diff --git a/examples/webgl_geometry_shapes.html b/examples/webgl_geometry_shapes.html index 77e093cbfe8166..1921522ed849d1 100644 --- a/examples/webgl_geometry_shapes.html +++ b/examples/webgl_geometry_shapes.html @@ -75,7 +75,7 @@ function addShape( shape, extrudeSettings, color, x, y, z, rx, ry, rz, s ) { // flat shape with texture - // note: default UVs generated by ShapeBufferGemoetry are simply the x- and y-coordinates of the vertices + // note: default UVs generated by ShapeBufferGeometry are simply the x- and y-coordinates of the vertices var geometry = new THREE.ShapeBufferGeometry( shape );