diff --git a/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js b/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js index 3ec991ce4dd0be..cd58e2e1fc4024 100644 --- a/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +++ b/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js @@ -445,8 +445,7 @@ class WebGLTextureUtils { if ( glFormat !== null ) { - gl.compressedTexSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data, 0, 0 ); - + gl.compressedTexSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data ); } else { diff --git a/src/renderers/webgl/WebGLTextures.js b/src/renderers/webgl/WebGLTextures.js index 9da19d2cb530b5..5663c8e8affb88 100644 --- a/src/renderers/webgl/WebGLTextures.js +++ b/src/renderers/webgl/WebGLTextures.js @@ -885,7 +885,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, layerIndex * layerByteLength / mipmap.data.BYTES_PER_ELEMENT, ( layerIndex + 1 ) * layerByteLength / mipmap.data.BYTES_PER_ELEMENT ); - state.compressedTexSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, layerIndex, mipmap.width, mipmap.height, 1, glFormat, layerData, 0, 0 ); + state.compressedTexSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, layerIndex, mipmap.width, mipmap.height, 1, glFormat, layerData ); } @@ -893,7 +893,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, } else { - state.compressedTexSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data, 0, 0 ); + state.compressedTexSubImage3D( _gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data ); }