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actor.js
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const { Deferral } = require('./deferral');
const systemMap = require('./system-map');
const { ActorReference, TemporaryReference, Nobody } = require('./references');
const Queue = require('denque');
const assert = require('assert');
const { stop } = require('./functions');
const { defaultSupervisionPolicy, SupervisionActions } = require('./supervision');
const unit = x => {};
class Actor {
constructor (parent, name, system, f, { shutdownAfter, onCrash, initialState, initialStateFunc, afterStop } = {}) {
this.parent = parent;
if (!name) {
name = `anonymous-${Math.abs(Math.random() * Number.MAX_SAFE_INTEGER) | 0}`;
}
if (parent.children.has(name)) {
throw new Error(`child actor of name ${name} already exists`);
}
this.name = name;
this.path = parent.path.createChildPath(this.name);
this.system = system;
this.afterStop = afterStop || (() => {});
this.reference = new ActorReference(this.system.name, this.parent.reference, this.path, this.name);
this.log = this.system.createLogger(this.reference);
this.f = f;
this.stopped = false;
this.children = new Map();
this.childReferences = new Map();
this.busy = false;
this.mailbox = new Queue();
this.immediate = undefined;
this.parent.childSpawned(this);
this.onCrash = onCrash || defaultSupervisionPolicy;
this.initialState = initialState;
this.initialStateFunc = initialStateFunc;
if (shutdownAfter) {
if (typeof (shutdownAfter) !== 'number') {
throw new Error('Shutdown should be specified as a number in milliseconds');
}
this.shutdownPeriod = Actor.getSafeTimeout(shutdownAfter);
} else {
this.setTimeout = unit;
}
this.initializeState();
this.setTimeout();
}
initializeState () {
if (this.initialStateFunc) {
try {
this.state = this.initialStateFunc(this.createContext(undefined));
} catch (e) {
this.handleFault(undefined, undefined, e);
}
} else {
this.state = this.initialState;
}
}
setTimeout () {
this.timeout = setTimeout(() => this.stop(), this.shutdownPeriod);
}
reset () {
[...this.children.values()].forEach(x => x.stop());
this.initializeState();
this.resume();
}
clearTimeout () {
clearTimeout(this.timeout);
}
clearImmediate () {
clearImmediate(this.immediate);
}
static getSafeTimeout (timeoutDuration) {
timeoutDuration = timeoutDuration | 0;
const MAX_TIMEOUT = 2147483647;
return Math.min(MAX_TIMEOUT, timeoutDuration);
}
assertNotStopped () { assert(!this.stopped); return true; }
afterMessage () { }
dispatch (message, sender = new Nobody()) {
this.assertNotStopped();
this.clearTimeout();
if (!this.busy) {
this.handleMessage(message, sender);
} else {
this.mailbox.push({ message, sender });
}
}
query (message, timeout) {
this.assertNotStopped();
assert(timeout !== undefined && timeout !== null);
const deferred = new Deferral();
timeout = Actor.getSafeTimeout(timeout);
const timeoutHandle = setTimeout(() => { deferred.reject(new Error('Query Timeout')); }, timeout);
const tempReference = new TemporaryReference(this.system.name);
this.system.addTempReference(tempReference, deferred);
deferred.promise.then(() => {
clearTimeout(timeoutHandle);
this.system.removeTempReference(tempReference);
}).catch(() => {
this.system.removeTempReference(tempReference);
});
if (typeof (message) === 'function') {
message = message(tempReference);
}
this.dispatch(message, tempReference);
return deferred.promise;
}
childStopped (child) {
this.children.delete(child.name);
this.childReferences.delete(child.name);
}
childSpawned (child) {
this.children.set(child.name, child);
this.childReferences.set(child.name, child.reference);
}
stop () {
const context = this.createContextWithMailbox(this);
this.clearImmediate();
this.clearTimeout();
this.parent && this.parent.childStopped(this);
delete this.parent;
[...this.children.values()].forEach(stop);
this.stopped = true;
setImmediate(() => this.afterStop(this.state, context));
}
processNext () {
if (!this.stopped) {
const nextMsg = this.mailbox.shift();
if (nextMsg) {
this.handleMessage(nextMsg.message, nextMsg.sender);
} else {
this.busy = false;
// Counter is now ticking until actor is killed
this.setTimeout();
}
}
}
async handleFault (msg, sender, error, child = undefined) {
const ctx = this.createSupervisionContext(msg, sender, error);
const decision = await Promise.resolve(this.onCrash(msg, error, ctx, child));
switch (decision) {
// Stop Self
case SupervisionActions.stop:
this.stop();
break;
// Stop Self and Peers
case SupervisionActions.stopAll:
[...this.parent.children.values()].forEach(x => x.stop());
break;
// Stop Child
case SupervisionActions.stopChild:
this.children.get(child.name).stop();
break;
// Stop All Children
case SupervisionActions.stopAllChildren:
[...this.children.values()].forEach(x => x.stop());
break;
// Resume
case SupervisionActions.resume:
this.resume();
break;
// Reset Self
case SupervisionActions.reset:
this.reset();
break;
// Reset Self and Peers
case SupervisionActions.resetAll:
[...this.parent.children.values()].forEach(x => x.reset());
break;
// Reset Child
case SupervisionActions.resetChild:
this.children.get(child.name).reset();
break;
// Reset all Children
case SupervisionActions.resetAllChildren:
[...this.children.values()].forEach(x => x.reset());
break;
// Escalate to Parent
case SupervisionActions.escalate:
default:
this.parent.handleFault(msg, sender, error, this.reference);
break;
}
}
resume () {
this.processNext();
}
createSupervisionContext (msg, sender, error) {
const ctx = this.createContextWithMailbox(this);
return { ...ctx, ...SupervisionActions };
}
createContextWithMailbox (sender) {
const ctx = this.createContext(sender);
return { ...ctx, mailbox: this.mailbox.toArray() };
}
createContext (sender) {
return {
parent: this.parent ? this.parent.reference : undefined,
path: this.path,
self: this.reference,
name: this.name,
children: new Map(this.childReferences),
sender,
log: this.log
};
}
handleMessage (message, sender) {
this.busy = true;
this.immediate = setImmediate(async () => {
try {
let ctx = this.createContext(sender);
let next = await Promise.resolve(this.f.call(ctx, this.state, message, ctx));
this.state = next;
this.afterMessage();
this.processNext();
} catch (e) {
this.handleFault(message, sender, e);
}
});
}
}
const spawn = (parent, f, name, properties) =>
systemMap.applyOrThrowIfStopped(parent, p => p.assertNotStopped() && new Actor(p, name, p.system, f, properties).reference);
const spawnStateless = (parent, f, name, properties) =>
spawn(parent, (state, msg, ctx) => f.call(ctx, msg, ctx), name, { ...properties, onCrash: (_, __, ctx) => ctx.resume });
module.exports.spawn = spawn;
module.exports.spawnStateless = spawnStateless;
module.exports.Actor = Actor;