- full implementation of worker and client
- lean abstraction over raw gearman protocol
- lots of unit tests
- fast
- small
- fully interoperable with gearman clients and workers written in other languages
- lacks elegant high level abstractions for doing work. A bit more boilerplate to write
- only supports 1 server connection per client/worker
const gearman = require('gearman')
let client = gearman("localhost", 4730 , {timeout: 3000}) // timeout in milliseconds.
// handle timeout
client.on('timeout', function() {
console.log('Timeout occurred')
client.close()
})
// handle finished jobs
client.on('WORK_COMPLETE', function(job) {
console.log('job completed, result:', job.payload.toString())
client.close()
})
// connect to the gearman server
client.connect(function() {
// submit a job to uppercase a string with normal priority in the foreground
client.submitJob('upper', 'Hello, World!')
})
const gearman = require('gearman')
let worker = gearman('127.0.0.1', 4730, {KeepAlive: true}) // set KeepAlive true, so worker doesn't get disconnected by no traffic
// handle jobs assigned by the server
worker.on('JOB_ASSIGN', function(job) {
console.log(job.func_name + ' job assigned to this worker')
let result = job.payload.toString().toUpperCase()
// notify the server the job is done
worker.sendWorkComplete(job.handle, result)
// go back to sleep, telling the server we're ready for more work
worker.preSleep()
});
// grab a job when the server signals one is available
worker.on('NOOP', function() { worker.grabJob() })
// connect to the gearman server
worker.connect(function(){
// register the functions this worker is capable of
worker.addFunction('upper')
// tell the server the worker is going to sleep, waiting for work
worker.preSleep()
});