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_map.toml
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_map.toml
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# vault configurations
[meta]
# friendly name
title = "My Awesome Map"
# contributors
author = "Contributor Names"
# version
version = "0.1.0"
# map configurations
[map]
# auto destroy all entities spawned by this package when it unloads
auto_cleanup = true
# whether to load all level entities on client - only enable it if your package needs to use level static meshes entities
load_level_entities = false
# the game version (major.minor) at the time this package was created, for granting compatibility between breaking changes
compatibility_version = "1.25"
# packages requirements
packages_requirements = [
]
# asset packs requirements
assets_requirements = [
]
# compatible game modes
compatible_game_modes = [
]
# map asset
map_asset = "nanos-world::BlankMap"
# list of spawn points
spawn_points = [
{ location = "Vector(-140.000000, -120.000000, 100.000000)", rotation = "Rotator(0.000000, -60.000000, 0.000000)" }
]
# map custom data
# those data can be accessed through Server.GetMapConfig() method from any package
[custom_data]
# something = 123