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Thank you for the great mod. I have been enjoying running this on my M1 Mac. Now that I am down this rabbit hole I find myself wondering if anyone has found solutions for the bg3se to use those mods.
Is it possible to plug that into the mod manager?
I am not very knowledgable on the subject, but from what I can tell the issue stems from the DWrite.dll file and how the Metal version of BG3 uses dylib files in the Frameworks folder. There is not much I was able to find in my research on making that work, but it seems it can either be as simple as converting to intensive as completely recompiling the file, which is obviously clarification that is not very helpful.
The text was updated successfully, but these errors were encountered:
Thank you for the great mod. I have been enjoying running this on my M1 Mac. Now that I am down this rabbit hole I find myself wondering if anyone has found solutions for the bg3se to use those mods.
Is it possible to plug that into the mod manager?
I am not very knowledgable on the subject, but from what I can tell the issue stems from the DWrite.dll file and how the Metal version of BG3 uses dylib files in the Frameworks folder. There is not much I was able to find in my research on making that work, but it seems it can either be as simple as converting to intensive as completely recompiling the file, which is obviously clarification that is not very helpful.
The text was updated successfully, but these errors were encountered: