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now, "GroundProjectedEnv" has nothing to do with some PMREM/IBL environment - it should probably be a GroundProjectedBackground and not Env (?)
in the sample, it does use the environment and not the background map, which adds to the confusion when someone actually uses a separate background and environment cubemap
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latest
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We went for GroundProjectedEnv because the technique behind the class is called "ground projected environment maps". According to my personal experience up to this point, GroundProjectedEnv as a module name had a good acceptance so far since especially experienced devs know the technique and thus understand the purpose of the class.
it should probably be a GroundProjectedBackground and not Env (?)
As you have mentioned GroundProjectedEnv is not assigned to Scene.background so I would find this name actually worse. The current one at least describes the technique. But I admit there is a the conflict with Scene.environment...
Glad I finally found this issue, I was only seeing references of GroundProjectedEnv everywhere, my IDE wasn't complaining but vite was (@types/three is outdated)
Description
Since #24311 there is a way to make a ground projected environment - which works great!
But the naming is now somewhat confusing:
Version
latest
The text was updated successfully, but these errors were encountered: