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Add the property to the docs and explain what it is for.
Additional context
I assume the maxSamples property is related to the (fairly new) ability to set the samples property of a WebGLRenderTarget (which only works for WebGL 2). It would be great to see this in the docs.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
When console logging
renderer.capabilities
, the resulting object contains a propertymaxSamples: 8
.This property appears to be missing from the docs, see https://threejs.org/docs/#api/en/renderers/WebGLRenderer.capabilities
Describe the solution you'd like
Add the property to the docs and explain what it is for.
Additional context
I assume the
maxSamples
property is related to the (fairly new) ability to set thesamples
property of a WebGLRenderTarget (which only works for WebGL 2). It would be great to see this in the docs.The text was updated successfully, but these errors were encountered: