-
Notifications
You must be signed in to change notification settings - Fork 5
/
Package.toml
41 lines (37 loc) · 1.91 KB
/
Package.toml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
# vault configurations
[meta]
# friendly name
title = "Sandbox"
# contributors
author = "nanos™"
# version
version = "3.8.0"
# game-mode configurations
[game_mode]
# whether to force the custom map package to do not load
force_no_map_package = false
# auto destroy all entities spawned by this package when it unloads
auto_cleanup = true
# whether to load all level entities on client - only enable it if your package needs to use level static meshes entities
load_level_entities = false
# the game version (major.minor) at the time this package was created, for granting compatibility between breaking changes
compatibility_version = "1.55"
# packages requirements
packages_requirements = [
"default-weapons",
"default-vehicles",
]
# asset packs requirements
assets_requirements = [
]
# compatible maps - maps to be highlighted when starting a new game through main menu
compatible_maps = [
]
# game-mode custom settings configurations
# those settings can be configured through new game menu, Config.toml and server command line
# and can be accessed through Server.GetCustomSettings() method from any package
[custom_settings]
enable_auto_weather = { label = "auto change weather", type = "boolean", description = "enable weather to change automatically", default = true }
enable_default_sky = { label = "spawn default sun & sky", type = "boolean", description = "enable overriding map lights with Ultra Dynamic Sky", default = true }
enable_noclip = { label = "noclip", type = "boolean", description = "enable players to noclip", default = true }
enable_pvp = { label = "pvp", type = "boolean", description = "enable players to shoot themselves", default = true }