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Rust FFI Workshop

This is a Rust FFI workshop centered around interop with C/C++, both calling into Rust from C/C++, and calling into C/C++ from Rust. We will be using MSVC to build a command line tool that interacts with the Windows Clipboard.

Getting Setup

While Rust works on Windows, Mac, and Linux, the workshop will have Windows specific content, so please make sure to bring a Windows laptop or a Windows VM with you that has Rust installed on it (not in the Linux Subsystem for Windows).

You'll need the following things on your Windows machine:

  • Rust (go to https://rustup.rs)
  • Git for Windows
  • VS Code, with the Rust RLS extension , and the C/C++ extension from Microsoft.
  • Visual Studio 2019 with the Desktop development for C++ tools, particularly
    • VC++ 2019 v142 tools
    • Windows 10 SDK 10.0.17763.0
  • LLVM 9.0.0 (go to http://releases.llvm.org/download.html and select Windows (64-bit) from the pre-built binaries section)
  • Bindgen
  • After installing Rust, from cmd, run “cargo install bindgen”
  • Set LIBCLANG_PATH as an environment variable pointing to the bin directory of your LLVM install. (see https://rust-lang.github.io/rust-bindgen/requirements.html for details)

Getting Building

To build, you will first need to launch "x64 Native Tools Command Prompt for VS 2019". Typically this can be found under the Visual Studio 2019 folder in the start menu. From this command window, navigate to the start-here folder and launch VS Code.

In VS Code, type ctrl+shift+b to launch build tasks. You will want to run cargo build first, followed by msvc build. If you have issues with the msvc build, type ctrl+shift+p to open the VS Code command palette, and look for "C/C++: Edit Configurations (UI)". This page may have some automatic suggestions.

The clipboard.exe binary will be output to the folder VS Code was opened from.

Getting Started

We will implementing parts of a command line tool called clipboard.exe, which interacts with the Windows Clipboard. Command line parsing is implemented in C++, as well as one basic command, paste. We will implement one more command, paste to a file, as well as error reporting.

You will need to fill out the print_clipboard_file file in lib.rs, and have errors reported through the ReportError function in ErrorRecord.hpp. main.cpp has a function PrintClipboardText, which demonstrates the usage of the Clipboard APIs.

Here's a suggested sequence of steps to accomplish this:

  1. Call print_clipboard_file from main.cpp (hint: you'll need a function definition in C, not C++).
  2. Translate the filename string to Rust (use std::os::windows::prelude::* and std::ffi::OsString).
  3. Write some bindings for OpenClipboard, CloseClipboard, and GetLastError in bindings.rs.
  4. Write a wrapper struct for OpenClipboard and CloseClipboard (hint: impl the Drop trait)
  5. Use the winapi crate for GetClipboardData, GlobalLock, and GlobalUnlock.
  6. Write wrappers for GetClipboardData and the GlobalLock functions (hint: use lifetimes and references to keep your code safe)
  7. Use bindgen to generate Rust bindings for the ErrorRecord.hpp file (see build.rs)
  8. Implement the rest of the clipboard.exe commands

Additional Resources for FFI

Additional Resources for Rust in general

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Rust FFI with C/C++ in Windows

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