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Version 1.19.50.02 (x86_64) stuck loading at 56% #746
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This is certainly an annoying problem, but better than not possible to play 1.19.50 on macOS.
You would have to force quit the game (mcpelauncher-client) and retry 10-20 times. It is still a random issue for me, but less common on linux |
Does anybody know when this will be fixed? |
For me, I could hit close button (game window) and then hit "Play x.x.x version" again and it would go thru. May need to repeat that process a few times though. |
Having this same problem, made a issue about this aswell. Did you find a way to fix this? |
Have someone tried to install an older release to see if it fix this issue? I think it's related to the the latest release. |
I don't even know how to switch it to a different version. Once it stops at 56% it just crashes for me, and I have to force quit it. I've been trying to work it for like 5 hours bruh |
To use a different version, click to edit the "default" profile left to the green "Play x.x.x version" button. On the 56% issue, try launching the Minecraft_...appImage from terminal by doing Once that, if the game window stuck at 56%, just hit close the top right button (the x button, mind you I am on Fedora 37) and it will go back to the launcher window and keep trying to play. Eventually it will load. At least this is my step. If and when I kept failing for 5-6 times, i just ctrl-c on the terminal and relaunch the appImage. Typically I get the game to load after 3-4 tries. Good luck! |
I've already commented about this on another issue that someone made relating to this, but I figured I'd repeat my post here too: I'm having issues too, the game opens and freezes at 56% on both opengl (tested 1.19.40) and metal (tested all versions 1.19 and newer up to 1.19.51) - according to the log it seems that the loading freezes following something to do with xbox live? 11:33:55 Debug [XboxLiveAppConfig] Successfully registerered XboxLiveAppConfig methods 11:33:51 Info [Launcher] Version: client 7c088b4 / manifest 68ac253 I'm running macOS 12.6.2 Monterey on a 2020 M1/16gb Mac Mini, the launcher is running under Rosetta 2 |
Not enough information, the log is usesless for this issue the main threads waits for a background task and the whole code is proprietary and not debuggable. The init freeze somewhat correlates with renderdragon or changes done around the same time. |
Yeah this is happening to me aswell |
1.19.41.01 works but you can't change your skin and still can't join realms due to the update. but higher than 1.19.41 doesn't work at all it just crashes. & 1.19.40.02 has the same problem as well it just gets stuck at 56%. So it seems 1.19.41.01 only works except you cannot change your skin and it still isn't accessible to join realms or servers that have been updated. |
Interesting, 1.19.41.01 gets stuck for me as well
tbh was just a best guess based on the log |
wait newer versions just crash for you? for me everything post-renderdragon freezes on startup except for 1.18.30 interestingly enough |
Well I wouldn't exactly say crash, it gets stuck at 65% and then when I force close it it says the game isn't responding |
Actually everytime 1.19.51 freezes on linux 55-60%, the game takes longer to display the loading screen (longer black screen). |
Yeah that's the same for me, interestingly 1.19.41 works now for me, sadly that's too old for my realm so for now I've got to use parallels for that but servers work great, forgot how much faster this launcher was |
so it seems 1.19.41 works now but 1.19.51.01 still doesn't. 1.19.51.01 still doesn't load past 56% |
After the latest update I managed to get 1.19.51 to launch once, now it gets stuck at 56% just like before |
hmm yeah 1.19.41 also doesn't launch every time. you have to force quit and relaunch it sometimes |
Has anyone got 1.19.51.01 to work yet? |
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