-
Notifications
You must be signed in to change notification settings - Fork 0
/
zombiefactory.sol
51 lines (39 loc) · 1.31 KB
/
zombiefactory.sol
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
pragma solidity >=0.5.0 <0.6.0;
import "./ownable.sol";
import "./safemath.sol";
contract ZombieFactory is Ownable {
using SafeMath for uint256;
using SafeMath32 for uint32;
using SafeMath16 for uint16;
event NewZombie(uint zombieId, string name, uint dna);
uint dnaDigits = 16;
uint dnaModulus = 10 ** dnaDigits;
uint cooldownTime = 1 days;
struct Zombie {
string name;
uint dna;
uint32 level;
uint32 readyTime;
uint16 winCount;
uint16 lossCount;
}
Zombie[] public zombies;
mapping (uint => address) public zombieToOwner;
mapping (address => uint) ownerZombieCount;
function _createZombie(string memory _name, uint _dna) internal {
uint id = zombies.push(Zombie(_name, _dna, 1, uint32(now + cooldownTime), 0, 0)) - 1;
zombieToOwner[id] = msg.sender;
ownerZombieCount[msg.sender] = ownerZombieCount[msg.sender].add(1);
emit NewZombie(id, _name, _dna);
}
function _generateRandomDna(string memory _str) private view returns (uint) {
uint rand = uint(keccak256(abi.encodePacked(_str)));
return rand % dnaModulus;
}
function createRandomZombie(string memory _name) public {
require(ownerZombieCount[msg.sender] == 0);
uint randDna = _generateRandomDna(_name);
randDna = randDna - randDna % 100;
_createZombie(_name, randDna);
}
}