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typeconvert.h
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typeconvert.h
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//-----------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//-----------------------------------------------------------------------------
#pragma once
template <size_t Size>
class StackAllocator
{
public:
StackAllocator() = default;
// Non-copiable, non-movable
StackAllocator(const StackAllocator&) = delete;
StackAllocator& operator=(const StackAllocator&) = delete;
StackAllocator(StackAllocator&&) = delete;
StackAllocator& operator=(StackAllocator&&) = delete;
template <typename T>
T* Allocate(size_t count = 1)
{
static_assert(std::is_trivial_v<T>,
"This class may only be used to allocate trivial types, as it does not invoke constructors.");
// Allocate from the fixed bucket before falling back to dynamic
Bucket* lastBucket = m_dynamic.empty() ? static_cast<Bucket*>(&m_fixed) : static_cast<Bucket*>(&m_dynamic.back());
size_t sizeInBytes = sizeof(T) * count;
void* memory = lastBucket->TryAllocate(sizeInBytes, alignof(T));
if (!memory)
{
// Not enough capacity remains; allocate a new dynamic bucket
size_t minimumSize = sizeInBytes;
m_dynamic.emplace_back(minimumSize);
memory = m_dynamic.back().TryAllocate(sizeInBytes, alignof(T));
}
assert(memory != nullptr);
return reinterpret_cast<T*>(memory);
}
void Reset()
{
m_fixed.allocatedSize = 0;
m_dynamic.clear();
}
private:
struct Bucket
{
void* data;
size_t allocatedSize;
size_t capacity;
Bucket() = default;
// Non-copiable, non-movable
Bucket(const Bucket&) = delete;
Bucket& operator=(const Bucket&) = delete;
Bucket(Bucket&&) = delete;
Bucket& operator=(Bucket&&) = delete;
template <typename T>
static T RoundUpToMultiple(T value, T multiple)
{
static_assert(std::is_integral_v<T>);
T remainder = value % multiple;
if (remainder != 0)
{
value += multiple - remainder;
}
return value;
}
void* TryAllocate(size_t sizeInBytes, size_t alignment)
{
size_t alignedOffset = RoundUpToMultiple(allocatedSize, alignment);
size_t newAllocatedSize = alignedOffset + sizeInBytes;
if (newAllocatedSize > capacity)
{
return nullptr; // Not enough capacity
}
allocatedSize = newAllocatedSize;
return static_cast<byte*>(data) + alignedOffset;
}
};
struct FixedBucket : Bucket
{
std::array<byte, Size> stack;
FixedBucket()
{
this->data = stack.data();
this->allocatedSize = 0;
this->capacity = stack.size();
}
};
struct DynamicBucket : Bucket
{
explicit DynamicBucket(size_t minimumSize)
{
this->allocatedSize = 0;
this->capacity = RoundUpToMultiple<size_t>(minimumSize, 4096); // Round up to nearest page granularity
this->data = VirtualAlloc(nullptr, this->capacity, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
ThrowIfNull(this->data);
}
~DynamicBucket()
{
if (this->data)
{
(void)VirtualFree(this->data, 0, MEM_RELEASE);
}
}
};
// This allocator first retrieves memory from a fixed-size stack-allocated array before falling back to dynamically
// allocated memory if the fixed stack array is exhausted.
FixedBucket m_fixed;
std::deque<DynamicBucket> m_dynamic;
};
template <size_t StackSize>
class DmlTypeConverter : public StackAllocator<StackSize>
{
public:
template <typename T>
T* AllocateUsing(const T& src)
{
T* t = this->Allocate<T>();
*t = src;
return t;
}
template <typename T>
T* AllocateArrayUsing(dml::Span<const T> src)
{
T* t = this->Allocate<T>(src.size());
std::copy(src.begin(), src.end(), t);
return t;
}
DML_BUFFER_BINDING Convert(const DmlBufferBinding& src)
{
DML_BUFFER_BINDING dst;
dst.Buffer = src.buffer;
dst.Offset = src.offset;
dst.SizeInBytes = src.sizeInBytes;
return dst;
}
DML_BUFFER_ARRAY_BINDING Convert(const DmlBufferArrayBinding& src)
{
const size_t count = src.bindings.size();
DML_BUFFER_BINDING* bindings = this->Allocate<DML_BUFFER_BINDING>(count);
for (size_t i = 0; i < count; ++i)
{
bindings[i] = Convert(src.bindings[i]);
}
DML_BUFFER_ARRAY_BINDING dst;
dst.BindingCount = static_cast<UINT>(count);
dst.Bindings = bindings;
return dst;
}
DML_BINDING_DESC ToBindingDesc(const DmlNoneBinding& src)
{
DML_BINDING_DESC dst;
dst.Type = DML_BINDING_TYPE_NONE;
dst.Desc = nullptr;
return dst;
}
DML_BINDING_DESC ToBindingDesc(const DmlBufferBinding& src)
{
auto* binding = this->Allocate<DML_BUFFER_BINDING>();
*binding = Convert(src);
DML_BINDING_DESC dst;
dst.Type = DML_BINDING_TYPE_BUFFER;
dst.Desc = binding;
return dst;
}
DML_BINDING_DESC ToBindingDesc(const DmlBufferArrayBinding& src)
{
auto* binding = this->Allocate<DML_BUFFER_ARRAY_BINDING>();
*binding = Convert(src);
DML_BINDING_DESC dst;
dst.Type = DML_BINDING_TYPE_BUFFER_ARRAY;
dst.Desc = binding;
return dst;
}
};