This sample demonstrates how to use ink functionality (such as capturing ink from user input and performing handwriting recognition on ink strokes) in Universal Windows apps using C#.
Specifically, this sample covers using the Windows.UI.Input.Inking APIs to do the following:
- Capture user input and render as ink strokes
- Create an ink toolbar which is associated with an ink canvas
- Add custom buttons to the ink toolbar
- Create an ink toolbar with only specified buttons
- Control multiple ink canvases with a single ink toolbar
- Save and load ink strokes
- Erase ink strokes
- Create and select different types of pens
- Change which input types (Mouse/Touch/Pen) are used for inking
- Recognize handwriting from ink strokes
- Select ink strokes
- Create a ruler, show it, hide it, and reposition it
- manipulate wet ink strokes
- make strokes follow a shape
- complete a stroke prematurely if conditions are met
Samples
Reference
Client: Windows 10 build 14295
Server: Windows Server 2016 Technical Preview
Phone: Windows 10 build 14295
- If you download the samples ZIP, be sure to unzip the entire archive, not just the folder with the sample you want to build.
- Start Microsoft Visual Studio 2015 and select File > Open > Project/Solution.
- Starting in the folder where you unzipped the samples, go to the Samples subfolder, then the subfolder for this specific sample, then the subfolder for your preferred language (C++, C#, or JavaScript). Double-click the Visual Studio 2015 Solution (.sln) file.
- Press Ctrl+Shift+B, or select Build > Build Solution.
The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it.
- Select Build > Deploy Solution.
- To debug the sample and then run it, press F5 or select Debug > Start Debugging. To run the sample without debugging, press Ctrl+F5 or selectDebug > Start Without Debugging.