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Improve Blur #118

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RTSketch opened this issue Aug 12, 2018 · 1 comment
Closed

Improve Blur #118

RTSketch opened this issue Aug 12, 2018 · 1 comment
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@RTSketch
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RTSketch commented Aug 12, 2018

[EDIT] Deleted my previous post because I just saw your "Advanced Blur" prototype - which is pretty much what I was asking for.

I just tried out the advanced blur and it's perfect! Only could you add the option for greater blur intensity, and I don't know if this is possible but can you add the option to up the resolution of the blur?

One more thing - I noticed you added some space around the object so that the blur can extend further before it gets cut off. Would it be possible to make this area even bigger?

Thanks!

@RTSketch RTSketch changed the title Improved Blur Improve Blur Aug 12, 2018
@mob-sakai
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mob-sakai commented Aug 13, 2018

Hi @RTSketch
Thank you for trying "Advanced Blur". (Wow, well noticed!)
This feature will be available in v3.0.0.

Option for greater blur intensity

Indeed, the one of purpose of "Advanced Blur" is this!
When "Advanced Blur" is enabled, the blur kernel size is expanded as follows. (Planed)
Fast: 3×3 -> 5×5
Medium: 5x5 -> 9x9
Detail: 7x7 -> 13x13

Extending area around the object

When "Advanced Blur" is enabled, the area is expanded according to the blur kernel size.
(You can check the wireframe in the scene view.)

https://github.com/mob-sakai/UIEffect/blob/develop300/Assets/Coffee/UIExtensions/UIEffect/Scripts/UIEffect.cs#L200

Outer glow

"Outer glow" is one of the effects to be implemented. (# 94)
In the current version (v2.7.0), a similar effect can be applied by combining UIEffect & UIShadow components.

Technical memo for "Advanced Blur": https://github.com/mob-sakai/BlurringAtlasForUGUI
Ref: #95

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