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Build for Windows and OSX #3

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mingodad opened this issue Nov 3, 2021 · 0 comments
Open

Build for Windows and OSX #3

mingodad opened this issue Nov 3, 2021 · 0 comments

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@mingodad
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mingodad commented Nov 3, 2021

Actually I added several defines and conditionally committed several includes to be able to build libC.a for Windows and OSX , probably extending cfront to be able to accept the included system headers would be a better solution.

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