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sound is "hoarse" in Tang Nano 20k #16
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Same on my primer 25k. Let us know if submitting some recorded footage might help |
Thanks for the footage. I'll investigate this. |
Could you try this The issue was that some samples were missing due to how the video synchronization works. This made sure sound is not impacted by the synchronization. |
I compiled for Primer25k, the sound vibrates but much lessб but some crackling remained with the most high-frequency sounds of music, especially audible in Super Mario World on splash screen. I also noticed the periodic disconnection of some sound channels, sometimes the music has many voices, sometimes less. https://photos.app.goo.gl/fTKYFZZVsAXFsrLa9 The camera doesn't pick it up well, but you can also hear it when the music volume changes |
Interesting. I've just run super mario world for 30 mins without problem. Let me see if I can reproduce. |
https://photos.app.goo.gl/njjKfwjsxrKNirXo9 On the map you can hear on high-frequency sounds how it trembles a little Also heard well on Konami splash |
Could you try the binary I attached? I want to make sure it isn't due to different building env. |
With your version from the archive everything is the same, a slight crackle at high sounds and a slight trembling |
So there's improvement and still some issues. I'll release this for now and we can solve the remaining quality issue later. |
First of all, congratulations on your incredible work...
Since the first version for the Tang nano 20k I noticed that the sound is "hoarse" as if the input volume was saturated, I thought it was my Tang nano 20k unit, I bought another one and the same problem happens, is it a problem or does it exist? Is there any procedure I should do to make the sound crystal clear like the original?
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