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WebGL spec compliance #16

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mikeseven opened this issue Aug 7, 2014 · 0 comments
Open

WebGL spec compliance #16

mikeseven opened this issue Aug 7, 2014 · 0 comments

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@mikeseven
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Add support for WebGLRenderingContext object in a clean JS way: this would require moving C++ code from global namespace to WebGLRenderingContext object.
But it should be transparent to users i.e. no change at JS wrapper level.

jingchan pushed a commit to jingchan/headless-gl that referenced this issue Feb 6, 2017
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