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Hello, I'm looking forward to make game with Unity 3D which uses real-time 3d reconstruction. Is it possible to make this work in Unity 3D?
The text was updated successfully, but these errors were encountered:
Hi, I didn't use Unity before. But I think you could refer to some other works that try to convert Pytorch-implemented work to the one Unity can load?
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Hello, I'm looking forward to make game with Unity 3D which uses
real-time 3d reconstruction. Is it possible to make this work in Unity 3D?
The text was updated successfully, but these errors were encountered: