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Two background map colors #949
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Hi @navitraspi, |
You most probably got hit by a "virtual flooding" as it looks like. You can click on a "flooded" area and use "Actions -> coordinates". It presents you with the list of map items you clicked on. It's hard to miss the flood. I expect there to be "poly_water_tiled" to be present. If yes: The OSM coastline causing this needs to be fixed. You can select the "poly_water_tiled" and select "Show attrbutes" to get the osmid causing this. You can crosscheck by removing/changing the coloring for "poly_water_tiled" itemgra in your layout xml file. If the "flooding" changes color with the oceans, then you have it. -> If I'm right, you need a fixed map, Where did you get it from? |
I got it from the World Extractor, will try to do as you described. Thanks! I will inform if there is no change. |
You should keep in mind that you recolored oceans that way as well and the color might still cloak map elements. It's better to remove the itemgra, not drawing oceans and the flooding altogether if not interested in oceans anyways. Have fun. |
Generally there are no oceans around me, but removed the whole itemgra as you proposed. Thank you so much, guys! Navit is a wonderful tool. |
Hey.
I am having a problem with a map layout. I am using Raspberry Pi and an „Android-Car” map layout. Some of the background colors are almost white, „creamy” - and that’s what I want, but there are some „squares” on the map that are really big and... turquoise. How can I change that? It’s not the water, cause it’s about a 1/3 of my current country map.
Thanks!
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