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Hey, great repo. Is it possible to modify renderer + add a shader that computes the face id rendered at each pixel? This functionally would make life a lot easier for many downstream applications and allow us to map face metadata to pixel.
I see this is possible for many attributes of primitive already:
Hey, great repo. Is it possible to modify renderer + add a shader that computes the face id rendered at each pixel? This functionally would make life a lot easier for many downstream applications and allow us to map face metadata to pixel.
I see this is possible for many attributes of primitive already:
pyrender/pyrender/renderer.py
Line 929 in a59963e
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