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Always crash when closing game #23
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This is the crash dump as provided by the "Game Log" window:
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The GameStore destructor is crashing..? FWIW, this happens both if I'm logged in with the Xbox account or not. |
Confirmed, fixing |
Fixed with minecraft-linux/mcpelauncher-client@c2a58e6 |
im still getting this problem. |
Actually, I'm still getting a crash if I exit the game by pressing "Esc" (didn't know that was possible before, since it didn't show up in the GUI). However, with MCMrARMs fix two weeks ago, the crash does not appear if I close the application (by pressing the red window bar button). Actually, this is not happening all the time. If I just start the game and let it log onto Xbox, I can quit OK. If I abort before Xlog login is completed, it will crash. Or hang, forcing me to kill it. At least I think this is the pattern. |
Closing the launcher before Xbox Live login completes crashes indeed. |
Details:
I'm on macosx. I've reproduced this issue both with the precompiled macos binary from the project (sorry, can't find a version numbere there :-() and the latest version on git which I compiled myself (commit 0367157).
I can use the Metalauncher to launch different versions of MCPE, it works fine. But when I close the launcher, it crashes and sends me back to the Metalauncher with a "Game Log".
Steps to reproduce:
Actual result:
Metalauncher pops up a Game Log
Expected result:
Metalauncher just returns and allows you to select another version. (Or possibly, Metalauncher quits silently, without errors, like the Mojang Java launcher.)
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