You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
JKA maps loaded into JK2 have about 100% more brightness, this is caused by the default r_overBrightbits 0 JKA uses (also maps were designed with this setting in mind).
Images:
Manual solution:
For a player to fix this manually, it would require to put in the console r_overBrightbits 0; vid_restart; upon loading a JKA map in JK2mv, and then r_overBrightbits 1; vid_restart; upon loading back a JK2 map.**
Fix request
Since the current implementation of loading JKA assets is already aware of a map being from JKA, it would be good to have an automated way of doing just that, adjusting the overbrightbits back and forth when loading JKA/JK2 maps.
Might be a better (better than requiring a vid_restart upon loading a map) approach for this though, but this method at least makes it looks close enough to JKA brightness.
-- Thanks to mjt and Tom, otherwise I would've been wasting hours adjusting lightmaps, which was not the issue at all...
The text was updated successfully, but these errors were encountered:
Description:
JKA maps loaded into JK2 have about 100% more brightness, this is caused by the default
r_overBrightbits 0
JKA uses (also maps were designed with this setting in mind).Images:
Manual solution:
For a player to fix this manually, it would require to put in the console
r_overBrightbits 0; vid_restart;
upon loading a JKA map in JK2mv, and thenr_overBrightbits 1; vid_restart;
upon loading back a JK2 map.**Fix request
Since the current implementation of loading JKA assets is already aware of a map being from JKA, it would be good to have an automated way of doing just that, adjusting the overbrightbits back and forth when loading JKA/JK2 maps.
Might be a better (better than requiring a vid_restart upon loading a map) approach for this though, but this method at least makes it looks close enough to JKA brightness.
--
Thanks to mjt and Tom, otherwise I would've been wasting hours adjusting lightmaps, which was not the issue at all...
The text was updated successfully, but these errors were encountered: