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min-stack.cpp
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//
// Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
//
//
// push(x) -- Push element x onto stack.
//
//
// pop() -- Removes the element on top of the stack.
//
//
// top() -- Get the top element.
//
//
// getMin() -- Retrieve the minimum element in the stack.
//
//
//
//
// Example:
//
// MinStack minStack = new MinStack();
// minStack.push(-2);
// minStack.push(0);
// minStack.push(-3);
// minStack.getMin(); --> Returns -3.
// minStack.pop();
// minStack.top(); --> Returns 0.
// minStack.getMin(); --> Returns -2.
//
//
class MinStack {
public:
/** initialize your data structure here. */
stack<int> real,smin;
MinStack() {}
void push(int x) {
if (!smin.empty()) {
if (x<smin.top()) {
smin.push(x);
}
else {
smin.push(smin.top());
}
}
else {
smin.push(x);
}
real.push(x);
}
void pop() {
real.pop();
smin.pop();
}
int top() {
return real.top();
}
int getMin() {
return smin.top();
}
};
/**
* Your MinStack object will be instantiated and called as such:
* MinStack obj = new MinStack();
* obj.push(x);
* obj.pop();
* int param_3 = obj.top();
* int param_4 = obj.getMin();
*/