diff --git a/examples/webgl_geometry_shapes.html b/examples/webgl_geometry_shapes.html
index 77e093cbfe8166..1921522ed849d1 100644
--- a/examples/webgl_geometry_shapes.html
+++ b/examples/webgl_geometry_shapes.html
@@ -75,7 +75,7 @@
function addShape( shape, extrudeSettings, color, x, y, z, rx, ry, rz, s ) {
// flat shape with texture
- // note: default UVs generated by ShapeBufferGemoetry are simply the x- and y-coordinates of the vertices
+ // note: default UVs generated by ShapeBufferGeometry are simply the x- and y-coordinates of the vertices
var geometry = new THREE.ShapeBufferGeometry( shape );