Skip to content

mruegenberg/ofxGpuThicklines

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

23 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ofxGpuThicklines

VBO-based rendering of thick lines, inspired by and based on Paul Houx' geometry shader for line drawing as found in the Cinder forums.

The code was modified to be more efficient and ported to modern OpenGL.

About

Thick line drawing on the GPU for openFrameworks.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published