diff --git a/Packages/src/CHANGELOG.md b/Packages/src/CHANGELOG.md index aa27fa3..0762176 100644 --- a/Packages/src/CHANGELOG.md +++ b/Packages/src/CHANGELOG.md @@ -1,3 +1,10 @@ +## [3.1.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/3.1.1...3.1.2) (2024-12-25) + + +### Bug Fixes + +* The `SoftMask` component was blocking raycasts to the `MaskingShape (Subtract)` area. ([828c869](https://github.com/mob-sakai/SoftMaskForUGUI/commit/828c8690900bb80103c846196dcbd1ae525739ce)), closes [#220](https://github.com/mob-sakai/SoftMaskForUGUI/issues/220) + ## [3.1.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/3.1.0...3.1.1) (2024-12-23) diff --git a/Packages/src/package.json b/Packages/src/package.json index 7eb8aa2..960d62c 100644 --- a/Packages/src/package.json +++ b/Packages/src/package.json @@ -2,7 +2,7 @@ "name": "com.coffee.softmask-for-ugui", "displayName": "UI Soft Mask", "description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.", - "version": "3.1.1", + "version": "3.1.2", "unity": "2017.1", "license": "MIT", "repository": {