` is negative or +`>= buf.length`. ```js // Copy an ASCII string into a `Buffer` one byte at a time. +// (This only works for ASCII-only strings. In general, one should use +// `Buffer.from()` to perform this conversion.) const str = 'Node.js'; const buf = Buffer.allocUnsafe(str.length); @@ -1026,7 +784,7 @@ for (let i = 0; i < str.length; i++) { buf[i] = str.charCodeAt(i); } -console.log(buf.toString('ascii')); +console.log(buf.toString('utf8')); // Prints: Node.js ``` @@ -1051,23 +809,24 @@ console.log(buffer.buffer === arrayBuffer); * {integer} The `byteOffset` on the underlying `ArrayBuffer` object based on which this `Buffer` object is created. -When setting `byteOffset` in `Buffer.from(ArrayBuffer, byteOffset, length)` -or sometimes when allocating a buffer smaller than `Buffer.poolSize` the +When setting `byteOffset` in `Buffer.from(ArrayBuffer, byteOffset, length)`, +or sometimes when allocating a buffer smaller than `Buffer.poolSize`, the buffer doesn't start from a zero offset on the underlying `ArrayBuffer`. This can cause problems when accessing the underlying `ArrayBuffer` directly -using `buf.buffer`, as the first bytes in this `ArrayBuffer` may be unrelated +using `buf.buffer`, as other parts of the `ArrayBuffer` may be unrelated to the `buf` object itself. -A common issue is when casting a `Buffer` object to a `TypedArray` object, -in this case one needs to specify the `byteOffset` correctly: +A common issue when creating a `TypedArray` object that shares its memory with +a `Buffer` is that in this case one needs to specify the `byteOffset` correctly: ```js // Create a buffer smaller than `Buffer.poolSize`. const nodeBuffer = new Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]); -// When casting the Node.js Buffer to an Int8 TypedArray remember to use the -// byteOffset. +// When casting the Node.js Buffer to an Int8Array, use the byteOffset +// to refer only to the part of `nodeBuffer.buffer` that contains the memory +// for `nodeBuffer`. new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length); ``` @@ -1156,9 +915,13 @@ added: v0.1.90 inclusive). **Default:** [`buf.length`][]. * Returns: {integer} The number of bytes copied. -Copies data from a region of `buf` to a region in `target` even if the `target` +Copies data from a region of `buf` to a region in `target`, even if the `target` memory region overlaps with `buf`. +[`TypedArray#set()`][] performs the same operation, and is available for all +TypedArrays, including Node.js `Buffer`s, although it takes different +function arguments. + ```js // Create two `Buffer` instances. const buf1 = Buffer.allocUnsafe(26); @@ -1171,6 +934,8 @@ for (let i = 0; i < 26; i++) { // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`. buf1.copy(buf2, 8, 16, 20); +// This is equivalent to: +// buf2.set(buf1.subarray(16, 20), 8); console.log(buf2.toString('ascii', 0, 25)); // Prints: !!!!!!!!qrst!!!!!!!!!!!!! @@ -1234,7 +999,8 @@ changes: * Returns: {boolean} Returns `true` if both `buf` and `otherBuffer` have exactly the same bytes, -`false` otherwise. +`false` otherwise. Equivalent to +[`buf.compare(otherBuffer) === 0`][`buf.compare()`]. ```js const buf1 = Buffer.from('ABC'); @@ -1299,10 +1065,10 @@ If the final write of a `fill()` operation falls on a multi-byte character, then only the bytes of that character that fit into `buf` are written: ```js -// Fill a `Buffer` with a two-byte character. +// Fill a `Buffer` with character that takes up two bytes in UTF-8. -console.log(Buffer.allocUnsafe(3).fill('\u0222')); -// Prints: +console.log(Buffer.allocUnsafe(5).fill('\u0222')); +// Prints: ``` If `value` contains invalid characters, it is truncated; if no valid @@ -1543,42 +1309,22 @@ added: v0.1.90 * {integer} -Returns the amount of memory allocated for `buf` in bytes. This -does not necessarily reflect the amount of "usable" data within `buf`. +Returns the number of bytes in `buf`. ```js -// Create a `Buffer` and write a shorter ASCII string to it. +// Create a `Buffer` and write a shorter string to it using UTF-8. const buf = Buffer.alloc(1234); console.log(buf.length); // Prints: 1234 -buf.write('some string', 0, 'ascii'); +buf.write('some string', 0, 'utf8'); console.log(buf.length); // Prints: 1234 ``` -While the `length` property is not immutable, changing the value of `length` -can result in undefined and inconsistent behavior. Applications that wish to -modify the length of a `Buffer` should therefore treat `length` as read-only and -use [`buf.slice()`][] to create a new `Buffer`. - -```js -let buf = Buffer.allocUnsafe(10); - -buf.write('abcdefghj', 0, 'ascii'); - -console.log(buf.length); -// Prints: 10 - -buf = buf.slice(0, 5); - -console.log(buf.length); -// Prints: 5 -``` - ### `buf.parent` + +> Stability: 0 - Deprecated: Use [`Buffer.from(array)`][] instead. + +* `array` {integer[]} An array of bytes to copy from. + +See [`Buffer.from(array)`][]. + +### `new Buffer(arrayBuffer[, byteOffset[, length]])` + + +> Stability: 0 - Deprecated: Use +> [`Buffer.from(arrayBuffer[, byteOffset[, length]])`][`Buffer.from(arrayBuf)`] +> instead. + +* `arrayBuffer` {ArrayBuffer|SharedArrayBuffer} An [`ArrayBuffer`][], + [`SharedArrayBuffer`][] or the `.buffer` property of a [`TypedArray`][]. +* `byteOffset` {integer} Index of first byte to expose. **Default:** `0`. +* `length` {integer} Number of bytes to expose. + **Default:** `arrayBuffer.byteLength - byteOffset`. + +See +[`Buffer.from(arrayBuffer[, byteOffset[, length]])`][`Buffer.from(arrayBuf)`]. + +### `new Buffer(buffer)` + + +> Stability: 0 - Deprecated: Use [`Buffer.from(buffer)`][] instead. + +* `buffer` {Buffer|Uint8Array} An existing `Buffer` or [`Uint8Array`][] from + which to copy data. + +See [`Buffer.from(buffer)`][]. + +### `new Buffer(size)` + + +> Stability: 0 - Deprecated: Use [`Buffer.alloc()`][] instead (also see +> [`Buffer.allocUnsafe()`][]). + +* `size` {integer} The desired length of the new `Buffer`. + +See [`Buffer.alloc()`][] and [`Buffer.allocUnsafe()`][]. This variant of the +constructor is equivalent to [`Buffer.allocUnsafe()`][], although using +[`Buffer.alloc()`][] is recommended in code paths that are not critical to +performance. + +### `new Buffer(string[, encoding])` + + +> Stability: 0 - Deprecated: +> Use [`Buffer.from(string[, encoding])`][`Buffer.from(string)`] instead. + +* `string` {string} String to encode. +* `encoding` {string} The encoding of `string`. **Default:** `'utf8'`. + +See [`Buffer.from(string[, encoding])`][`Buffer.from(string)`]. + ## `buffer.INSPECT_MAX_BYTES` + +Node.js can be started using the `--zero-fill-buffers` command line option to +cause all newly-allocated `Buffer` instances to be zero-filled upon creation by +default. Without the option, buffers created with [`Buffer.allocUnsafe()`][], +[`Buffer.allocUnsafeSlow()`][], and `new SlowBuffer(size)` are not zero-filled. +Use of this flag can have a measurable negative impact on performance. Use the +`--zero-fill-buffers` option only when necessary to enforce that newly allocated +`Buffer` instances cannot contain old data that is potentially sensitive. + +```console +$ node --zero-fill-buffers +> Buffer.allocUnsafe(5); + +``` + +### What makes `Buffer.allocUnsafe()` and `Buffer.allocUnsafeSlow()` "unsafe"? + +When calling [`Buffer.allocUnsafe()`][] and [`Buffer.allocUnsafeSlow()`][], the +segment of allocated memory is *uninitialized* (it is not zeroed-out). While +this design makes the allocation of memory quite fast, the allocated segment of +memory might contain old data that is potentially sensitive. Using a `Buffer` +created by [`Buffer.allocUnsafe()`][] without *completely* overwriting the +memory can allow this old data to be leaked when the `Buffer` memory is read. + +While there are clear performance advantages to using +[`Buffer.allocUnsafe()`][], extra care *must* be taken in order to avoid +introducing security vulnerabilities into an application. + [RFC 4648, Section 5]: https://tools.ietf.org/html/rfc4648#section-5 [WHATWG Encoding Standard]: https://encoding.spec.whatwg.org/ -[`ArrayBuffer#slice()`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer/slice [`ArrayBuffer`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer [`Buffer.alloc()`]: #buffer_class_method_buffer_alloc_size_fill_encoding [`Buffer.allocUnsafe()`]: #buffer_class_method_buffer_allocunsafe_size @@ -2847,6 +2784,9 @@ This value may depend on the JS engine that is being used. [`String#lastIndexOf()`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/lastIndexOf [`String.prototype.length`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/length [`TypedArray.from()`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/from +[`TypedArray#set()`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/set +[`TypedArray#slice()`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/slice +[`TypedArray#subarray()`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/subarray [`TypedArray`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray [`Uint32Array`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint32Array [`Uint8Array`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array @@ -2858,9 +2798,17 @@ This value may depend on the JS engine that is being used. [`buf.keys()`]: #buffer_buf_keys [`buf.length`]: #buffer_buf_length [`buf.slice()`]: #buffer_buf_slice_start_end +[`buf.toString()`]: #buffer_buf_tostring_encoding_start_end [`buf.values()`]: #buffer_buf_values [`buffer.constants.MAX_LENGTH`]: #buffer_buffer_constants_max_length [`buffer.constants.MAX_STRING_LENGTH`]: #buffer_buffer_constants_max_string_length [`buffer.kMaxLength`]: #buffer_buffer_kmaxlength [`util.inspect()`]: util.html#util_util_inspect_object_options +[ASCII]: https://en.wikipedia.org/wiki/ASCII +[Base64]: https://en.wikipedia.org/wiki/Base64 +[ISO-8859-1]: https://en.wikipedia.org/wiki/ISO-8859-1 +[UTF-8]: https://en.wikipedia.org/wiki/UTF-8 +[UTF-16]: https://en.wikipedia.org/wiki/UTF-16 +[binary strings]: https://developer.mozilla.org/en-US/docs/Web/API/DOMString/Binary +[endianness]: https://en.wikipedia.org/wiki/Endianness [iterator]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols