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cmap.go
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cmap.go
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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package cmap
import (
"sync"
"sync/atomic"
"unsafe"
)
// Map is like a Go map[interface{}]interface{} but is safe for concurrent use
// by multiple goroutines without additional locking or coordination.
// Loads, stores, and deletes run in amortized constant time.
//
// The Map type is specialized. Most code should use a plain Go map instead,
// with separate locking or coordination, for better type safety and to make it
// easier to maintain other invariants along with the map content.
//
// The Map type is optimized for two common use cases: (1) when the entry for a given
// key is only ever written once but read many times, as in caches that only grow,
// or (2) when multiple goroutines read, write, and overwrite entries for disjoint
// sets of keys. In these two cases, use of a Map may significantly reduce lock
// contention compared to a Go map paired with a separate Mutex or RWMutex.
//
// The zero Map is empty and ready for use. A Map must not be copied after first use.
type Map struct {
mu sync.Mutex
// read contains the portion of the map's contents that are safe for
// concurrent access (with or without mu held).
//
// The read field itself is always safe to load, but must only be stored with
// mu held.
//
// Entries stored in read may be updated concurrently without mu, but updating
// a previously-expunged entry requires that the entry be copied to the dirty
// map and unexpunged with mu held.
read atomic.Value // readOnly
// dirty contains the portion of the map's contents that require mu to be
// held. To ensure that the dirty map can be promoted to the read map quickly,
// it also includes all of the non-expunged entries in the read map.
//
// Expunged entries are not stored in the dirty map. An expunged entry in the
// clean map must be unexpunged and added to the dirty map before a new value
// can be stored to it.
//
// If the dirty map is nil, the next write to the map will initialize it by
// making a shallow copy of the clean map, omitting stale entries.
dirty map[interface{}]*entry
// misses counts the number of loads since the read map was last updated that
// needed to lock mu to determine whether the key was present.
//
// Once enough misses have occurred to cover the cost of copying the dirty
// map, the dirty map will be promoted to the read map (in the unamended
// state) and the next store to the map will make a new dirty copy.
misses int
//lock free length
length int64
}
// readOnly is an immutable struct stored atomically in the Map.read field.
type readOnly struct {
m map[interface{}]*entry
amended bool // true if the dirty map contains some key not in m.
}
// expunged is an arbitrary pointer that marks entries which have been deleted
// from the dirty map.
var expunged = unsafe.Pointer(new(interface{}))
// An entry is a slot in the map corresponding to a particular key.
type entry struct {
// p points to the interface{} value stored for the entry.
//
// If p == nil, the entry has been deleted and m.dirty == nil.
//
// If p == expunged, the entry has been deleted, m.dirty != nil, and the entry
// is missing from m.dirty.
//
// Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty
// != nil, in m.dirty[key].
//
// An entry can be deleted by atomic replacement with nil: when m.dirty is
// next created, it will atomically replace nil with expunged and leave
// m.dirty[key] unset.
//
// An entry's associated value can be updated by atomic replacement, provided
// p != expunged. If p == expunged, an entry's associated value can be updated
// only after first setting m.dirty[key] = e so that lookups using the dirty
// map find the entry.
p unsafe.Pointer // *interface{}
}
func (m *Map) Length() int64 {
return m.length
}
func newEntry(i interface{}) *entry {
return &entry{p: unsafe.Pointer(&i)}
}
// Load returns the value stored in the map for a key, or nil if no
// value is present.
// The ok result indicates whether value was found in the map.
func (m *Map) Load(key interface{}) (value interface{}, ok bool) {
read, _ := m.read.Load().(readOnly)
e, ok := read.m[key]
if !ok && read.amended {
m.mu.Lock()
// Avoid reporting a spurious miss if m.dirty got promoted while we were
// blocked on m.mu. (If further loads of the same key will not miss, it's
// not worth copying the dirty map for this key.)
read, _ = m.read.Load().(readOnly)
e, ok = read.m[key]
if !ok && read.amended {
e, ok = m.dirty[key]
// Regardless of whether the entry was present, record a miss: this key
// will take the slow path until the dirty map is promoted to the read
// map.
m.missLocked()
}
m.mu.Unlock()
}
if !ok {
return nil, false
}
return e.load()
}
func (e *entry) load() (value interface{}, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == nil || p == expunged {
return nil, false
}
return *(*interface{})(p), true
}
func (m *Map) lengthReduce() {
atomic.AddInt64(&m.length, -1)
}
func (m *Map) lengthIncrease() {
atomic.AddInt64(&m.length, 1)
}
// Store sets the value for a key.
func (m *Map) Store(key, value interface{}) {
read, _ := m.read.Load().(readOnly)
//read 中 是nil 或者 normal 直接赋值
// 是nil时 说明dirty map中这个key 还存在, 如果已经是expunged,说明key不在dirty map中了,不能直接赋值。
if e, ok := read.m[key]; ok {
created, stored := e.tryStore(&value)
if stored {
if created {
m.lengthIncrease()
}
return
}
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
//如果在read中存在 且为expunged(说明key不在dirty map中了)那么 指向nil,然后往dirty map中插入nil的key
//然后赋值
////如果在read中存在 且为 不为 expunged(说明key在dirty map中)那么 直接赋值
if e.unexpungeLocked() {
// The entry was previously expunged, which implies that there is a
// non-nil dirty map and this entry is not in it.
m.dirty[key] = e
}
if e.createOrMustStoreLocked(&value) {
m.lengthIncrease()
}
} else if e, ok := m.dirty[key]; ok {
if e.createOrMustStoreLocked(&value) {
m.lengthIncrease()
}
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
//如果dirty map 为nil,那么把read中所有normal key 拷贝到 dirty 中
//拷贝过程中要把 read 中的nil 变成expunged,因为这些key在dirty中找不到了
m.dirtyLocked()
m.read.Store(readOnly{m: read.m, amended: true})
}
m.dirty[key] = newEntry(value)
m.lengthIncrease()
}
m.mu.Unlock()
}
// tryStore stores a value if the entry has not been expunged.
//
// If the entry is expunged, tryStore returns false and leaves the entry
// unchanged.
func (e *entry) tryStore(i *interface{}) (created, stored bool) {
p := atomic.LoadPointer(&e.p)
if p == expunged {
return false, false
}
//如何解决如下情况
//如果传入时 p是nil &e.p也是nil,执行到此次时其他线程影响下,p是nil&e.p不是nil
for {
if atomic.CompareAndSwapPointer(&e.p, nil, unsafe.Pointer(i)) {
//map length add
return true, true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
return false, false
}
if p == nil {
continue
}
//执行到此处时 其他线程影响下,p是nil &e.p又恢复nil
if atomic.CompareAndSwapPointer(&e.p, p, unsafe.Pointer(i)) {
return false, true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
return false, false
}
}
}
// unexpungeLocked ensures that the entry is not marked as expunged.
//
// If the entry was previously expunged, it must be added to the dirty map
// before m.mu is unlocked.
func (e *entry) unexpungeLocked() (wasExpunged bool) {
return atomic.CompareAndSwapPointer(&e.p, expunged, nil)
}
// storeLocked unconditionally stores a value to the entry.
//
// The entry must be known not to be expunged.
func (e *entry) storeLocked(i *interface{}) {
atomic.StorePointer(&e.p, unsafe.Pointer(i))
}
func (e *entry) createOrMustStoreLocked(i *interface{}) (created bool) {
//此处不可能出现expunge 无需考虑
p := atomic.LoadPointer(&e.p)
if p == expunged {
panic("found expunge here, logic err")
}
for {
if atomic.CompareAndSwapPointer(&e.p, nil, unsafe.Pointer(i)) {
return true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
panic("found expunge here, logic err")
}
if p == nil {
continue
}
if atomic.CompareAndSwapPointer(&e.p, p, unsafe.Pointer(i)) {
return false
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
panic("found expunge here, logic err")
}
}
}
// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (m *Map) LoadOrStore(key, value interface{}) (actual interface{}, loaded bool) {
// Avoid locking if it's a clean hit.
created := false
read, _ := m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
actual, loaded, created, ok := e.tryLoadOrStore(value)
if ok {
if created {
m.lengthIncrease()
}
return actual, loaded
}
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
if e.unexpungeLocked() {
//如果是 expunge 让e.p指向nil 赋值退出
m.dirty[key] = e
//此处必定 created
actual, loaded, created, _ = e.tryLoadOrStore(value)
if created {
m.lengthIncrease()
} else {
panic("found not created , logic err")
}
m.mu.Unlock()
return actual, loaded
}
actual, loaded, created, _ = e.tryLoadOrStore(value)
if created {
m.lengthIncrease()
}
} else if e, ok := m.dirty[key]; ok {
actual, loaded, created, _ = e.tryLoadOrStore(value)
if created {
m.lengthIncrease()
}
m.missLocked()
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
m.dirtyLocked()
m.read.Store(readOnly{m: read.m, amended: true})
}
m.dirty[key] = newEntry(value)
m.lengthIncrease()
actual, loaded = value, false
}
m.mu.Unlock()
return actual, loaded
}
// tryLoadOrStore atomically loads or stores a value if the entry is not
// expunged.
//
// If the entry is expunged, tryLoadOrStore leaves the entry unchanged and
// returns with ok==false.
func (e *entry) tryLoadOrStore(i interface{}) (actual interface{}, loaded, created, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == expunged {
return nil, false, false, false
}
if p != nil {
return *(*interface{})(p), true, false, true
}
// Copy the interface after the first load to make this method more amenable
// to escape analysis: if we hit the "load" path or the entry is expunged, we
// shouldn't bother heap-allocating.
ic := i
for {
if atomic.CompareAndSwapPointer(&e.p, nil, unsafe.Pointer(&ic)) {
//add
return i, false, true, true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
return nil, false, false, false
}
if p != nil {
return *(*interface{})(p), true, false, true
}
}
}
// Delete deletes the value for a key.
func (m *Map) Delete(key interface{}) {
read, _ := m.read.Load().(readOnly)
e, ok := read.m[key]
//如果read map中存在,normal key则化为 nil
//如果不存在,在dirty map中 用delete 方法 删除之
if !ok && read.amended {
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
e, ok = read.m[key]
if !ok && read.amended {
de, dok := m.dirty[key]
if dok {
//需要delete
dep := atomic.LoadPointer(&de.p)
if dep == nil || dep == expunged {
//
//无长度变化
//
} else {
//长度变化
// 此时 atomic.LoadPointer(&de.p) 的值不可能发生变化,因为key在read中不存在,dirty也被锁了
m.lengthReduce()
}
delete(m.dirty, key)
}
}
m.mu.Unlock()
}
if ok {
if e.delete() {
m.lengthReduce()
}
}
}
func (e *entry) delete() (hadValue bool) {
for {
p := atomic.LoadPointer(&e.p)
if p == nil || p == expunged {
return false
}
if atomic.CompareAndSwapPointer(&e.p, p, nil) {
return true
}
}
}
// Range calls f sequentially for each key and value present in the map.
// If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot of the Map's
// contents: no key will be visited more than once, but if the value for any key
// is stored or deleted concurrently, Range may reflect any mapping for that key
// from any point during the Range call.
//
// Range may be O(N) with the number of elements in the map even if f returns
// false after a constant number of calls.
func (m *Map) Range(f func(key, value interface{}) bool) {
// We need to be able to iterate over all of the keys that were already
// present at the start of the call to Range.
// If read.amended is false, then read.m satisfies that property without
// requiring us to hold m.mu for a long time.
read, _ := m.read.Load().(readOnly)
if read.amended {
// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)
// (assuming the caller does not break out early), so a call to Range
// amortizes an entire copy of the map: we can promote the dirty copy
// immediately!
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if read.amended {
read = readOnly{m: m.dirty}
m.read.Store(read)
m.dirty = nil
m.misses = 0
}
m.mu.Unlock()
}
for k, e := range read.m {
v, ok := e.load()
if !ok {
continue
}
if !f(k, v) {
break
}
}
}
func (m *Map) missLocked() {
m.misses++
if m.misses < len(m.dirty) {
return
}
m.read.Store(readOnly{m: m.dirty})
m.dirty = nil
m.misses = 0
}
func (m *Map) dirtyLocked() {
if m.dirty != nil {
return
}
read, _ := m.read.Load().(readOnly)
m.dirty = make(map[interface{}]*entry, len(read.m))
//把read map中的nil 全变成 expunged, normal key 存入dirty map
for k, e := range read.m {
if !e.tryExpungeLocked() {
m.dirty[k] = e
}
}
}
func (e *entry) tryExpungeLocked() (isExpunged bool) {
p := atomic.LoadPointer(&e.p)
for p == nil {
if atomic.CompareAndSwapPointer(&e.p, nil, expunged) {
return true
}
p = atomic.LoadPointer(&e.p)
}
return p == expunged
}