We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Testing spacesvr.io with Quest 2.
After right hand SnapTurn, left hand movment don't work correct?
The text was updated successfully, but these errors were encountered:
Ok, I have fixed the problem at file VRControllerMovement.tsx
Where left hand gamepad change the position of player
direction.current.x = x; direction.current.z = z; // add this line direction.current.applyEuler(player.rotation)
Sorry, something went wrong.
thank you, we will look into this and review
No branches or pull requests
Testing spacesvr.io with Quest 2.
After right hand SnapTurn, left hand movment don't work correct?
The text was updated successfully, but these errors were encountered: