Releases: mvdevs/jk2mv
Releases · mvdevs/jk2mv
Version 1.0
changes compared to 1.0rc2:
- shift not required to close console (optional via cvar: mv_consoleShiftRequirement)
- fixed gamma correction in connecting screen
- fixed the crash on macosx after some seconds on a server
- fixed the black-, white- and forcelists
- no new line on the beginning of the reference list files required anymore
- preventing the server from overwriting existing cvars on the client
- fixed the headline in rcon status
- visual studio 2015 support
second release candidate
changes compared to 1.0rc1:
- fixed compiling in c11, c++11 and c++14 mode
- reworked console key detection
- shift now required to close console
- fixed resolution 2560x1440
- fixed yet another bug concerning the botfilter
- fixed a few memory bugs / leaks
- fixed postprocessing gamma correction on linux
- added a discrete message about the jk2mv version the server is using on clientbegin
first release candidate
changes compared to 1.0b3:
- fixed demo playback on linux/macosx
- fixed binding some keys on 1.02
- fixed loopsounds
- playername of the player with the highest score now centered correctly
- fixed several bugs concerning the botfilter
- fixed binding keys which were already bound to something else on linux/macosx
- fixed mouse input on linux in debug mode
- fixed error messages when viewing driver details in the setup menu
- right clicking an option in the menu goes backwards in the list
third beta
compared to 1.0b2:
- the mousewheel can now be used to scroll in the console
- the mousewheel can now be used to scroll in the mainmenu (serverlist, serverinfo, demolist, ...)
- when navigating through the menus using the arrowkeys or TAB elements don't stay "highlighted" when they are no longer selected
- cmake build system
- r_intensity is now CVAR_ARCHIVE and CVAR_GLOBAL
- fixed horizontal font alignment with color codes
- botfiltering in the serverlist
- fixed serverinfo to show full list of clients
- added "mv_blockchargejump" to fix the "ChargeJump" bug
- color support in the dedicated console
- fixed command history in the unix console
- improved CommandCompletion (for cVars, condump, bind, unbind, rcon, exec, vstr, writeconfig, toggle, set, sets, setu, seta, reset, map, devmap, devmapmdl, devmapall)
- clientside wpglowing fix
- status takes color-codes into consideration now
- new gamma correction (r_gammamethod 2) which only affects jk2 itself rather then the whole screen (only on windows and macosx)
- fixed hosting 1.03 or 1.04 servers in the client when using the installed version
- the game does not try to load "mapname.roq" when clicking on a server anymore
- fixed a bug which could cause a crash on quiting a dedicated server on linux