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Issues & remarks
Nick Jordan edited this page Jan 3, 2024
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While MonoZenith strives for seamless game development, it's essential to be aware of a few known issues:
- Particle transparency works optimally with light backdrops. We recognize this limitation and plan to enhance particle transparency with various background types in the future.
- To tailor projects to your specific requirements using MonoZenith, consider potential adjustments to the backend source code, including UI components. Recognize that MonoZenith functions as a template, offering functional components ready for customization.
This project is maintained by Nick Jordan. Your feedback and engagement are vital for improving MonoZenith. If you have any questions, suggestions, or inquiries, please feel free to contact us. Your contributions help shape the future of MonoZenith and make it a better tool for game developers.