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test-bs.bundle.js
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test-bs.bundle.js
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But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n//# sourceURL=webpack:///./node_modules/process/browser.js?")},function(module,exports){eval("if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n\n\n//# sourceURL=webpack:///./node_modules/inherits/inherits_browser.js?")},function(module,exports){eval('var g;\r\n\r\n// This works in non-strict mode\r\ng = (function() {\r\n\treturn this;\r\n})();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function("return this")() || (1, eval)("this");\r\n} catch (e) {\r\n\t// This works if the window reference is available\r\n\tif (typeof window === "object") g = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it\'s\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n\n\n//# sourceURL=webpack:///(webpack)/buildin/global.js?')},function(module,exports,__webpack_require__){"use strict";eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n\n\n/*<replacement>*/\n\nvar processNextTick = __webpack_require__(9);\n/*</replacement>*/\n\n/*<replacement>*/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/*</replacement>*/\n\nmodule.exports = Duplex;\n\n/*<replacement>*/\nvar util = __webpack_require__(6);\nutil.inherits = __webpack_require__(1);\n/*</replacement>*/\n\nvar Readable = __webpack_require__(17);\nvar Writable = __webpack_require__(13);\n\nutil.inherits(Duplex, Readable);\n\nvar keys = objectKeys(Writable.prototype);\nfor (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n processNextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n processNextTick(cb, err);\n};\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_duplex.js?")},function(module,exports,__webpack_require__){eval('/* WEBPACK VAR INJECTION */(function(global) {var scope = (typeof global !== "undefined" && global) ||\n (typeof self !== "undefined" && self) ||\n window;\nvar apply = Function.prototype.apply;\n\n// DOM APIs, for completeness\n\nexports.setTimeout = function() {\n return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout);\n};\nexports.setInterval = function() {\n return new Timeout(apply.call(setInterval, scope, arguments), clearInterval);\n};\nexports.clearTimeout =\nexports.clearInterval = function(timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\nTimeout.prototype.unref = Timeout.prototype.ref = function() {};\nTimeout.prototype.close = function() {\n this._clearFn.call(scope, this._id);\n};\n\n// Does not start the time, just sets up the members needed.\nexports.enroll = function(item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function(item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function(item) {\n clearTimeout(item._idleTimeoutId);\n\n var msecs = item._idleTimeout;\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout)\n item._onTimeout();\n }, msecs);\n }\n};\n\n// setimmediate attaches itself to the global object\n__webpack_require__(29);\n// On some exotic environments, it\'s not clear which object `setimmediate` was\n// able to install onto. Search each possibility in the same order as the\n// `setimmediate` library.\nexports.setImmediate = (typeof self !== "undefined" && self.setImmediate) ||\n (typeof global !== "undefined" && global.setImmediate) ||\n (this && this.setImmediate);\nexports.clearImmediate = (typeof self !== "undefined" && self.clearImmediate) ||\n (typeof global !== "undefined" && global.clearImmediate) ||\n (this && this.clearImmediate);\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2)))\n\n//# sourceURL=webpack:///(webpack)/node_modules/timers-browserify/main.js?')},function(module,exports){eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nfunction EventEmitter() {\n this._events = this._events || {};\n this._maxListeners = this._maxListeners || undefined;\n}\nmodule.exports = EventEmitter;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nEventEmitter.defaultMaxListeners = 10;\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function(n) {\n if (!isNumber(n) || n < 0 || isNaN(n))\n throw TypeError('n must be a positive number');\n this._maxListeners = n;\n return this;\n};\n\nEventEmitter.prototype.emit = function(type) {\n var er, handler, len, args, i, listeners;\n\n if (!this._events)\n this._events = {};\n\n // If there is no 'error' event listener then throw.\n if (type === 'error') {\n if (!this._events.error ||\n (isObject(this._events.error) && !this._events.error.length)) {\n er = arguments[1];\n if (er instanceof Error) {\n throw er; // Unhandled 'error' event\n } else {\n // At least give some kind of context to the user\n var err = new Error('Uncaught, unspecified \"error\" event. (' + er + ')');\n err.context = er;\n throw err;\n }\n }\n }\n\n handler = this._events[type];\n\n if (isUndefined(handler))\n return false;\n\n if (isFunction(handler)) {\n switch (arguments.length) {\n // fast cases\n case 1:\n handler.call(this);\n break;\n case 2:\n handler.call(this, arguments[1]);\n break;\n case 3:\n handler.call(this, arguments[1], arguments[2]);\n break;\n // slower\n default:\n args = Array.prototype.slice.call(arguments, 1);\n handler.apply(this, args);\n }\n } else if (isObject(handler)) {\n args = Array.prototype.slice.call(arguments, 1);\n listeners = handler.slice();\n len = listeners.length;\n for (i = 0; i < len; i++)\n listeners[i].apply(this, args);\n }\n\n return true;\n};\n\nEventEmitter.prototype.addListener = function(type, listener) {\n var m;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events)\n this._events = {};\n\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (this._events.newListener)\n this.emit('newListener', type,\n isFunction(listener.listener) ?\n listener.listener : listener);\n\n if (!this._events[type])\n // Optimize the case of one listener. Don't need the extra array object.\n this._events[type] = listener;\n else if (isObject(this._events[type]))\n // If we've already got an array, just append.\n this._events[type].push(listener);\n else\n // Adding the second element, need to change to array.\n this._events[type] = [this._events[type], listener];\n\n // Check for listener leak\n if (isObject(this._events[type]) && !this._events[type].warned) {\n if (!isUndefined(this._maxListeners)) {\n m = this._maxListeners;\n } else {\n m = EventEmitter.defaultMaxListeners;\n }\n\n if (m && m > 0 && this._events[type].length > m) {\n this._events[type].warned = true;\n console.error('(node) warning: possible EventEmitter memory ' +\n 'leak detected. %d listeners added. ' +\n 'Use emitter.setMaxListeners() to increase limit.',\n this._events[type].length);\n if (typeof console.trace === 'function') {\n // not supported in IE 10\n console.trace();\n }\n }\n }\n\n return this;\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.once = function(type, listener) {\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n var fired = false;\n\n function g() {\n this.removeListener(type, g);\n\n if (!fired) {\n fired = true;\n listener.apply(this, arguments);\n }\n }\n\n g.listener = listener;\n this.on(type, g);\n\n return this;\n};\n\n// emits a 'removeListener' event iff the listener was removed\nEventEmitter.prototype.removeListener = function(type, listener) {\n var list, position, length, i;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events || !this._events[type])\n return this;\n\n list = this._events[type];\n length = list.length;\n position = -1;\n\n if (list === listener ||\n (isFunction(list.listener) && list.listener === listener)) {\n delete this._events[type];\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n\n } else if (isObject(list)) {\n for (i = length; i-- > 0;) {\n if (list[i] === listener ||\n (list[i].listener && list[i].listener === listener)) {\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (list.length === 1) {\n list.length = 0;\n delete this._events[type];\n } else {\n list.splice(position, 1);\n }\n\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n }\n\n return this;\n};\n\nEventEmitter.prototype.removeAllListeners = function(type) {\n var key, listeners;\n\n if (!this._events)\n return this;\n\n // not listening for removeListener, no need to emit\n if (!this._events.removeListener) {\n if (arguments.length === 0)\n this._events = {};\n else if (this._events[type])\n delete this._events[type];\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n for (key in this._events) {\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = {};\n return this;\n }\n\n listeners = this._events[type];\n\n if (isFunction(listeners)) {\n this.removeListener(type, listeners);\n } else if (listeners) {\n // LIFO order\n while (listeners.length)\n this.removeListener(type, listeners[listeners.length - 1]);\n }\n delete this._events[type];\n\n return this;\n};\n\nEventEmitter.prototype.listeners = function(type) {\n var ret;\n if (!this._events || !this._events[type])\n ret = [];\n else if (isFunction(this._events[type]))\n ret = [this._events[type]];\n else\n ret = this._events[type].slice();\n return ret;\n};\n\nEventEmitter.prototype.listenerCount = function(type) {\n if (this._events) {\n var evlistener = this._events[type];\n\n if (isFunction(evlistener))\n return 1;\n else if (evlistener)\n return evlistener.length;\n }\n return 0;\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n return emitter.listenerCount(type);\n};\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\n\n\n//# sourceURL=webpack:///./node_modules/events/events.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(20).Buffer))\n\n//# sourceURL=webpack:///./node_modules/core-util-is/lib/util.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar implementation = __webpack_require__(48);\n\nmodule.exports = Function.prototype.bind || implementation;\n\n\n//# sourceURL=webpack:///./node_modules/function-bind/index.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(process) {var Stream = __webpack_require__(31)\n\n// through\n//\n// a stream that does nothing but re-emit the input.\n// useful for aggregating a series of changing but not ending streams into one stream)\n\nexports = module.exports = through\nthrough.through = through\n\n//create a readable writable stream.\n\nfunction through (write, end, opts) {\n write = write || function (data) { this.queue(data) }\n end = end || function () { this.queue(null) }\n\n var ended = false, destroyed = false, buffer = [], _ended = false\n var stream = new Stream()\n stream.readable = stream.writable = true\n stream.paused = false\n\n// stream.autoPause = !(opts && opts.autoPause === false)\n stream.autoDestroy = !(opts && opts.autoDestroy === false)\n\n stream.write = function (data) {\n write.call(this, data)\n return !stream.paused\n }\n\n function drain() {\n while(buffer.length && !stream.paused) {\n var data = buffer.shift()\n if(null === data)\n return stream.emit('end')\n else\n stream.emit('data', data)\n }\n }\n\n stream.queue = stream.push = function (data) {\n// console.error(ended)\n if(_ended) return stream\n if(data === null) _ended = true\n buffer.push(data)\n drain()\n return stream\n }\n\n //this will be registered as the first 'end' listener\n //must call destroy next tick, to make sure we're after any\n //stream piped from here.\n //this is only a problem if end is not emitted synchronously.\n //a nicer way to do this is to make sure this is the last listener for 'end'\n\n stream.on('end', function () {\n stream.readable = false\n if(!stream.writable && stream.autoDestroy)\n process.nextTick(function () {\n stream.destroy()\n })\n })\n\n function _end () {\n stream.writable = false\n end.call(stream)\n if(!stream.readable && stream.autoDestroy)\n stream.destroy()\n }\n\n stream.end = function (data) {\n if(ended) return\n ended = true\n if(arguments.length) stream.write(data)\n _end() // will emit or queue\n return stream\n }\n\n stream.destroy = function () {\n if(destroyed) return\n destroyed = true\n ended = true\n buffer.length = 0\n stream.writable = stream.readable = false\n stream.emit('close')\n return stream\n }\n\n stream.pause = function () {\n if(stream.paused) return\n stream.paused = true\n return stream\n }\n\n stream.resume = function () {\n if(stream.paused) {\n stream.paused = false\n stream.emit('resume')\n }\n drain()\n //may have become paused again,\n //as drain emits 'data'.\n if(!stream.paused)\n stream.emit('drain')\n return stream\n }\n return stream\n}\n\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0)))\n\n//# sourceURL=webpack:///./node_modules/through/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("/* WEBPACK VAR INJECTION */(function(process) {\n\nif (!process.version ||\n process.version.indexOf('v0.') === 0 ||\n process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n module.exports = nextTick;\n} else {\n module.exports = process.nextTick;\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n if (typeof fn !== 'function') {\n throw new TypeError('\"callback\" argument must be a function');\n }\n var len = arguments.length;\n var args, i;\n switch (len) {\n case 0:\n case 1:\n return process.nextTick(fn);\n case 2:\n return process.nextTick(function afterTickOne() {\n fn.call(null, arg1);\n });\n case 3:\n return process.nextTick(function afterTickTwo() {\n fn.call(null, arg1, arg2);\n });\n case 4:\n return process.nextTick(function afterTickThree() {\n fn.call(null, arg1, arg2, arg3);\n });\n default:\n args = new Array(len - 1);\n i = 0;\n while (i < args.length) {\n args[i++] = arguments[i];\n }\n return process.nextTick(function afterTick() {\n fn.apply(null, args);\n });\n }\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0)))\n\n//# sourceURL=webpack:///./node_modules/process-nextick-args/index.js?")},function(module,exports,__webpack_require__){eval("/* eslint-disable node/no-deprecated-api */\nvar buffer = __webpack_require__(20)\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n\n\n//# sourceURL=webpack:///./node_modules/safe-buffer/index.js?")},function(module,exports){eval("module.exports = function () {\n for (var i = 0; i < arguments.length; i++) {\n if (arguments[i] !== undefined) return arguments[i];\n }\n};\n\n\n//# sourceURL=webpack:///./node_modules/tape/node_modules/defined/index.js?")},function(module,exports,__webpack_require__){eval("exports = module.exports = __webpack_require__(17);\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = __webpack_require__(13);\nexports.Duplex = __webpack_require__(3);\nexports.Transform = __webpack_require__(23);\nexports.PassThrough = __webpack_require__(37);\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/readable-browser.js?")},function(module,exports,__webpack_require__){"use strict";eval("/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n\n\n/*<replacement>*/\n\nvar processNextTick = __webpack_require__(9);\n/*</replacement>*/\n\nmodule.exports = Writable;\n\n/* <replacement> */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* </replacement> */\n\n/*<replacement>*/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n/*<replacement>*/\nvar util = __webpack_require__(6);\nutil.inherits = __webpack_require__(1);\n/*</replacement>*/\n\n/*<replacement>*/\nvar internalUtil = {\n deprecate: __webpack_require__(36)\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = __webpack_require__(19);\n/*</replacement>*/\n\n/*<replacement>*/\nvar Buffer = __webpack_require__(10).Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n/*</replacement>*/\n\nvar destroyImpl = __webpack_require__(21);\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || __webpack_require__(3);\n\n options = options || {};\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || __webpack_require__(3);\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n processNextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n processNextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = _isUint8Array(chunk) && !state.objectMode;\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n processNextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n processNextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /*<replacement>*/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /*</replacement>*/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequestCount = 0;\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n processNextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) processNextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = corkReq;\n } else {\n state.corkedRequestsFree = corkReq;\n }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0), __webpack_require__(4).setImmediate, __webpack_require__(2)))\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_writable.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar bind = __webpack_require__(7);\n\nmodule.exports = bind.call(Function.call, Object.prototype.hasOwnProperty);\n\n\n//# sourceURL=webpack:///./node_modules/has/src/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar fnToStr = Function.prototype.toString;\n\nvar constructorRegex = /^\\s*class\\b/;\nvar isES6ClassFn = function isES6ClassFunction(value) {\n\ttry {\n\t\tvar fnStr = fnToStr.call(value);\n\t\treturn constructorRegex.test(fnStr);\n\t} catch (e) {\n\t\treturn false; // not a function\n\t}\n};\n\nvar tryFunctionObject = function tryFunctionToStr(value) {\n\ttry {\n\t\tif (isES6ClassFn(value)) { return false; }\n\t\tfnToStr.call(value);\n\t\treturn true;\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\nvar toStr = Object.prototype.toString;\nvar fnClass = '[object Function]';\nvar genClass = '[object GeneratorFunction]';\nvar hasToStringTag = typeof Symbol === 'function' && typeof Symbol.toStringTag === 'symbol';\n\nmodule.exports = function isCallable(value) {\n\tif (!value) { return false; }\n\tif (typeof value !== 'function' && typeof value !== 'object') { return false; }\n\tif (typeof value === 'function' && !value.prototype) { return true; }\n\tif (hasToStringTag) { return tryFunctionObject(value); }\n\tif (isES6ClassFn(value)) { return false; }\n\tvar strClass = toStr.call(value);\n\treturn strClass === fnClass || strClass === genClass;\n};\n\n\n//# sourceURL=webpack:///./node_modules/is-callable/index.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(process, setImmediate) {var defined = __webpack_require__(11);\nvar createDefaultStream = __webpack_require__(30);\nvar Test = __webpack_require__(43);\nvar createResult = __webpack_require__(63);\nvar through = __webpack_require__(8);\n\nvar canEmitExit = typeof process !== 'undefined' && process\n && typeof process.on === 'function' && process.browser !== true\n;\nvar canExit = typeof process !== 'undefined' && process\n && typeof process.exit === 'function'\n;\n\nvar nextTick = typeof setImmediate !== 'undefined'\n ? setImmediate\n : process.nextTick\n;\n\nexports = module.exports = (function () {\n var harness;\n var lazyLoad = function () {\n return getHarness().apply(this, arguments);\n };\n\n lazyLoad.only = function () {\n return getHarness().only.apply(this, arguments);\n };\n\n lazyLoad.createStream = function (opts) {\n if (!opts) opts = {};\n if (!harness) {\n var output = through();\n getHarness({ stream: output, objectMode: opts.objectMode });\n return output;\n }\n return harness.createStream(opts);\n };\n\n lazyLoad.onFinish = function () {\n return getHarness().onFinish.apply(this, arguments);\n };\n\n lazyLoad.onFailure = function() {\n return getHarness().onFailure.apply(this, arguments);\n };\n\n lazyLoad.getHarness = getHarness\n\n return lazyLoad\n\n function getHarness (opts) {\n if (!opts) opts = {};\n opts.autoclose = !canEmitExit;\n if (!harness) harness = createExitHarness(opts);\n return harness;\n }\n})();\n\nfunction createExitHarness (conf) {\n if (!conf) conf = {};\n var harness = createHarness({\n autoclose: defined(conf.autoclose, false)\n });\n\n var stream = harness.createStream({ objectMode: conf.objectMode });\n var es = stream.pipe(conf.stream || createDefaultStream());\n if (canEmitExit) {\n es.on('error', function (err) { harness._exitCode = 1 });\n }\n\n var ended = false;\n stream.on('end', function () { ended = true });\n\n if (conf.exit === false) return harness;\n if (!canEmitExit || !canExit) return harness;\n\n var inErrorState = false;\n\n process.on('exit', function (code) {\n // let the process exit cleanly.\n if (code !== 0) {\n return\n }\n\n if (!ended) {\n var only = harness._results._only;\n for (var i = 0; i < harness._tests.length; i++) {\n var t = harness._tests[i];\n if (only && t !== only) continue;\n t._exit();\n }\n }\n harness.close();\n process.exit(code || harness._exitCode);\n });\n\n return harness;\n}\n\nexports.createHarness = createHarness;\nexports.Test = Test;\nexports.test = exports; // tap compat\nexports.test.skip = Test.skip;\n\nvar exitInterval;\n\nfunction createHarness (conf_) {\n if (!conf_) conf_ = {};\n var results = createResult();\n if (conf_.autoclose !== false) {\n results.once('done', function () { results.close() });\n }\n\n var test = function (name, conf, cb) {\n var t = new Test(name, conf, cb);\n test._tests.push(t);\n\n (function inspectCode (st) {\n st.on('test', function sub (st_) {\n inspectCode(st_);\n });\n st.on('result', function (r) {\n if (!r.ok && typeof r !== 'string') test._exitCode = 1\n });\n })(t);\n\n results.push(t);\n return t;\n };\n test._results = results;\n\n test._tests = [];\n\n test.createStream = function (opts) {\n return results.createStream(opts);\n };\n\n test.onFinish = function (cb) {\n results.on('done', cb);\n };\n\n test.onFailure = function (cb) {\n results.on('fail', cb);\n };\n\n var only = false;\n test.only = function () {\n if (only) throw new Error('there can only be one only test');\n only = true;\n var t = test.apply(null, arguments);\n results.only(t);\n return t;\n };\n test._exitCode = 0;\n\n test.close = function () { results.close() };\n\n return test;\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0), __webpack_require__(4).setImmediate))\n\n//# sourceURL=webpack:///./node_modules/tape/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n\n/*<replacement>*/\n\nvar processNextTick = __webpack_require__(9);\n/*</replacement>*/\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar isArray = __webpack_require__(18);\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\n/*<replacement>*/\nvar EE = __webpack_require__(5).EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = __webpack_require__(19);\n/*</replacement>*/\n\n// TODO(bmeurer): Change this back to const once hole checks are\n// properly optimized away early in Ignition+TurboFan.\n/*<replacement>*/\nvar Buffer = __webpack_require__(10).Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n/*</replacement>*/\n\n/*<replacement>*/\nvar util = __webpack_require__(6);\nutil.inherits = __webpack_require__(1);\n/*</replacement>*/\n\n/*<replacement>*/\nvar debugUtil = __webpack_require__(34);\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/*</replacement>*/\n\nvar BufferList = __webpack_require__(35);\nvar destroyImpl = __webpack_require__(21);\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') {\n return emitter.prependListener(event, fn);\n } else {\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n }\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || __webpack_require__(3);\n\n options = options || {};\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = __webpack_require__(22).StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || __webpack_require__(3);\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = __webpack_require__(22).StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n processNextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, unpipeInfo);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n processNextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n processNextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var state = this._readableState;\n var paused = false;\n\n var self = this;\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) self.push(chunk);\n }\n\n self.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = self.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n self._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return self;\n};\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n processNextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2), __webpack_require__(0)))\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_readable.js?")},function(module,exports){eval("var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n\n\n//# sourceURL=webpack:///./node_modules/isarray/index.js?")},function(module,exports,__webpack_require__){eval("module.exports = __webpack_require__(5).EventEmitter;\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/internal/streams/stream-browser.js?")},function(module,exports,__webpack_require__){"use strict";eval("/* WEBPACK VAR INJECTION */(function(global) {/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <[email protected]> <http://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n\n\nvar base64 = __webpack_require__(32)\nvar ieee754 = __webpack_require__(33)\nvar isArray = __webpack_require__(18)\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2)))\n\n//# sourceURL=webpack:///./node_modules/buffer/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\n/*<replacement>*/\n\nvar processNextTick = __webpack_require__(9);\n/*</replacement>*/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n processNextTick(emitErrorNT, this, err);\n }\n return;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n processNextTick(emitErrorNT, _this, err);\n if (_this._writableState) {\n _this._writableState.errorEmitted = true;\n }\n } else if (cb) {\n cb(err);\n }\n });\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/internal/streams/destroy.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar Buffer = __webpack_require__(10).Buffer;\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return -1;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// UTF-8 replacement characters ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd'.repeat(p);\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd'.repeat(p + 1);\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd'.repeat(p + 2);\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character for each buffered byte of a (partial)\n// character needs to be added to the output.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd'.repeat(this.lastTotal - this.lastNeed);\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}\n\n//# sourceURL=webpack:///./node_modules/string_decoder/lib/string_decoder.js?")},function(module,exports,__webpack_require__){"use strict";eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n\n\nmodule.exports = Transform;\n\nvar Duplex = __webpack_require__(3);\n\n/*<replacement>*/\nvar util = __webpack_require__(6);\nutil.inherits = __webpack_require__(1);\n/*</replacement>*/\n\nutil.inherits(Transform, Duplex);\n\nfunction TransformState(stream) {\n this.afterTransform = function (er, data) {\n return afterTransform(stream, er, data);\n };\n\n this.needTransform = false;\n this.transforming = false;\n this.writecb = null;\n this.writechunk = null;\n this.writeencoding = null;\n}\n\nfunction afterTransform(stream, er, data) {\n var ts = stream._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return stream.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data !== null && data !== undefined) stream.push(data);\n\n cb(er);\n\n var rs = stream._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n stream._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = new TransformState(this);\n\n var stream = this;\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.once('prefinish', function () {\n if (typeof this._flush === 'function') this._flush(function (er, data) {\n done(stream, er, data);\n });else done(stream);\n });\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data !== null && data !== undefined) stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n var ws = stream._writableState;\n var ts = stream._transformState;\n\n if (ws.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (ts.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_transform.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar keys = __webpack_require__(50);\nvar foreach = __webpack_require__(52);\nvar hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';\n\nvar toStr = Object.prototype.toString;\n\nvar isFunction = function (fn) {\n\treturn typeof fn === 'function' && toStr.call(fn) === '[object Function]';\n};\n\nvar arePropertyDescriptorsSupported = function () {\n\tvar obj = {};\n\ttry {\n\t\tObject.defineProperty(obj, 'x', { enumerable: false, value: obj });\n /* eslint-disable no-unused-vars, no-restricted-syntax */\n for (var _ in obj) { return false; }\n /* eslint-enable no-unused-vars, no-restricted-syntax */\n\t\treturn obj.x === obj;\n\t} catch (e) { /* this is IE 8. */\n\t\treturn false;\n\t}\n};\nvar supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();\n\nvar defineProperty = function (object, name, value, predicate) {\n\tif (name in object && (!isFunction(predicate) || !predicate())) {\n\t\treturn;\n\t}\n\tif (supportsDescriptors) {\n\t\tObject.defineProperty(object, name, {\n\t\t\tconfigurable: true,\n\t\t\tenumerable: false,\n\t\t\tvalue: value,\n\t\t\twritable: true\n\t\t});\n\t} else {\n\t\tobject[name] = value;\n\t}\n};\n\nvar defineProperties = function (object, map) {\n\tvar predicates = arguments.length > 2 ? arguments[2] : {};\n\tvar props = keys(map);\n\tif (hasSymbols) {\n\t\tprops = props.concat(Object.getOwnPropertySymbols(map));\n\t}\n\tforeach(props, function (name) {\n\t\tdefineProperty(object, name, map[name], predicates[name]);\n\t});\n};\n\ndefineProperties.supportsDescriptors = !!supportsDescriptors;\n\nmodule.exports = defineProperties;\n\n\n//# sourceURL=webpack:///./node_modules/define-properties/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar bind = __webpack_require__(7);\nvar ES = __webpack_require__(53);\nvar replace = bind.call(Function.call, String.prototype.replace);\n\nvar leftWhitespace = /^[\\x09\\x0A\\x0B\\x0C\\x0D\\x20\\xA0\\u1680\\u180E\\u2000\\u2001\\u2002\\u2003\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200A\\u202F\\u205F\\u3000\\u2028\\u2029\\uFEFF]+/;\nvar rightWhitespace = /[\\x09\\x0A\\x0B\\x0C\\x0D\\x20\\xA0\\u1680\\u180E\\u2000\\u2001\\u2002\\u2003\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200A\\u202F\\u205F\\u3000\\u2028\\u2029\\uFEFF]+$/;\n\nmodule.exports = function trim() {\n\tvar S = ES.ToString(ES.CheckObjectCoercible(this));\n\treturn replace(replace(S, leftWhitespace, ''), rightWhitespace, '');\n};\n\n\n//# sourceURL=webpack:///./node_modules/string.prototype.trim/implementation.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar implementation = __webpack_require__(25);\n\nvar zeroWidthSpace = '\\u200b';\n\nmodule.exports = function getPolyfill() {\n\tif (String.prototype.trim && zeroWidthSpace.trim() === zeroWidthSpace) {\n\t\treturn String.prototype.trim;\n\t}\n\treturn implementation;\n};\n\n\n//# sourceURL=webpack:///./node_modules/string.prototype.trim/polyfill.js?")},function(module,exports,__webpack_require__){eval("__webpack_require__(28);\nmodule.exports = __webpack_require__(67);\n\n\n//# sourceURL=webpack:///multi_./node_modules/browserstack-tape-reporter/index.js_./test-bs.js?")},function(module,exports,__webpack_require__){"use strict";eval("\nvar tape = __webpack_require__(16)\nvar start = new Date()\nvar logs = ''\n\ntape.createStream()\n\t.on('data', storeLogs)\n\t.on('close', pollReport)\n\nfunction storeLogs (data) {\n\tlogs += data\n}\n\nfunction pollReport () {\n\twindow.BrowserStack\n \t? postLogs()\n \t: setTimeout(pollReport, 500)\n}\n\nfunction postLogs () {\n\tlogs\n \t? window.BrowserStack.post('/_log', '\\n' + logs + '\\n ', postReport)\n \t: postReport()\n}\n\nfunction postReport () {\n\tvar results = tape.getHarness()._results\n\twindow.BrowserStack.post('/_report', {\n\t\truntime: new Date().getTime() - start.getTime(),\n\t\ttotal: results.count,\n\t\tpassed: results.pass,\n\t\tfailed: results.fail,\n\t\ttracebacks: []\n\t}, function () {})\n}\n\n\n//# sourceURL=webpack:///./node_modules/browserstack-tape-reporter/index.js?")},function(module,exports,__webpack_require__){eval('/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) {\n "use strict";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== "function") {\n callback = new Function("" + callback);\n }\n // Copy function arguments\n var args = new Array(arguments.length - 1);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n }\n // Store and register the task\n var task = { callback: callback, args: args };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n switch (args.length) {\n case 0:\n callback();\n break;\n case 1:\n callback(args[0]);\n break;\n case 2:\n callback(args[0], args[1]);\n break;\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: "Wait until any invocations of this algorithm started before this one have completed."\n // So if we\'re currently running a task, we\'ll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // "too much recursion" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n if (task) {\n currentlyRunningATask = true;\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function(handle) {\n process.nextTick(function () { runIfPresent(handle); });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can\'t be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n global.onmessage = function() {\n postMessageIsAsynchronous = false;\n };\n global.postMessage("", "*");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n\n var messagePrefix = "setImmediate$" + Math.random() + "$";\n var onGlobalMessage = function(event) {\n if (event.source === global &&\n typeof event.data === "string" &&\n event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener("message", onGlobalMessage, false);\n } else {\n global.attachEvent("onmessage", onGlobalMessage);\n }\n\n registerImmediate = function(handle) {\n global.postMessage(messagePrefix + handle, "*");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n channel.port1.onmessage = function(event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n registerImmediate = function(handle) {\n // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it\'s been called.\n var script = doc.createElement("script");\n script.onreadystatechange = function () {\n runIfPresent(handle);\n script.onreadystatechange = null;\n html.removeChild(script);\n script = null;\n };\n html.appendChild(script);\n };\n }\n\n function installSetTimeoutImplementation() {\n registerImmediate = function(handle) {\n setTimeout(runIfPresent, 0, handle);\n };\n }\n\n // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live.\n var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global);\n attachTo = attachTo && attachTo.setTimeout ? attachTo : global;\n\n // Don\'t get fooled by e.g. browserify environments.\n if ({}.toString.call(global.process) === "[object process]") {\n // For Node.js before 0.9\n installNextTickImplementation();\n\n } else if (canUsePostMessage()) {\n // For non-IE10 modern browsers\n installPostMessageImplementation();\n\n } else if (global.MessageChannel) {\n // For web workers, where supported\n installMessageChannelImplementation();\n\n } else if (doc && "onreadystatechange" in doc.createElement("script")) {\n // For IE 6–8\n installReadyStateChangeImplementation();\n\n } else {\n // For older browsers\n installSetTimeoutImplementation();\n }\n\n attachTo.setImmediate = setImmediate;\n attachTo.clearImmediate = clearImmediate;\n}(typeof self === "undefined" ? typeof global === "undefined" ? this : global : self));\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2), __webpack_require__(0)))\n\n//# sourceURL=webpack:///./node_modules/setimmediate/setImmediate.js?')},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(process) {var through = __webpack_require__(8);\nvar fs = __webpack_require__(42);\n\nmodule.exports = function () {\n var line = '';\n var stream = through(write, flush);\n return stream;\n\n function write (buf) {\n for (var i = 0; i < buf.length; i++) {\n var c = typeof buf === 'string'\n ? buf.charAt(i)\n : String.fromCharCode(buf[i])\n ;\n if (c === '\\n') flush();\n else line += c;\n }\n }\n\n function flush () {\n if (fs.writeSync && /^win/.test(process.platform)) {\n try { fs.writeSync(1, line + '\\n'); }\n catch (e) { stream.emit('error', e) }\n } else {\n try { console.log(line) }\n catch (e) { stream.emit('error', e) }\n }\n line = '';\n }\n};\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0)))\n\n//# sourceURL=webpack:///./node_modules/tape/lib/default_stream.js?")},function(module,exports,__webpack_require__){eval("// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = __webpack_require__(5).EventEmitter;\nvar inherits = __webpack_require__(1);\n\ninherits(Stream, EE);\nStream.Readable = __webpack_require__(12);\nStream.Writable = __webpack_require__(38);\nStream.Duplex = __webpack_require__(39);\nStream.Transform = __webpack_require__(40);\nStream.PassThrough = __webpack_require__(41);\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams. Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n var source = this;\n\n function ondata(chunk) {\n if (dest.writable) {\n if (false === dest.write(chunk) && source.pause) {\n source.pause();\n }\n }\n }\n\n source.on('data', ondata);\n\n function ondrain() {\n if (source.readable && source.resume) {\n source.resume();\n }\n }\n\n dest.on('drain', ondrain);\n\n // If the 'end' option is not supplied, dest.end() will be called when\n // source gets the 'end' or 'close' events. Only dest.end() once.\n if (!dest._isStdio && (!options || options.end !== false)) {\n source.on('end', onend);\n source.on('close', onclose);\n }\n\n var didOnEnd = false;\n function onend() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n dest.end();\n }\n\n\n function onclose() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n if (typeof dest.destroy === 'function') dest.destroy();\n }\n\n // don't leave dangling pipes when there are errors.\n function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }\n\n source.on('error', onerror);\n dest.on('error', onerror);\n\n // remove all the event listeners that were added.\n function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }\n\n source.on('end', cleanup);\n source.on('close', cleanup);\n\n dest.on('close', cleanup);\n\n dest.emit('pipe', source);\n\n // Allow for unix-like usage: A.pipe(B).pipe(C)\n return dest;\n};\n\n\n//# sourceURL=webpack:///./node_modules/stream-browserify/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction placeHoldersCount (b64) {\n var len = b64.length\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // the number of equal signs (place holders)\n // if there are two placeholders, than the two characters before it\n // represent one byte\n // if there is only one, then the three characters before it represent 2 bytes\n // this is just a cheap hack to not do indexOf twice\n return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0\n}\n\nfunction byteLength (b64) {\n // base64 is 4/3 + up to two characters of the original data\n return (b64.length * 3 / 4) - placeHoldersCount(b64)\n}\n\nfunction toByteArray (b64) {\n var i, l, tmp, placeHolders, arr\n var len = b64.length\n placeHolders = placeHoldersCount(b64)\n\n arr = new Arr((len * 3 / 4) - placeHolders)\n\n // if there are placeholders, only get up to the last complete 4 chars\n l = placeHolders > 0 ? len - 4 : len\n\n var L = 0\n\n for (i = 0; i < l; i += 4) {\n tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]\n arr[L++] = (tmp >> 16) & 0xFF\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n if (placeHolders === 2) {\n tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[L++] = tmp & 0xFF\n } else if (placeHolders === 1) {\n tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var output = ''\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n output += lookup[tmp >> 2]\n output += lookup[(tmp << 4) & 0x3F]\n output += '=='\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + (uint8[len - 1])\n output += lookup[tmp >> 10]\n output += lookup[(tmp >> 4) & 0x3F]\n output += lookup[(tmp << 2) & 0x3F]\n output += '='\n }\n\n parts.push(output)\n\n return parts.join('')\n}\n\n\n//# sourceURL=webpack:///./node_modules/base64-js/index.js?")},function(module,exports){eval("exports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = (value * c - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n\n\n//# sourceURL=webpack:///./node_modules/ieee754/index.js?")},function(module,exports){eval("/* (ignored) */\n\n//# sourceURL=webpack:///util_(ignored)?")},function(module,exports,__webpack_require__){"use strict";eval("\n\n/*<replacement>*/\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = __webpack_require__(10).Buffer;\n/*</replacement>*/\n\nfunction copyBuffer(src, target, offset) {\n src.copy(target, offset);\n}\n\nmodule.exports = function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n\n BufferList.prototype.push = function push(v) {\n var entry = { data: v, next: null };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n };\n\n BufferList.prototype.unshift = function unshift(v) {\n var entry = { data: v, next: this.head };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n };\n\n BufferList.prototype.shift = function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n };\n\n BufferList.prototype.clear = function clear() {\n this.head = this.tail = null;\n this.length = 0;\n };\n\n BufferList.prototype.join = function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) {\n ret += s + p.data;\n }return ret;\n };\n\n BufferList.prototype.concat = function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n if (this.length === 1) return this.head.data;\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n };\n\n return BufferList;\n}();\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/internal/streams/BufferList.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(global) {\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n if (config('noDeprecation')) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (config('throwDeprecation')) {\n throw new Error(msg);\n } else if (config('traceDeprecation')) {\n console.trace(msg);\n } else {\n console.warn(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n try {\n if (!global.localStorage) return false;\n } catch (_) {\n return false;\n }\n var val = global.localStorage[name];\n if (null == val) return false;\n return String(val).toLowerCase() === 'true';\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2)))\n\n//# sourceURL=webpack:///./node_modules/util-deprecate/browser.js?")},function(module,exports,__webpack_require__){"use strict";eval('// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// "Software"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n\n\nmodule.exports = PassThrough;\n\nvar Transform = __webpack_require__(23);\n\n/*<replacement>*/\nvar util = __webpack_require__(6);\nutil.inherits = __webpack_require__(1);\n/*</replacement>*/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};\n\n//# sourceURL=webpack:///./node_modules/readable-stream/lib/_stream_passthrough.js?')},function(module,exports,__webpack_require__){eval("module.exports = __webpack_require__(13);\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/writable-browser.js?")},function(module,exports,__webpack_require__){eval("module.exports = __webpack_require__(3);\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/duplex-browser.js?")},function(module,exports,__webpack_require__){eval("module.exports = __webpack_require__(12).Transform\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/transform.js?")},function(module,exports,__webpack_require__){eval("module.exports = __webpack_require__(12).PassThrough\n\n\n//# sourceURL=webpack:///./node_modules/readable-stream/passthrough.js?")},function(module,exports){eval("\n\n//# sourceURL=webpack:///(webpack)/node_modules/node-libs-browser/mock/empty.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(setImmediate, process, __dirname) {var deepEqual = __webpack_require__(44);\nvar defined = __webpack_require__(11);\nvar path = __webpack_require__(47);\nvar inherits = __webpack_require__(1);\nvar EventEmitter = __webpack_require__(5).EventEmitter;\nvar has = __webpack_require__(14);\nvar trim = __webpack_require__(49);\nvar bind = __webpack_require__(7);\nvar forEach = __webpack_require__(62);\nvar isEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);\nvar toLowerCase = bind.call(Function.call, String.prototype.toLowerCase);\n\nmodule.exports = Test;\n\nvar nextTick = typeof setImmediate !== 'undefined'\n ? setImmediate\n : process.nextTick;\nvar safeSetTimeout = setTimeout;\nvar safeClearTimeout = clearTimeout;\n\ninherits(Test, EventEmitter);\n\nvar getTestArgs = function (name_, opts_, cb_) {\n var name = '(anonymous)';\n var opts = {};\n var cb;\n\n for (var i = 0; i < arguments.length; i++) {\n var arg = arguments[i];\n var t = typeof arg;\n if (t === 'string') {\n name = arg;\n } else if (t === 'object') {\n opts = arg || opts;\n } else if (t === 'function') {\n cb = arg;\n }\n }\n return { name: name, opts: opts, cb: cb };\n};\n\nfunction Test (name_, opts_, cb_) {\n if (! (this instanceof Test)) {\n return new Test(name_, opts_, cb_);\n }\n\n var args = getTestArgs(name_, opts_, cb_);\n\n this.readable = true;\n this.name = args.name || '(anonymous)';\n this.assertCount = 0;\n this.pendingCount = 0;\n this._skip = args.opts.skip || false;\n this._timeout = args.opts.timeout;\n this._plan = undefined;\n this._cb = args.cb;\n this._progeny = [];\n this._ok = true;\n var depthEnvVar = process.env.NODE_TAPE_OBJECT_PRINT_DEPTH;\n if (args.opts.objectPrintDepth) {\n this._objectPrintDepth = args.opts.objectPrintDepth;\n } else if (depthEnvVar) {\n if (toLowerCase(depthEnvVar) === 'infinity') {\n this._objectPrintDepth = Infinity;\n } else {\n this._objectPrintDepth = depthEnvVar;\n }\n } else {\n this._objectPrintDepth = 5;\n }\n\n for (var prop in this) {\n this[prop] = (function bind(self, val) {\n if (typeof val === 'function') {\n return function bound() {\n return val.apply(self, arguments);\n };\n }\n return val;\n })(this, this[prop]);\n }\n}\n\nTest.prototype.run = function () {\n if (this._skip) {\n this.comment('SKIP ' + this.name);\n }\n if (!this._cb || this._skip) {\n return this._end();\n }\n if (this._timeout != null) {\n this.timeoutAfter(this._timeout);\n }\n this.emit('prerun');\n this._cb(this);\n this.emit('run');\n};\n\nTest.prototype.test = function (name, opts, cb) {\n var self = this;\n var t = new Test(name, opts, cb);\n this._progeny.push(t);\n this.pendingCount++;\n this.emit('test', t);\n t.on('prerun', function () {\n self.assertCount++;\n })\n\n if (!self._pendingAsserts()) {\n nextTick(function () {\n self._end();\n });\n }\n\n nextTick(function() {\n if (!self._plan && self.pendingCount == self._progeny.length) {\n self._end();\n }\n });\n};\n\nTest.prototype.comment = function (msg) {\n var that = this;\n forEach(trim(msg).split('\\n'), function (aMsg) {\n that.emit('result', trim(aMsg).replace(/^#\\s*/, ''));\n });\n};\n\nTest.prototype.plan = function (n) {\n this._plan = n;\n this.emit('plan', n);\n};\n\nTest.prototype.timeoutAfter = function(ms) {\n if (!ms) throw new Error('timeoutAfter requires a timespan');\n var self = this;\n var timeout = safeSetTimeout(function() {\n self.fail('test timed out after ' + ms + 'ms');\n self.end();\n }, ms);\n this.once('end', function() {\n safeClearTimeout(timeout);\n });\n}\n\nTest.prototype.end = function (err) {\n var self = this;\n if (arguments.length >= 1 && !!err) {\n this.ifError(err);\n }\n\n if (this.calledEnd) {\n this.fail('.end() called twice');\n }\n this.calledEnd = true;\n this._end();\n};\n\nTest.prototype._end = function (err) {\n var self = this;\n if (this._progeny.length) {\n var t = this._progeny.shift();\n t.on('end', function () { self._end() });\n t.run();\n return;\n }\n\n if (!this.ended) this.emit('end');\n var pendingAsserts = this._pendingAsserts();\n if (!this._planError && this._plan !== undefined && pendingAsserts) {\n this._planError = true;\n this.fail('plan != count', {\n expected : this._plan,\n actual : this.assertCount\n });\n }\n this.ended = true;\n};\n\nTest.prototype._exit = function () {\n if (this._plan !== undefined &&\n !this._planError && this.assertCount !== this._plan) {\n this._planError = true;\n this.fail('plan != count', {\n expected : this._plan,\n actual : this.assertCount,\n exiting : true\n });\n } else if (!this.ended) {\n this.fail('test exited without ending', {\n exiting: true\n });\n }\n};\n\nTest.prototype._pendingAsserts = function () {\n if (this._plan === undefined) {\n return 1;\n }\n return this._plan - (this._progeny.length + this.assertCount);\n};\n\nTest.prototype._assert = function assert (ok, opts) {\n var self = this;\n var extra = opts.extra || {};\n\n var res = {\n id : self.assertCount ++,\n ok : Boolean(ok),\n skip : defined(extra.skip, opts.skip),\n name : defined(extra.message, opts.message, '(unnamed assert)'),\n operator : defined(extra.operator, opts.operator),\n objectPrintDepth : self._objectPrintDepth\n };\n if (has(opts, 'actual') || has(extra, 'actual')) {\n res.actual = defined(extra.actual, opts.actual);\n }\n if (has(opts, 'expected') || has(extra, 'expected')) {\n res.expected = defined(extra.expected, opts.expected);\n }\n this._ok = Boolean(this._ok && ok);\n\n if (!ok) {\n res.error = defined(extra.error, opts.error, new Error(res.name));\n }\n\n if (!ok) {\n var e = new Error('exception');\n var err = (e.stack || '').split('\\n');\n var dir = __dirname + path.sep;\n\n for (var i = 0; i < err.length; i++) {\n /*\n Stack trace lines may resemble one of the following. We need\n to should correctly extract a function name (if any) and\n path / line no. for each line.\n\n at myFunction (/path/to/file.js:123:45)\n at myFunction (/path/to/file.other-ext:123:45)\n at myFunction (/path to/file.js:123:45)\n at myFunction (C:\\path\\to\\file.js:123:45)\n at myFunction (/path/to/file.js:123)\n at Test.<anonymous> (/path/to/file.js:123:45)\n at Test.bound [as run] (/path/to/file.js:123:45)\n at /path/to/file.js:123:45\n\n Regex has three parts. First is non-capturing group for 'at '\n (plus anything preceding it).\n\n /^(?:[^\\s]*\\s*\\bat\\s+)/\n\n Second captures function call description (optional). This is\n not necessarily a valid JS function name, but just what the\n stack trace is using to represent a function call. It may look\n like `<anonymous>` or 'Test.bound [as run]'.\n\n For our purposes, we assume that, if there is a function\n name, it's everything leading up to the first open\n parentheses (trimmed) before our pathname.\n\n /(?:(.*)\\s+\\()?/\n\n Last part captures file path plus line no (and optional\n column no).\n\n /((?:\\/|[A-Z]:\\\\)[^:\\)]+:(\\d+)(?::(\\d+))?)/\n */\n var re = /^(?:[^\\s]*\\s*\\bat\\s+)(?:(.*)\\s+\\()?((?:\\/|[A-Z]:\\\\)[^:\\)]+:(\\d+)(?::(\\d+))?)/\n var m = re.exec(err[i]);\n\n if (!m) {\n continue;\n }\n\n var callDescription = m[1] || '<anonymous>';\n var filePath = m[2];\n\n if (filePath.slice(0, dir.length) === dir) {\n continue;\n }\n\n // Function call description may not (just) be a function name.\n // Try to extract function name by looking at first \"word\" only.\n res.functionName = callDescription.split(/\\s+/)[0]\n res.file = filePath;\n res.line = Number(m[3]);\n if (m[4]) res.column = Number(m[4]);\n\n res.at = callDescription + ' (' + filePath + ')';\n break;\n }\n }\n\n self.emit('result', res);\n\n var pendingAsserts = self._pendingAsserts();\n if (!pendingAsserts) {\n if (extra.exiting) {\n self._end();\n } else {\n nextTick(function () {\n self._end();\n });\n }\n }\n\n if (!self._planError && pendingAsserts < 0) {\n self._planError = true;\n self.fail('plan != count', {\n expected : self._plan,\n actual : self._plan - pendingAsserts\n });\n }\n};\n\nTest.prototype.fail = function (msg, extra) {\n this._assert(false, {\n message : msg,\n operator : 'fail',\n extra : extra\n });\n};\n\nTest.prototype.pass = function (msg, extra) {\n this._assert(true, {\n message : msg,\n operator : 'pass',\n extra : extra\n });\n};\n\nTest.prototype.skip = function (msg, extra) {\n this._assert(true, {\n message : msg,\n operator : 'skip',\n skip : true,\n extra : extra\n });\n};\n\nfunction assert(value, msg, extra) {\n this._assert(value, {\n message : defined(msg, 'should be truthy'),\n operator : 'ok',\n expected : true,\n actual : value,\n extra : extra\n });\n}\nTest.prototype.ok\n= Test.prototype['true']\n= Test.prototype.assert\n= assert;\n\nfunction notOK(value, msg, extra) {\n this._assert(!value, {\n message : defined(msg, 'should be falsy'),\n operator : 'notOk',\n expected : false,\n actual : value,\n extra : extra\n });\n}\nTest.prototype.notOk\n= Test.prototype['false']\n= Test.prototype.notok\n= notOK;\n\nfunction error(err, msg, extra) {\n this._assert(!err, {\n message : defined(msg, String(err)),\n operator : 'error',\n actual : err,\n extra : extra\n });\n}\nTest.prototype.error\n= Test.prototype.ifError\n= Test.prototype.ifErr\n= Test.prototype.iferror\n= error;\n\nfunction equal(a, b, msg, extra) {\n this._assert(a === b, {\n message : defined(msg, 'should be equal'),\n operator : 'equal',\n actual : a,\n expected : b,\n extra : extra\n });\n}\nTest.prototype.equal\n= Test.prototype.equals\n= Test.prototype.isEqual\n= Test.prototype.is\n= Test.prototype.strictEqual\n= Test.prototype.strictEquals\n= equal;\n\nfunction notEqual(a, b, msg, extra) {\n this._assert(a !== b, {\n message : defined(msg, 'should not be equal'),\n operator : 'notEqual',\n actual : a,\n notExpected : b,\n extra : extra\n });\n}\nTest.prototype.notEqual\n= Test.prototype.notEquals\n= Test.prototype.notStrictEqual\n= Test.prototype.notStrictEquals\n= Test.prototype.isNotEqual\n= Test.prototype.isNot\n= Test.prototype.not\n= Test.prototype.doesNotEqual\n= Test.prototype.isInequal\n= notEqual;\n\nfunction tapeDeepEqual(a, b, msg, extra) {\n this._assert(deepEqual(a, b, { strict: true }), {\n message : defined(msg, 'should be equivalent'),\n operator : 'deepEqual',\n actual : a,\n expected : b,\n extra : extra\n });\n}\nTest.prototype.deepEqual\n= Test.prototype.deepEquals\n= Test.prototype.isEquivalent\n= Test.prototype.same\n= tapeDeepEqual;\n\nfunction deepLooseEqual(a, b, msg, extra) {\n this._assert(deepEqual(a, b), {\n message : defined(msg, 'should be equivalent'),\n operator : 'deepLooseEqual',\n actual : a,\n expected : b,\n extra : extra\n });\n}\nTest.prototype.deepLooseEqual\n= Test.prototype.looseEqual\n= Test.prototype.looseEquals\n= deepLooseEqual;\n\nfunction notDeepEqual(a, b, msg, extra) {\n this._assert(!deepEqual(a, b, { strict: true }), {\n message : defined(msg, 'should not be equivalent'),\n operator : 'notDeepEqual',\n actual : a,\n notExpected : b,\n extra : extra\n });\n}\nTest.prototype.notDeepEqual\n= Test.prototype.notEquivalent\n= Test.prototype.notDeeply\n= Test.prototype.notSame\n= Test.prototype.isNotDeepEqual\n= Test.prototype.isNotDeeply\n= Test.prototype.isNotEquivalent\n= Test.prototype.isInequivalent\n= notDeepEqual;\n\nfunction notDeepLooseEqual(a, b, msg, extra) {\n this._assert(!deepEqual(a, b), {\n message : defined(msg, 'should be equivalent'),\n operator : 'notDeepLooseEqual',\n actual : a,\n expected : b,\n extra : extra\n });\n}\nTest.prototype.notDeepLooseEqual\n= Test.prototype.notLooseEqual\n= Test.prototype.notLooseEquals\n= notDeepLooseEqual;\n\nTest.prototype['throws'] = function (fn, expected, msg, extra) {\n if (typeof expected === 'string') {\n msg = expected;\n expected = undefined;\n }\n\n var caught = undefined;\n\n try {\n fn();\n } catch (err) {\n caught = { error : err };\n if ((err != null) && (!isEnumerable(err, 'message') || !has(err, 'message'))) {\n var message = err.message;\n delete err.message;\n err.message = message;\n }\n }\n\n var passed = caught;\n\n if (expected instanceof RegExp) {\n passed = expected.test(caught && caught.error);\n expected = String(expected);\n }\n\n if (typeof expected === 'function' && caught) {\n passed = caught.error instanceof expected;\n caught.error = caught.error.constructor;\n }\n\n this._assert(typeof fn === 'function' && passed, {\n message : defined(msg, 'should throw'),\n operator : 'throws',\n actual : caught && caught.error,\n expected : expected,\n error: !passed && caught && caught.error,\n extra : extra\n });\n};\n\nTest.prototype.doesNotThrow = function (fn, expected, msg, extra) {\n if (typeof expected === 'string') {\n msg = expected;\n expected = undefined;\n }\n var caught = undefined;\n try {\n fn();\n }\n catch (err) {\n caught = { error : err };\n }\n this._assert(!caught, {\n message : defined(msg, 'should not throw'),\n operator : 'throws',\n actual : caught && caught.error,\n expected : expected,\n error : caught && caught.error,\n extra : extra\n });\n};\n\nTest.skip = function (name_, _opts, _cb) {\n var args = getTestArgs.apply(null, arguments);\n args.opts.skip = true;\n return Test(args.name, args.opts, args.cb);\n};\n\n// vim: set softtabstop=4 shiftwidth=4:\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(4).setImmediate, __webpack_require__(0), \"/\"))\n\n//# sourceURL=webpack:///./node_modules/tape/lib/test.js?")},function(module,exports,__webpack_require__){eval("var pSlice = Array.prototype.slice;\nvar objectKeys = __webpack_require__(45);\nvar isArguments = __webpack_require__(46);\n\nvar deepEqual = module.exports = function (actual, expected, opts) {\n if (!opts) opts = {};\n // 7.1. All identical values are equivalent, as determined by ===.\n if (actual === expected) {\n return true;\n\n } else if (actual instanceof Date && expected instanceof Date) {\n return actual.getTime() === expected.getTime();\n\n // 7.3. Other pairs that do not both pass typeof value == 'object',\n // equivalence is determined by ==.\n } else if (!actual || !expected || typeof actual != 'object' && typeof expected != 'object') {\n return opts.strict ? actual === expected : actual == expected;\n\n // 7.4. For all other Object pairs, including Array objects, equivalence is\n // determined by having the same number of owned properties (as verified\n // with Object.prototype.hasOwnProperty.call), the same set of keys\n // (although not necessarily the same order), equivalent values for every\n // corresponding key, and an identical 'prototype' property. Note: this\n // accounts for both named and indexed properties on Arrays.\n } else {\n return objEquiv(actual, expected, opts);\n }\n}\n\nfunction isUndefinedOrNull(value) {\n return value === null || value === undefined;\n}\n\nfunction isBuffer (x) {\n if (!x || typeof x !== 'object' || typeof x.length !== 'number') return false;\n if (typeof x.copy !== 'function' || typeof x.slice !== 'function') {\n return false;\n }\n if (x.length > 0 && typeof x[0] !== 'number') return false;\n return true;\n}\n\nfunction objEquiv(a, b, opts) {\n var i, key;\n if (isUndefinedOrNull(a) || isUndefinedOrNull(b))\n return false;\n // an identical 'prototype' property.\n if (a.prototype !== b.prototype) return false;\n //~~~I've managed to break Object.keys through screwy arguments passing.\n // Converting to array solves the problem.\n if (isArguments(a)) {\n if (!isArguments(b)) {\n return false;\n }\n a = pSlice.call(a);\n b = pSlice.call(b);\n return deepEqual(a, b, opts);\n }\n if (isBuffer(a)) {\n if (!isBuffer(b)) {\n return false;\n }\n if (a.length !== b.length) return false;\n for (i = 0; i < a.length; i++) {\n if (a[i] !== b[i]) return false;\n }\n return true;\n }\n try {\n var ka = objectKeys(a),\n kb = objectKeys(b);\n } catch (e) {//happens when one is a string literal and the other isn't\n return false;\n }\n // having the same number of owned properties (keys incorporates\n // hasOwnProperty)\n if (ka.length != kb.length)\n return false;\n //the same set of keys (although not necessarily the same order),\n ka.sort();\n kb.sort();\n //~~~cheap key test\n for (i = ka.length - 1; i >= 0; i--) {\n if (ka[i] != kb[i])\n return false;\n }\n //equivalent values for every corresponding key, and\n //~~~possibly expensive deep test\n for (i = ka.length - 1; i >= 0; i--) {\n key = ka[i];\n if (!deepEqual(a[key], b[key], opts)) return false;\n }\n return typeof a === typeof b;\n}\n\n\n//# sourceURL=webpack:///./node_modules/tape/node_modules/deep-equal/index.js?")},function(module,exports){eval("exports = module.exports = typeof Object.keys === 'function'\n ? Object.keys : shim;\n\nexports.shim = shim;\nfunction shim (obj) {\n var keys = [];\n for (var key in obj) keys.push(key);\n return keys;\n}\n\n\n//# sourceURL=webpack:///./node_modules/tape/node_modules/deep-equal/lib/keys.js?")},function(module,exports){eval("var supportsArgumentsClass = (function(){\n return Object.prototype.toString.call(arguments)\n})() == '[object Arguments]';\n\nexports = module.exports = supportsArgumentsClass ? supported : unsupported;\n\nexports.supported = supported;\nfunction supported(object) {\n return Object.prototype.toString.call(object) == '[object Arguments]';\n};\n\nexports.unsupported = unsupported;\nfunction unsupported(object){\n return object &&\n typeof object == 'object' &&\n typeof object.length == 'number' &&\n Object.prototype.hasOwnProperty.call(object, 'callee') &&\n !Object.prototype.propertyIsEnumerable.call(object, 'callee') ||\n false;\n};\n\n\n//# sourceURL=webpack:///./node_modules/tape/node_modules/deep-equal/lib/is_arguments.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// resolves . and .. elements in a path array with directory names there\n// must be no slashes, empty elements, or device names (c:\\) in the array\n// (so also no leading and trailing slashes - it does not distinguish\n// relative and absolute paths)\nfunction normalizeArray(parts, allowAboveRoot) {\n // if the path tries to go above the root, `up` ends up > 0\n var up = 0;\n for (var i = parts.length - 1; i >= 0; i--) {\n var last = parts[i];\n if (last === '.') {\n parts.splice(i, 1);\n } else if (last === '..') {\n parts.splice(i, 1);\n up++;\n } else if (up) {\n parts.splice(i, 1);\n up--;\n }\n }\n\n // if the path is allowed to go above the root, restore leading ..s\n if (allowAboveRoot) {\n for (; up--; up) {\n parts.unshift('..');\n }\n }\n\n return parts;\n}\n\n// Split a filename into [root, dir, basename, ext], unix version\n// 'root' is just a slash, or nothing.\nvar splitPathRe =\n /^(\\/?|)([\\s\\S]*?)((?:\\.{1,2}|[^\\/]+?|)(\\.[^.\\/]*|))(?:[\\/]*)$/;\nvar splitPath = function(filename) {\n return splitPathRe.exec(filename).slice(1);\n};\n\n// path.resolve([from ...], to)\n// posix version\nexports.resolve = function() {\n var resolvedPath = '',\n resolvedAbsolute = false;\n\n for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {\n var path = (i >= 0) ? arguments[i] : process.cwd();\n\n // Skip empty and invalid entries\n if (typeof path !== 'string') {\n throw new TypeError('Arguments to path.resolve must be strings');\n } else if (!path) {\n continue;\n }\n\n resolvedPath = path + '/' + resolvedPath;\n resolvedAbsolute = path.charAt(0) === '/';\n }\n\n // At this point the path should be resolved to a full absolute path, but\n // handle relative paths to be safe (might happen when process.cwd() fails)\n\n // Normalize the path\n resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {\n return !!p;\n }), !resolvedAbsolute).join('/');\n\n return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';\n};\n\n// path.normalize(path)\n// posix version\nexports.normalize = function(path) {\n var isAbsolute = exports.isAbsolute(path),\n trailingSlash = substr(path, -1) === '/';\n\n // Normalize the path\n path = normalizeArray(filter(path.split('/'), function(p) {\n return !!p;\n }), !isAbsolute).join('/');\n\n if (!path && !isAbsolute) {\n path = '.';\n }\n if (path && trailingSlash) {\n path += '/';\n }\n\n return (isAbsolute ? '/' : '') + path;\n};\n\n// posix version\nexports.isAbsolute = function(path) {\n return path.charAt(0) === '/';\n};\n\n// posix version\nexports.join = function() {\n var paths = Array.prototype.slice.call(arguments, 0);\n return exports.normalize(filter(paths, function(p, index) {\n if (typeof p !== 'string') {\n throw new TypeError('Arguments to path.join must be strings');\n }\n return p;\n }).join('/'));\n};\n\n\n// path.relative(from, to)\n// posix version\nexports.relative = function(from, to) {\n from = exports.resolve(from).substr(1);\n to = exports.resolve(to).substr(1);\n\n function trim(arr) {\n var start = 0;\n for (; start < arr.length; start++) {\n if (arr[start] !== '') break;\n }\n\n var end = arr.length - 1;\n for (; end >= 0; end--) {\n if (arr[end] !== '') break;\n }\n\n if (start > end) return [];\n return arr.slice(start, end - start + 1);\n }\n\n var fromParts = trim(from.split('/'));\n var toParts = trim(to.split('/'));\n\n var length = Math.min(fromParts.length, toParts.length);\n var samePartsLength = length;\n for (var i = 0; i < length; i++) {\n if (fromParts[i] !== toParts[i]) {\n samePartsLength = i;\n break;\n }\n }\n\n var outputParts = [];\n for (var i = samePartsLength; i < fromParts.length; i++) {\n outputParts.push('..');\n }\n\n outputParts = outputParts.concat(toParts.slice(samePartsLength));\n\n return outputParts.join('/');\n};\n\nexports.sep = '/';\nexports.delimiter = ':';\n\nexports.dirname = function(path) {\n var result = splitPath(path),\n root = result[0],\n dir = result[1];\n\n if (!root && !dir) {\n // No dirname whatsoever\n return '.';\n }\n\n if (dir) {\n // It has a dirname, strip trailing slash\n dir = dir.substr(0, dir.length - 1);\n }\n\n return root + dir;\n};\n\n\nexports.basename = function(path, ext) {\n var f = splitPath(path)[2];\n // TODO: make this comparison case-insensitive on windows?\n if (ext && f.substr(-1 * ext.length) === ext) {\n f = f.substr(0, f.length - ext.length);\n }\n return f;\n};\n\n\nexports.extname = function(path) {\n return splitPath(path)[3];\n};\n\nfunction filter (xs, f) {\n if (xs.filter) return xs.filter(f);\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n if (f(xs[i], i, xs)) res.push(xs[i]);\n }\n return res;\n}\n\n// String.prototype.substr - negative index don't work in IE8\nvar substr = 'ab'.substr(-1) === 'b'\n ? function (str, start, len) { return str.substr(start, len) }\n : function (str, start, len) {\n if (start < 0) start = str.length + start;\n return str.substr(start, len);\n }\n;\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0)))\n\n//# sourceURL=webpack:///./node_modules/path-browserify/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\n/* eslint no-invalid-this: 1 */\n\nvar ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';\nvar slice = Array.prototype.slice;\nvar toStr = Object.prototype.toString;\nvar funcType = '[object Function]';\n\nmodule.exports = function bind(that) {\n var target = this;\n if (typeof target !== 'function' || toStr.call(target) !== funcType) {\n throw new TypeError(ERROR_MESSAGE + target);\n }\n var args = slice.call(arguments, 1);\n\n var bound;\n var binder = function () {\n if (this instanceof bound) {\n var result = target.apply(\n this,\n args.concat(slice.call(arguments))\n );\n if (Object(result) === result) {\n return result;\n }\n return this;\n } else {\n return target.apply(\n that,\n args.concat(slice.call(arguments))\n );\n }\n };\n\n var boundLength = Math.max(0, target.length - args.length);\n var boundArgs = [];\n for (var i = 0; i < boundLength; i++) {\n boundArgs.push('$' + i);\n }\n\n bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);\n\n if (target.prototype) {\n var Empty = function Empty() {};\n Empty.prototype = target.prototype;\n bound.prototype = new Empty();\n Empty.prototype = null;\n }\n\n return bound;\n};\n\n\n//# sourceURL=webpack:///./node_modules/function-bind/implementation.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar bind = __webpack_require__(7);\nvar define = __webpack_require__(24);\n\nvar implementation = __webpack_require__(25);\nvar getPolyfill = __webpack_require__(26);\nvar shim = __webpack_require__(61);\n\nvar boundTrim = bind.call(Function.call, getPolyfill());\n\ndefine(boundTrim, {\n\tgetPolyfill: getPolyfill,\n\timplementation: implementation,\n\tshim: shim\n});\n\nmodule.exports = boundTrim;\n\n\n//# sourceURL=webpack:///./node_modules/string.prototype.trim/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\n// modified from https://github.com/es-shims/es5-shim\nvar has = Object.prototype.hasOwnProperty;\nvar toStr = Object.prototype.toString;\nvar slice = Array.prototype.slice;\nvar isArgs = __webpack_require__(51);\nvar isEnumerable = Object.prototype.propertyIsEnumerable;\nvar hasDontEnumBug = !isEnumerable.call({ toString: null }, 'toString');\nvar hasProtoEnumBug = isEnumerable.call(function () {}, 'prototype');\nvar dontEnums = [\n\t'toString',\n\t'toLocaleString',\n\t'valueOf',\n\t'hasOwnProperty',\n\t'isPrototypeOf',\n\t'propertyIsEnumerable',\n\t'constructor'\n];\nvar equalsConstructorPrototype = function (o) {\n\tvar ctor = o.constructor;\n\treturn ctor && ctor.prototype === o;\n};\nvar excludedKeys = {\n\t$applicationCache: true,\n\t$console: true,\n\t$external: true,\n\t$frame: true,\n\t$frameElement: true,\n\t$frames: true,\n\t$innerHeight: true,\n\t$innerWidth: true,\n\t$outerHeight: true,\n\t$outerWidth: true,\n\t$pageXOffset: true,\n\t$pageYOffset: true,\n\t$parent: true,\n\t$scrollLeft: true,\n\t$scrollTop: true,\n\t$scrollX: true,\n\t$scrollY: true,\n\t$self: true,\n\t$webkitIndexedDB: true,\n\t$webkitStorageInfo: true,\n\t$window: true\n};\nvar hasAutomationEqualityBug = (function () {\n\t/* global window */\n\tif (typeof window === 'undefined') { return false; }\n\tfor (var k in window) {\n\t\ttry {\n\t\t\tif (!excludedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {\n\t\t\t\ttry {\n\t\t\t\t\tequalsConstructorPrototype(window[k]);\n\t\t\t\t} catch (e) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (e) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n}());\nvar equalsConstructorPrototypeIfNotBuggy = function (o) {\n\t/* global window */\n\tif (typeof window === 'undefined' || !hasAutomationEqualityBug) {\n\t\treturn equalsConstructorPrototype(o);\n\t}\n\ttry {\n\t\treturn equalsConstructorPrototype(o);\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\n\nvar keysShim = function keys(object) {\n\tvar isObject = object !== null && typeof object === 'object';\n\tvar isFunction = toStr.call(object) === '[object Function]';\n\tvar isArguments = isArgs(object);\n\tvar isString = isObject && toStr.call(object) === '[object String]';\n\tvar theKeys = [];\n\n\tif (!isObject && !isFunction && !isArguments) {\n\t\tthrow new TypeError('Object.keys called on a non-object');\n\t}\n\n\tvar skipProto = hasProtoEnumBug && isFunction;\n\tif (isString && object.length > 0 && !has.call(object, 0)) {\n\t\tfor (var i = 0; i < object.length; ++i) {\n\t\t\ttheKeys.push(String(i));\n\t\t}\n\t}\n\n\tif (isArguments && object.length > 0) {\n\t\tfor (var j = 0; j < object.length; ++j) {\n\t\t\ttheKeys.push(String(j));\n\t\t}\n\t} else {\n\t\tfor (var name in object) {\n\t\t\tif (!(skipProto && name === 'prototype') && has.call(object, name)) {\n\t\t\t\ttheKeys.push(String(name));\n\t\t\t}\n\t\t}\n\t}\n\n\tif (hasDontEnumBug) {\n\t\tvar skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);\n\n\t\tfor (var k = 0; k < dontEnums.length; ++k) {\n\t\t\tif (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {\n\t\t\t\ttheKeys.push(dontEnums[k]);\n\t\t\t}\n\t\t}\n\t}\n\treturn theKeys;\n};\n\nkeysShim.shim = function shimObjectKeys() {\n\tif (Object.keys) {\n\t\tvar keysWorksWithArguments = (function () {\n\t\t\t// Safari 5.0 bug\n\t\t\treturn (Object.keys(arguments) || '').length === 2;\n\t\t}(1, 2));\n\t\tif (!keysWorksWithArguments) {\n\t\t\tvar originalKeys = Object.keys;\n\t\t\tObject.keys = function keys(object) { // eslint-disable-line func-name-matching\n\t\t\t\tif (isArgs(object)) {\n\t\t\t\t\treturn originalKeys(slice.call(object));\n\t\t\t\t} else {\n\t\t\t\t\treturn originalKeys(object);\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t} else {\n\t\tObject.keys = keysShim;\n\t}\n\treturn Object.keys || keysShim;\n};\n\nmodule.exports = keysShim;\n\n\n//# sourceURL=webpack:///./node_modules/define-properties/node_modules/object-keys/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar toStr = Object.prototype.toString;\n\nmodule.exports = function isArguments(value) {\n\tvar str = toStr.call(value);\n\tvar isArgs = str === '[object Arguments]';\n\tif (!isArgs) {\n\t\tisArgs = str !== '[object Array]' &&\n\t\t\tvalue !== null &&\n\t\t\ttypeof value === 'object' &&\n\t\t\ttypeof value.length === 'number' &&\n\t\t\tvalue.length >= 0 &&\n\t\t\ttoStr.call(value.callee) === '[object Function]';\n\t}\n\treturn isArgs;\n};\n\n\n//# sourceURL=webpack:///./node_modules/define-properties/node_modules/object-keys/isArguments.js?")},function(module,exports){eval("\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar toString = Object.prototype.toString;\n\nmodule.exports = function forEach (obj, fn, ctx) {\n if (toString.call(fn) !== '[object Function]') {\n throw new TypeError('iterator must be a function');\n }\n var l = obj.length;\n if (l === +l) {\n for (var i = 0; i < l; i++) {\n fn.call(ctx, obj[i], i, obj);\n }\n } else {\n for (var k in obj) {\n if (hasOwn.call(obj, k)) {\n fn.call(ctx, obj[k], k, obj);\n }\n }\n }\n};\n\n\n\n//# sourceURL=webpack:///./node_modules/foreach/index.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar GetIntrinsic = __webpack_require__(54);\n\nvar $Object = GetIntrinsic('%Object%');\nvar $TypeError = GetIntrinsic('%TypeError%');\nvar $String = GetIntrinsic('%String%');\n\nvar $isNaN = __webpack_require__(55);\nvar $isFinite = __webpack_require__(56);\n\nvar sign = __webpack_require__(57);\nvar mod = __webpack_require__(58);\n\nvar IsCallable = __webpack_require__(15);\nvar toPrimitive = __webpack_require__(59);\n\nvar has = __webpack_require__(14);\n\n// https://es5.github.io/#x9\nvar ES5 = {\n\tToPrimitive: toPrimitive,\n\n\tToBoolean: function ToBoolean(value) {\n\t\treturn !!value;\n\t},\n\tToNumber: function ToNumber(value) {\n\t\treturn +value; // eslint-disable-line no-implicit-coercion\n\t},\n\tToInteger: function ToInteger(value) {\n\t\tvar number = this.ToNumber(value);\n\t\tif ($isNaN(number)) { return 0; }\n\t\tif (number === 0 || !$isFinite(number)) { return number; }\n\t\treturn sign(number) * Math.floor(Math.abs(number));\n\t},\n\tToInt32: function ToInt32(x) {\n\t\treturn this.ToNumber(x) >> 0;\n\t},\n\tToUint32: function ToUint32(x) {\n\t\treturn this.ToNumber(x) >>> 0;\n\t},\n\tToUint16: function ToUint16(value) {\n\t\tvar number = this.ToNumber(value);\n\t\tif ($isNaN(number) || number === 0 || !$isFinite(number)) { return 0; }\n\t\tvar posInt = sign(number) * Math.floor(Math.abs(number));\n\t\treturn mod(posInt, 0x10000);\n\t},\n\tToString: function ToString(value) {\n\t\treturn $String(value);\n\t},\n\tToObject: function ToObject(value) {\n\t\tthis.CheckObjectCoercible(value);\n\t\treturn $Object(value);\n\t},\n\tCheckObjectCoercible: function CheckObjectCoercible(value, optMessage) {\n\t\t/* jshint eqnull:true */\n\t\tif (value == null) {\n\t\t\tthrow new $TypeError(optMessage || 'Cannot call method on ' + value);\n\t\t}\n\t\treturn value;\n\t},\n\tIsCallable: IsCallable,\n\tSameValue: function SameValue(x, y) {\n\t\tif (x === y) { // 0 === -0, but they are not identical.\n\t\t\tif (x === 0) { return 1 / x === 1 / y; }\n\t\t\treturn true;\n\t\t}\n\t\treturn $isNaN(x) && $isNaN(y);\n\t},\n\n\t// https://www.ecma-international.org/ecma-262/5.1/#sec-8\n\tType: function Type(x) {\n\t\tif (x === null) {\n\t\t\treturn 'Null';\n\t\t}\n\t\tif (typeof x === 'undefined') {\n\t\t\treturn 'Undefined';\n\t\t}\n\t\tif (typeof x === 'function' || typeof x === 'object') {\n\t\t\treturn 'Object';\n\t\t}\n\t\tif (typeof x === 'number') {\n\t\t\treturn 'Number';\n\t\t}\n\t\tif (typeof x === 'boolean') {\n\t\t\treturn 'Boolean';\n\t\t}\n\t\tif (typeof x === 'string') {\n\t\t\treturn 'String';\n\t\t}\n\t},\n\n\t// https://ecma-international.org/ecma-262/6.0/#sec-property-descriptor-specification-type\n\tIsPropertyDescriptor: function IsPropertyDescriptor(Desc) {\n\t\tif (this.Type(Desc) !== 'Object') {\n\t\t\treturn false;\n\t\t}\n\t\tvar allowed = {\n\t\t\t'[[Configurable]]': true,\n\t\t\t'[[Enumerable]]': true,\n\t\t\t'[[Get]]': true,\n\t\t\t'[[Set]]': true,\n\t\t\t'[[Value]]': true,\n\t\t\t'[[Writable]]': true\n\t\t};\n\t\t// jscs:disable\n\t\tfor (var key in Desc) { // eslint-disable-line\n\t\t\tif (has(Desc, key) && !allowed[key]) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\t// jscs:enable\n\t\tvar isData = has(Desc, '[[Value]]');\n\t\tvar IsAccessor = has(Desc, '[[Get]]') || has(Desc, '[[Set]]');\n\t\tif (isData && IsAccessor) {\n\t\t\tthrow new $TypeError('Property Descriptors may not be both accessor and data descriptors');\n\t\t}\n\t\treturn true;\n\t},\n\n\t// https://ecma-international.org/ecma-262/5.1/#sec-8.10.1\n\tIsAccessorDescriptor: function IsAccessorDescriptor(Desc) {\n\t\tif (typeof Desc === 'undefined') {\n\t\t\treturn false;\n\t\t}\n\n\t\tif (!this.IsPropertyDescriptor(Desc)) {\n\t\t\tthrow new $TypeError('Desc must be a Property Descriptor');\n\t\t}\n\n\t\tif (!has(Desc, '[[Get]]') && !has(Desc, '[[Set]]')) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t},\n\n\t// https://ecma-international.org/ecma-262/5.1/#sec-8.10.2\n\tIsDataDescriptor: function IsDataDescriptor(Desc) {\n\t\tif (typeof Desc === 'undefined') {\n\t\t\treturn false;\n\t\t}\n\n\t\tif (!this.IsPropertyDescriptor(Desc)) {\n\t\t\tthrow new $TypeError('Desc must be a Property Descriptor');\n\t\t}\n\n\t\tif (!has(Desc, '[[Value]]') && !has(Desc, '[[Writable]]')) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t},\n\n\t// https://ecma-international.org/ecma-262/5.1/#sec-8.10.3\n\tIsGenericDescriptor: function IsGenericDescriptor(Desc) {\n\t\tif (typeof Desc === 'undefined') {\n\t\t\treturn false;\n\t\t}\n\n\t\tif (!this.IsPropertyDescriptor(Desc)) {\n\t\t\tthrow new $TypeError('Desc must be a Property Descriptor');\n\t\t}\n\n\t\tif (!this.IsAccessorDescriptor(Desc) && !this.IsDataDescriptor(Desc)) {\n\t\t\treturn true;\n\t\t}\n\n\t\treturn false;\n\t},\n\n\t// https://ecma-international.org/ecma-262/5.1/#sec-8.10.4\n\tFromPropertyDescriptor: function FromPropertyDescriptor(Desc) {\n\t\tif (typeof Desc === 'undefined') {\n\t\t\treturn Desc;\n\t\t}\n\n\t\tif (!this.IsPropertyDescriptor(Desc)) {\n\t\t\tthrow new $TypeError('Desc must be a Property Descriptor');\n\t\t}\n\n\t\tif (this.IsDataDescriptor(Desc)) {\n\t\t\treturn {\n\t\t\t\tvalue: Desc['[[Value]]'],\n\t\t\t\twritable: !!Desc['[[Writable]]'],\n\t\t\t\tenumerable: !!Desc['[[Enumerable]]'],\n\t\t\t\tconfigurable: !!Desc['[[Configurable]]']\n\t\t\t};\n\t\t} else if (this.IsAccessorDescriptor(Desc)) {\n\t\t\treturn {\n\t\t\t\tget: Desc['[[Get]]'],\n\t\t\t\tset: Desc['[[Set]]'],\n\t\t\t\tenumerable: !!Desc['[[Enumerable]]'],\n\t\t\t\tconfigurable: !!Desc['[[Configurable]]']\n\t\t\t};\n\t\t} else {\n\t\t\tthrow new $TypeError('FromPropertyDescriptor must be called with a fully populated Property Descriptor');\n\t\t}\n\t},\n\n\t// https://ecma-international.org/ecma-262/5.1/#sec-8.10.5\n\tToPropertyDescriptor: function ToPropertyDescriptor(Obj) {\n\t\tif (this.Type(Obj) !== 'Object') {\n\t\t\tthrow new $TypeError('ToPropertyDescriptor requires an object');\n\t\t}\n\n\t\tvar desc = {};\n\t\tif (has(Obj, 'enumerable')) {\n\t\t\tdesc['[[Enumerable]]'] = this.ToBoolean(Obj.enumerable);\n\t\t}\n\t\tif (has(Obj, 'configurable')) {\n\t\t\tdesc['[[Configurable]]'] = this.ToBoolean(Obj.configurable);\n\t\t}\n\t\tif (has(Obj, 'value')) {\n\t\t\tdesc['[[Value]]'] = Obj.value;\n\t\t}\n\t\tif (has(Obj, 'writable')) {\n\t\t\tdesc['[[Writable]]'] = this.ToBoolean(Obj.writable);\n\t\t}\n\t\tif (has(Obj, 'get')) {\n\t\t\tvar getter = Obj.get;\n\t\t\tif (typeof getter !== 'undefined' && !this.IsCallable(getter)) {\n\t\t\t\tthrow new TypeError('getter must be a function');\n\t\t\t}\n\t\t\tdesc['[[Get]]'] = getter;\n\t\t}\n\t\tif (has(Obj, 'set')) {\n\t\t\tvar setter = Obj.set;\n\t\t\tif (typeof setter !== 'undefined' && !this.IsCallable(setter)) {\n\t\t\t\tthrow new $TypeError('setter must be a function');\n\t\t\t}\n\t\t\tdesc['[[Set]]'] = setter;\n\t\t}\n\n\t\tif ((has(desc, '[[Get]]') || has(desc, '[[Set]]')) && (has(desc, '[[Value]]') || has(desc, '[[Writable]]'))) {\n\t\t\tthrow new $TypeError('Invalid property descriptor. Cannot both specify accessors and a value or writable attribute');\n\t\t}\n\t\treturn desc;\n\t}\n};\n\nmodule.exports = ES5;\n\n\n//# sourceURL=webpack:///./node_modules/es-abstract/es5.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\n/* globals\n\tSet,\n\tMap,\n\tWeakSet,\n\tWeakMap,\n\n\tPromise,\n\n\tSymbol,\n\tProxy,\n\n\tAtomics,\n\tSharedArrayBuffer,\n\n\tArrayBuffer,\n\tDataView,\n\tUint8Array,\n\tFloat32Array,\n\tFloat64Array,\n\tInt8Array,\n\tInt16Array,\n\tInt32Array,\n\tUint8ClampedArray,\n\tUint16Array,\n\tUint32Array,\n*/\n\nvar undefined; // eslint-disable-line no-shadow-restricted-names\n\nvar ThrowTypeError = Object.getOwnPropertyDescriptor\n\t? (function () { return Object.getOwnPropertyDescriptor(arguments, 'callee').get; }())\n\t: function () { throw new TypeError(); };\n\nvar hasSymbols = typeof Symbol === 'function' && typeof Symbol.iterator === 'symbol';\n\nvar getProto = Object.getPrototypeOf || function (x) { return x.__proto__; }; // eslint-disable-line no-proto\n\nvar generator; // = function * () {};\nvar generatorFunction = generator ? getProto(generator) : undefined;\nvar asyncFn; // async function() {};\nvar asyncFunction = asyncFn ? asyncFn.constructor : undefined;\nvar asyncGen; // async function * () {};\nvar asyncGenFunction = asyncGen ? getProto(asyncGen) : undefined;\nvar asyncGenIterator = asyncGen ? asyncGen() : undefined;\n\nvar TypedArray = typeof Uint8Array === 'undefined' ? undefined : getProto(Uint8Array);\n\nvar INTRINSICS = {\n\t'$ %Array%': Array,\n\t'$ %ArrayBuffer%': typeof ArrayBuffer === 'undefined' ? undefined : ArrayBuffer,\n\t'$ %ArrayBufferPrototype%': typeof ArrayBuffer === 'undefined' ? undefined : ArrayBuffer.prototype,\n\t'$ %ArrayIteratorPrototype%': hasSymbols ? getProto([][Symbol.iterator]()) : undefined,\n\t'$ %ArrayPrototype%': Array.prototype,\n\t'$ %ArrayProto_entries%': Array.prototype.entries,\n\t'$ %ArrayProto_forEach%': Array.prototype.forEach,\n\t'$ %ArrayProto_keys%': Array.prototype.keys,\n\t'$ %ArrayProto_values%': Array.prototype.values,\n\t'$ %AsyncFromSyncIteratorPrototype%': undefined,\n\t'$ %AsyncFunction%': asyncFunction,\n\t'$ %AsyncFunctionPrototype%': asyncFunction ? asyncFunction.prototype : undefined,\n\t'$ %AsyncGenerator%': asyncGen ? getProto(asyncGenIterator) : undefined,\n\t'$ %AsyncGeneratorFunction%': asyncGenFunction,\n\t'$ %AsyncGeneratorPrototype%': asyncGenFunction ? asyncGenFunction.prototype : undefined,\n\t'$ %AsyncIteratorPrototype%': asyncGenIterator && hasSymbols && Symbol.asyncIterator ? asyncGenIterator[Symbol.asyncIterator]() : undefined,\n\t'$ %Atomics%': typeof Atomics === 'undefined' ? undefined : Atomics,\n\t'$ %Boolean%': Boolean,\n\t'$ %BooleanPrototype%': Boolean.prototype,\n\t'$ %DataView%': typeof DataView === 'undefined' ? undefined : DataView,\n\t'$ %DataViewPrototype%': typeof DataView === 'undefined' ? undefined : DataView.prototype,\n\t'$ %Date%': Date,\n\t'$ %DatePrototype%': Date.prototype,\n\t'$ %decodeURI%': decodeURI,\n\t'$ %decodeURIComponent%': decodeURIComponent,\n\t'$ %encodeURI%': encodeURI,\n\t'$ %encodeURIComponent%': encodeURIComponent,\n\t'$ %Error%': Error,\n\t'$ %ErrorPrototype%': Error.prototype,\n\t'$ %eval%': eval, // eslint-disable-line no-eval\n\t'$ %EvalError%': EvalError,\n\t'$ %EvalErrorPrototype%': EvalError.prototype,\n\t'$ %Float32Array%': typeof Float32Array === 'undefined' ? undefined : Float32Array,\n\t'$ %Float32ArrayPrototype%': typeof Float32Array === 'undefined' ? undefined : Float32Array.prototype,\n\t'$ %Float64Array%': typeof Float64Array === 'undefined' ? undefined : Float64Array,\n\t'$ %Float64ArrayPrototype%': typeof Float64Array === 'undefined' ? undefined : Float64Array.prototype,\n\t'$ %Function%': Function,\n\t'$ %FunctionPrototype%': Function.prototype,\n\t'$ %Generator%': generator ? getProto(generator()) : undefined,\n\t'$ %GeneratorFunction%': generatorFunction,\n\t'$ %GeneratorPrototype%': generatorFunction ? generatorFunction.prototype : undefined,\n\t'$ %Int8Array%': typeof Int8Array === 'undefined' ? undefined : Int8Array,\n\t'$ %Int8ArrayPrototype%': typeof Int8Array === 'undefined' ? undefined : Int8Array.prototype,\n\t'$ %Int16Array%': typeof Int16Array === 'undefined' ? undefined : Int16Array,\n\t'$ %Int16ArrayPrototype%': typeof Int16Array === 'undefined' ? undefined : Int8Array.prototype,\n\t'$ %Int32Array%': typeof Int32Array === 'undefined' ? undefined : Int32Array,\n\t'$ %Int32ArrayPrototype%': typeof Int32Array === 'undefined' ? undefined : Int32Array.prototype,\n\t'$ %isFinite%': isFinite,\n\t'$ %isNaN%': isNaN,\n\t'$ %IteratorPrototype%': hasSymbols ? getProto(getProto([][Symbol.iterator]())) : undefined,\n\t'$ %JSON%': JSON,\n\t'$ %JSONParse%': JSON.parse,\n\t'$ %Map%': typeof Map === 'undefined' ? undefined : Map,\n\t'$ %MapIteratorPrototype%': typeof Map === 'undefined' || !hasSymbols ? undefined : getProto(new Map()[Symbol.iterator]()),\n\t'$ %MapPrototype%': typeof Map === 'undefined' ? undefined : Map.prototype,\n\t'$ %Math%': Math,\n\t'$ %Number%': Number,\n\t'$ %NumberPrototype%': Number.prototype,\n\t'$ %Object%': Object,\n\t'$ %ObjectPrototype%': Object.prototype,\n\t'$ %ObjProto_toString%': Object.prototype.toString,\n\t'$ %ObjProto_valueOf%': Object.prototype.valueOf,\n\t'$ %parseFloat%': parseFloat,\n\t'$ %parseInt%': parseInt,\n\t'$ %Promise%': typeof Promise === 'undefined' ? undefined : Promise,\n\t'$ %PromisePrototype%': typeof Promise === 'undefined' ? undefined : Promise.prototype,\n\t'$ %PromiseProto_then%': typeof Promise === 'undefined' ? undefined : Promise.prototype.then,\n\t'$ %Promise_all%': typeof Promise === 'undefined' ? undefined : Promise.all,\n\t'$ %Promise_reject%': typeof Promise === 'undefined' ? undefined : Promise.reject,\n\t'$ %Promise_resolve%': typeof Promise === 'undefined' ? undefined : Promise.resolve,\n\t'$ %Proxy%': typeof Proxy === 'undefined' ? undefined : Proxy,\n\t'$ %RangeError%': RangeError,\n\t'$ %RangeErrorPrototype%': RangeError.prototype,\n\t'$ %ReferenceError%': ReferenceError,\n\t'$ %ReferenceErrorPrototype%': ReferenceError.prototype,\n\t'$ %Reflect%': typeof Reflect === 'undefined' ? undefined : Reflect,\n\t'$ %RegExp%': RegExp,\n\t'$ %RegExpPrototype%': RegExp.prototype,\n\t'$ %Set%': typeof Set === 'undefined' ? undefined : Set,\n\t'$ %SetIteratorPrototype%': typeof Set === 'undefined' || !hasSymbols ? undefined : getProto(new Set()[Symbol.iterator]()),\n\t'$ %SetPrototype%': typeof Set === 'undefined' ? undefined : Set.prototype,\n\t'$ %SharedArrayBuffer%': typeof SharedArrayBuffer === 'undefined' ? undefined : SharedArrayBuffer,\n\t'$ %SharedArrayBufferPrototype%': typeof SharedArrayBuffer === 'undefined' ? undefined : SharedArrayBuffer.prototype,\n\t'$ %String%': String,\n\t'$ %StringIteratorPrototype%': hasSymbols ? getProto(''[Symbol.iterator]()) : undefined,\n\t'$ %StringPrototype%': String.prototype,\n\t'$ %Symbol%': hasSymbols ? Symbol : undefined,\n\t'$ %SymbolPrototype%': hasSymbols ? Symbol.prototype : undefined,\n\t'$ %SyntaxError%': SyntaxError,\n\t'$ %SyntaxErrorPrototype%': SyntaxError.prototype,\n\t'$ %ThrowTypeError%': ThrowTypeError,\n\t'$ %TypedArray%': TypedArray,\n\t'$ %TypedArrayPrototype%': TypedArray ? 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Please file an issue!');\n\t}\n\treturn INTRINSICS[key];\n};\n\n\n//# sourceURL=webpack:///./node_modules/es-abstract/GetIntrinsic.js?")},function(module,exports){eval("module.exports = Number.isNaN || function isNaN(a) {\n\treturn a !== a;\n};\n\n\n//# sourceURL=webpack:///./node_modules/es-abstract/helpers/isNaN.js?")},function(module,exports){eval("var $isNaN = Number.isNaN || function (a) { return a !== a; };\n\nmodule.exports = Number.isFinite || function (x) { return typeof x === 'number' && !$isNaN(x) && x !== Infinity && x !== -Infinity; };\n\n\n//# sourceURL=webpack:///./node_modules/es-abstract/helpers/isFinite.js?")},function(module,exports){eval("module.exports = function sign(number) {\n\treturn number >= 0 ? 1 : -1;\n};\n\n\n//# sourceURL=webpack:///./node_modules/es-abstract/helpers/sign.js?")},function(module,exports){eval("module.exports = function mod(number, modulo) {\n\tvar remain = number % modulo;\n\treturn Math.floor(remain >= 0 ? remain : remain + modulo);\n};\n\n\n//# sourceURL=webpack:///./node_modules/es-abstract/helpers/mod.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar toStr = Object.prototype.toString;\n\nvar isPrimitive = __webpack_require__(60);\n\nvar isCallable = __webpack_require__(15);\n\n// https://es5.github.io/#x8.12\nvar ES5internalSlots = {\n\t'[[DefaultValue]]': function (O, hint) {\n\t\tvar actualHint = hint || (toStr.call(O) === '[object Date]' ? 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['toString', 'valueOf'] : ['valueOf', 'toString'];\n\t\t\tvar value, i;\n\t\t\tfor (i = 0; i < methods.length; ++i) {\n\t\t\t\tif (isCallable(O[methods[i]])) {\n\t\t\t\t\tvalue = O[methods[i]]();\n\t\t\t\t\tif (isPrimitive(value)) {\n\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tthrow new TypeError('No default value');\n\t\t}\n\t\tthrow new TypeError('invalid [[DefaultValue]] hint supplied');\n\t}\n};\n\n// https://es5.github.io/#x9\nmodule.exports = function ToPrimitive(input, PreferredType) {\n\tif (isPrimitive(input)) {\n\t\treturn input;\n\t}\n\treturn ES5internalSlots['[[DefaultValue]]'](input, PreferredType);\n};\n\n\n//# sourceURL=webpack:///./node_modules/es-to-primitive/es5.js?")},function(module,exports){eval("module.exports = function isPrimitive(value) {\n\treturn value === null || (typeof value !== 'function' && typeof value !== 'object');\n};\n\n\n//# sourceURL=webpack:///./node_modules/es-to-primitive/helpers/isPrimitive.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar define = __webpack_require__(24);\nvar getPolyfill = __webpack_require__(26);\n\nmodule.exports = function shimStringTrim() {\n\tvar polyfill = getPolyfill();\n\tdefine(String.prototype, { trim: polyfill }, { trim: function () { return String.prototype.trim !== polyfill; } });\n\treturn polyfill;\n};\n\n\n//# sourceURL=webpack:///./node_modules/string.prototype.trim/shim.js?")},function(module,exports,__webpack_require__){"use strict";eval("\n\nvar isCallable = __webpack_require__(15);\n\nvar toStr = Object.prototype.toString;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nvar forEachArray = function forEachArray(array, iterator, receiver) {\n for (var i = 0, len = array.length; i < len; i++) {\n if (hasOwnProperty.call(array, i)) {\n if (receiver == null) {\n iterator(array[i], i, array);\n } else {\n iterator.call(receiver, array[i], i, array);\n }\n }\n }\n};\n\nvar forEachString = function forEachString(string, iterator, receiver) {\n for (var i = 0, len = string.length; i < len; i++) {\n // no such thing as a sparse string.\n if (receiver == null) {\n iterator(string.charAt(i), i, string);\n } else {\n iterator.call(receiver, string.charAt(i), i, string);\n }\n }\n};\n\nvar forEachObject = function forEachObject(object, iterator, receiver) {\n for (var k in object) {\n if (hasOwnProperty.call(object, k)) {\n if (receiver == null) {\n iterator(object[k], k, object);\n } else {\n iterator.call(receiver, object[k], k, object);\n }\n }\n }\n};\n\nvar forEach = function forEach(list, iterator, thisArg) {\n if (!isCallable(iterator)) {\n throw new TypeError('iterator must be a function');\n }\n\n var receiver;\n if (arguments.length >= 3) {\n receiver = thisArg;\n }\n\n if (toStr.call(list) === '[object Array]') {\n forEachArray(list, iterator, receiver);\n } else if (typeof list === 'string') {\n forEachString(list, iterator, receiver);\n } else {\n forEachObject(list, iterator, receiver);\n }\n};\n\nmodule.exports = forEach;\n\n\n//# sourceURL=webpack:///./node_modules/for-each/index.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(setImmediate, process) {var defined = __webpack_require__(11);\nvar EventEmitter = __webpack_require__(5).EventEmitter;\nvar inherits = __webpack_require__(1);\nvar through = __webpack_require__(8);\nvar resumer = __webpack_require__(64);\nvar inspect = __webpack_require__(65);\nvar bind = __webpack_require__(7);\nvar has = __webpack_require__(14);\nvar regexpTest = bind.call(Function.call, RegExp.prototype.test);\nvar yamlIndicators = /\\:|\\-|\\?/;\nvar nextTick = typeof setImmediate !== 'undefined'\n ? 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' ' + res.name.toString().replace(/\\s+/g, ' ') : '';\n\n if (res.skip) output += ' # SKIP';\n else if (res.todo) output += ' # TODO';\n\n output += '\\n';\n if (res.ok) return output;\n\n var outer = ' ';\n var inner = outer + ' ';\n output += outer + '---\\n';\n output += inner + 'operator: ' + res.operator + '\\n';\n\n if (has(res, 'expected') || has(res, 'actual')) {\n var ex = inspect(res.expected, {depth: res.objectPrintDepth});\n var ac = inspect(res.actual, {depth: res.objectPrintDepth});\n\n if (Math.max(ex.length, ac.length) > 65 || invalidYaml(ex) || invalidYaml(ac)) {\n output += inner + 'expected: |-\\n' + inner + ' ' + ex + '\\n';\n output += inner + 'actual: |-\\n' + inner + ' ' + ac + '\\n';\n } else {\n output += inner + 'expected: ' + ex + '\\n';\n output += inner + 'actual: ' + ac + '\\n';\n }\n }\n if (res.at) {\n output += inner + 'at: ' + res.at + '\\n';\n }\n\n var actualStack = res.actual && (typeof res.actual === 'object' || typeof res.actual === 'function') ? res.actual.stack : undefined;\n var errorStack = res.error && res.error.stack;\n var stack = defined(actualStack, errorStack);\n if (stack) {\n var lines = String(stack).split('\\n');\n output += inner + 'stack: |-\\n';\n for (var i = 0; i < lines.length; i++) {\n output += inner + ' ' + lines[i] + '\\n';\n }\n }\n\n output += outer + '...\\n';\n return output;\n}\n\nfunction getNextTest (results) {\n if (!results._only) {\n return results.tests.shift();\n }\n\n do {\n var t = results.tests.shift();\n if (!t) continue;\n if (results._only === t) {\n return t;\n }\n } while (results.tests.length !== 0)\n}\n\nfunction invalidYaml (str) {\n return regexpTest(yamlIndicators, str);\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(4).setImmediate, __webpack_require__(0)))\n\n//# sourceURL=webpack:///./node_modules/tape/lib/results.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(setImmediate, process) {var through = __webpack_require__(8);\nvar nextTick = typeof setImmediate !== 'undefined'\n ? setImmediate\n : process.nextTick\n;\n\nmodule.exports = function (write, end) {\n var tr = through(write, end);\n tr.pause();\n var resume = tr.resume;\n var pause = tr.pause;\n var paused = false;\n \n tr.pause = function () {\n paused = true;\n return pause.apply(this, arguments);\n };\n \n tr.resume = function () {\n paused = false;\n return resume.apply(this, arguments);\n };\n \n nextTick(function () {\n if (!paused) tr.resume();\n });\n \n return tr;\n};\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(4).setImmediate, __webpack_require__(0)))\n\n//# sourceURL=webpack:///./node_modules/resumer/index.js?")},function(module,exports,__webpack_require__){eval("var hasMap = typeof Map === 'function' && Map.prototype;\nvar mapSizeDescriptor = Object.getOwnPropertyDescriptor && hasMap ? Object.getOwnPropertyDescriptor(Map.prototype, 'size') : null;\nvar mapSize = hasMap && mapSizeDescriptor && typeof mapSizeDescriptor.get === 'function' ? mapSizeDescriptor.get : null;\nvar mapForEach = hasMap && Map.prototype.forEach;\nvar hasSet = typeof Set === 'function' && Set.prototype;\nvar setSizeDescriptor = Object.getOwnPropertyDescriptor && hasSet ? Object.getOwnPropertyDescriptor(Set.prototype, 'size') : null;\nvar setSize = hasSet && setSizeDescriptor && typeof setSizeDescriptor.get === 'function' ? setSizeDescriptor.get : null;\nvar setForEach = hasSet && Set.prototype.forEach;\nvar booleanValueOf = Boolean.prototype.valueOf;\nvar objectToString = Object.prototype.toString;\nvar bigIntValueOf = typeof BigInt === 'function' ? BigInt.prototype.valueOf : null;\n\nvar inspectCustom = __webpack_require__(66).custom;\nvar inspectSymbol = (inspectCustom && isSymbol(inspectCustom)) ? inspectCustom : null;\n\nmodule.exports = function inspect_ (obj, opts, depth, seen) {\n if (!opts) opts = {};\n\n if (has(opts, 'quoteStyle') && (opts.quoteStyle !== 'single' && opts.quoteStyle !== 'double')) {\n throw new TypeError('option \"quoteStyle\" must be \"single\" or \"double\"');\n }\n\n if (typeof obj === 'undefined') {\n return 'undefined';\n }\n if (obj === null) {\n return 'null';\n }\n if (typeof obj === 'boolean') {\n return obj ? 'true' : 'false';\n }\n\n if (typeof obj === 'string') {\n return inspectString(obj, opts);\n }\n if (typeof obj === 'number') {\n if (obj === 0) {\n return Infinity / obj > 0 ? '0' : '-0';\n }\n return String(obj);\n }\n if (typeof obj === 'bigint') {\n return String(obj) + 'n';\n }\n\n var maxDepth = typeof opts.depth === 'undefined' ? 5 : opts.depth;\n if (typeof depth === 'undefined') depth = 0;\n if (depth >= maxDepth && maxDepth > 0 && typeof obj === 'object') {\n return '[Object]';\n }\n\n if (typeof seen === 'undefined') seen = [];\n else if (indexOf(seen, obj) >= 0) {\n return '[Circular]';\n }\n\n function inspect (value, from) {\n if (from) {\n seen = seen.slice();\n seen.push(from);\n }\n return inspect_(value, opts, depth + 1, seen);\n }\n\n if (typeof obj === 'function') {\n var name = nameOf(obj);\n return '[Function' + (name ? ': ' + name : '') + ']';\n }\n if (isSymbol(obj)) {\n var symString = Symbol.prototype.toString.call(obj);\n return typeof obj === 'object' ? markBoxed(symString) : symString;\n }\n if (isElement(obj)) {\n var s = '<' + String(obj.nodeName).toLowerCase();\n var attrs = obj.attributes || [];\n for (var i = 0; i < attrs.length; i++) {\n s += ' ' + attrs[i].name + '=' + wrapQuotes(quote(attrs[i].value), 'double', opts);\n }\n s += '>';\n if (obj.childNodes && obj.childNodes.length) s += '...';\n s += '</' + String(obj.nodeName).toLowerCase() + '>';\n return s;\n }\n if (isArray(obj)) {\n if (obj.length === 0) return '[]';\n return '[ ' + arrObjKeys(obj, inspect).join(', ') + ' ]';\n }\n if (isError(obj)) {\n var parts = arrObjKeys(obj, inspect);\n if (parts.length === 0) return '[' + String(obj) + ']';\n return '{ [' + String(obj) + '] ' + parts.join(', ') + ' }';\n }\n if (typeof obj === 'object') {\n if (inspectSymbol && typeof obj[inspectSymbol] === 'function') {\n return obj[inspectSymbol]();\n } else if (typeof obj.inspect === 'function') {\n return obj.inspect();\n }\n }\n if (isMap(obj)) {\n var parts = [];\n mapForEach.call(obj, function (value, key) {\n parts.push(inspect(key, obj) + ' => ' + inspect(value, obj));\n });\n return collectionOf('Map', mapSize.call(obj), parts);\n }\n if (isSet(obj)) {\n var parts = [];\n setForEach.call(obj, function (value ) {\n parts.push(inspect(value, obj));\n });\n return collectionOf('Set', setSize.call(obj), parts);\n }\n if (isNumber(obj)) {\n return markBoxed(inspect(Number(obj)));\n }\n if (isBigInt(obj)) {\n return markBoxed(inspect(bigIntValueOf.call(obj)));\n }\n if (isBoolean(obj)) {\n return markBoxed(booleanValueOf.call(obj));\n }\n if (isString(obj)) {\n return markBoxed(inspect(String(obj)));\n }\n if (!isDate(obj) && !isRegExp(obj)) {\n var xs = arrObjKeys(obj, inspect);\n if (xs.length === 0) return '{}';\n return '{ ' + xs.join(', ') + ' }';\n }\n return String(obj);\n};\n\nfunction wrapQuotes (s, defaultStyle, opts) {\n var quoteChar = (opts.quoteStyle || defaultStyle) === 'double' ? '\"' : \"'\";\n return quoteChar + s + quoteChar;\n}\n\nfunction quote (s) {\n return String(s).replace(/\"/g, '"');\n}\n\nfunction isArray (obj) { return toStr(obj) === '[object Array]'; }\nfunction isDate (obj) { return toStr(obj) === '[object Date]'; }\nfunction isRegExp (obj) { return toStr(obj) === '[object RegExp]'; }\nfunction isError (obj) { return toStr(obj) === '[object Error]'; }\nfunction isSymbol (obj) { return toStr(obj) === '[object Symbol]'; }\nfunction isString (obj) { return toStr(obj) === '[object String]'; }\nfunction isNumber (obj) { return toStr(obj) === '[object Number]'; }\nfunction isBigInt (obj) { return toStr(obj) === '[object BigInt]'; }\nfunction isBoolean (obj) { return toStr(obj) === '[object Boolean]'; }\n\nvar hasOwn = Object.prototype.hasOwnProperty || function (key) { return key in this; };\nfunction has (obj, key) {\n return hasOwn.call(obj, key);\n}\n\nfunction toStr (obj) {\n return objectToString.call(obj);\n}\n\nfunction nameOf (f) {\n if (f.name) return f.name;\n var m = String(f).match(/^function\\s*([\\w$]+)/);\n if (m) return m[1];\n}\n\nfunction indexOf (xs, x) {\n if (xs.indexOf) return xs.indexOf(x);\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}\n\nfunction isMap (x) {\n if (!mapSize) {\n return false;\n }\n try {\n mapSize.call(x);\n try {\n setSize.call(x);\n } catch (s) {\n return true;\n }\n return x instanceof Map; // core-js workaround, pre-v2.5.0\n } catch (e) {}\n return false;\n}\n\nfunction isSet (x) {\n if (!setSize) {\n return false;\n }\n try {\n setSize.call(x);\n try {\n mapSize.call(x);\n } catch (m) {\n return true;\n }\n return x instanceof Set; // core-js workaround, pre-v2.5.0\n } catch (e) {}\n return false;\n}\n\nfunction isElement (x) {\n if (!x || typeof x !== 'object') return false;\n if (typeof HTMLElement !== 'undefined' && x instanceof HTMLElement) {\n return true;\n }\n return typeof x.nodeName === 'string'\n && typeof x.getAttribute === 'function'\n ;\n}\n\nfunction inspectString (str, opts) {\n var s = str.replace(/(['\\\\])/g, '\\\\$1').replace(/[\\x00-\\x1f]/g, lowbyte);\n return wrapQuotes(s, 'single', opts);\n}\n\nfunction lowbyte (c) {\n var n = c.charCodeAt(0);\n var x = { 8: 'b', 9: 't', 10: 'n', 12: 'f', 13: 'r' }[n];\n if (x) return '\\\\' + x;\n return '\\\\x' + (n < 0x10 ? '0' : '') + n.toString(16);\n}\n\nfunction markBoxed (str) {\n return 'Object(' + str + ')';\n}\n\nfunction collectionOf (type, size, entries) {\n return type + ' (' + size + ') {' + entries.join(', ') + '}';\n}\n\nfunction arrObjKeys (obj, inspect) {\n var isArr = isArray(obj);\n var xs = [];\n if (isArr) {\n xs.length = obj.length;\n for (var i = 0; i < obj.length; i++) {\n xs[i] = has(obj, i) ? inspect(obj[i], obj) : '';\n }\n }\n for (var key in obj) {\n if (!has(obj, key)) continue;\n if (isArr && String(Number(key)) === key && key < obj.length) continue;\n if (/[^\\w$]/.test(key)) {\n xs.push(inspect(key, obj) + ': ' + inspect(obj[key], obj));\n } else {\n xs.push(key + ': ' + inspect(obj[key], obj));\n }\n }\n return xs;\n}\n\n\n//# sourceURL=webpack:///./node_modules/object-inspect/index.js?")},function(module,exports){eval("/* (ignored) */\n\n//# sourceURL=webpack:///./util.inspect_(ignored)?")},function(module,exports,__webpack_require__){eval("var test = __webpack_require__(16)\nvar lib = __webpack_require__(68)\nvar locale2 = lib.locale2\n\ntest('locale2 is a string', function (t) {\n t.plan(1)\n t.equal(typeof locale2(), 'string')\n t.end()\n})\n\ntest('locale2 is an RFC 5646 standard, Language-Region code', function (t) {\n t.plan(1)\n t.equal(locale2(), 'en-US')\n t.end()\n})\n\n\n//# sourceURL=webpack:///./test-bs.js?")},function(module,exports,__webpack_require__){eval("/* WEBPACK VAR INJECTION */(function(global, process) {var formatLocale = __webpack_require__(69).formatLocale\n\nfunction getLocale(locale) {\n if (locale) return locale\n\n if (global.chrome && global.chrome.app && typeof global.chrome.app.getDetails === 'function') {\n locale = global.chrome.app.getDetails()\n\n if (locale && locale.current_locale) {\n return locale.current_locale\n }\n }\n\n locale = (global.navigator && (\n (global.navigator.languages && global.navigator.languages[0]) ||\n global.navigator.language ||\n global.navigator.userLanguage\n ))\n\n if (!locale && global.navigator && global.navigator.userAgent) {\n locale = global.navigator.userAgent.match(/;.(\\w+\\-\\w+)/i)\n \n if (locale) return locale[1]\n }\n\n if (!locale) {\n locale = (global.clientInformation || Object.create(null)).language\n }\n\n if (!locale) {\n if (global.Intl && typeof global.Intl.DateTimeFormat === 'function') {\n locale = global.Intl.DateTimeFormat().resolvedOptions && global.Intl.DateTimeFormat().resolvedOptions().locale\n }\n \n if (!locale && ['LANG', 'LANGUAGE'].some(Object.hasOwnProperty, process.env)) {\n return (process.env.LANG ||\n process.env.LANGUAGE ||\n String()).replace(/[.:].*/, '')\n .replace('_', '-')\n }\n }\n\n return locale\n}\n\nvar locale2 = function(locale) {\n return formatLocale(getLocale(locale))\n}\n\nexports.locale2 = locale2\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2), __webpack_require__(0)))\n\n//# sourceURL=webpack:///./src/index.js?")},function(module,exports){eval("/**\n * Assuming the locale is in the form of\n * langtag-region (en-US)\n *\n * @param {String} locale\n * @return {String}\n */\n exports.formatLocale = function(locale) {\n if (typeof locale !== 'string') return locale\n // 'en-US-u-VA-posix'.split('-').slice(0, 2)\n // [\"en\", \"US\"]\n return locale.split('-').slice(0, 2).map(function(chunk, index) {\n // en[0]-US[1] <- chunk[1].toUpperCase()\n if (index !== 0 && chunk.length === 2) return chunk.toUpperCase()\n return chunk\n }).join('-')\n}\n\n\n//# sourceURL=webpack:///./src/utils.js?")}]);