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Complete Stage 1 of the Prophecy of Sotek Payload:Deliverer of Lustria: +40 diplomatic relations with Lizardmen, Recruit rank +1 (factionwide), Income from all buildings: +20% (factionwide) Flavour text: You have driven the vermin out of the jungles, granting you much esteem in the eyes of your kin.
Route II - Tehenhauin's Pilgrimage
The Red Host marches to Sotek's sacred sites, slaughtering scores of vermin in his name:
Control region: Quetza, Shrine of Sotek, Caverns of Sotek, Sotek's Trail
Build landmarks: Serpent Lairs of Sotek, Sacrificial Snake Pit of Sotek
Build building: Crimson Pyramid of Sotek Payload:Pilgrim of Sotek: Sacrificial Offerings generated: 20 per turn, Campaign movement range +10%, Recruitment duration -1 for Bastiladon (Ark of Sotek), Great Sacrifice of Sotek (top spell in Tehhenhauin's subfaction mechanic) has increased turns duration from 10 to 20 and decreases sacrifices cost from 1000 to 750. Flavour text: Where the Red Host marches, scores of serpents slither in their wake.
Route III - The Source
Control province: Skavenblight
Destroy faction: Clan Skryre
Sacrificial Offerings made: 10,000 Payload:Bane of the Ratmen: Enemy leadership -30 for Skaven units (factionwide), Weapon strength: +15% when fighting against Skaven.
I am not sure if you can do this, but Ark of Sotek has an active ability: Ark of Sotek: which puts a Sotek's Poison! debuff on enemies on a radius 15m from its position. It is an 8 second damage over time spell that does 5-10 damage per second. Wondering if we could give this ability renamed from Ark of Sotek to Sotek's Poison! and give it to Tehenhauin, Skink Priests, Skink Chiefs and Skink Oracles as a reward here. Even cooler would turn it into a passive which pops off every time you cast a spell. Flavour text: All vermin fear the Prophet, he who struck down the Council of Thirteen and cowed the Horned Rat himself.
The text was updated successfully, but these errors were encountered:
TEHENHAUIN - CULT OF SOTEK
Route I - Lustrian Purge
Payload: Deliverer of Lustria: +40 diplomatic relations with Lizardmen, Recruit rank +1 (factionwide), Income from all buildings: +20% (factionwide)
Flavour text: You have driven the vermin out of the jungles, granting you much esteem in the eyes of your kin.
Route II - Tehenhauin's Pilgrimage
The Red Host marches to Sotek's sacred sites, slaughtering scores of vermin in his name:
Payload: Pilgrim of Sotek: Sacrificial Offerings generated: 20 per turn, Campaign movement range +10%, Recruitment duration -1 for Bastiladon (Ark of Sotek), Great Sacrifice of Sotek (top spell in Tehhenhauin's subfaction mechanic) has increased turns duration from 10 to 20 and decreases sacrifices cost from 1000 to 750.
Flavour text: Where the Red Host marches, scores of serpents slither in their wake.
Route III - The Source
Payload: Bane of the Ratmen: Enemy leadership -30 for Skaven units (factionwide), Weapon strength: +15% when fighting against Skaven.
I am not sure if you can do this, but Ark of Sotek has an active ability: Ark of Sotek: which puts a Sotek's Poison! debuff on enemies on a radius 15m from its position. It is an 8 second damage over time spell that does 5-10 damage per second. Wondering if we could give this ability renamed from Ark of Sotek to Sotek's Poison! and give it to Tehenhauin, Skink Priests, Skink Chiefs and Skink Oracles as a reward here. Even cooler would turn it into a passive which pops off every time you cast a spell.
Flavour text: All vermin fear the Prophet, he who struck down the Council of Thirteen and cowed the Horned Rat himself.
The text was updated successfully, but these errors were encountered: