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Debugging Broken (F10 & F11) #358
Comments
Additionally, setting Code_2kSFZUh1K7.mp4 |
Same issue: #359 |
This doesn't just affect a 3rd party library. Stepping into a function in "my" code is also sometimes broken, e.g.: when trying to step into a function overridden in the derived class from a parent class. |
There was a known issue in vscode microsoft/vscode#214433. It's marked as a candidate so it should ship soon. Could you try in insiders to see if the error is solved there? |
Because we have not heard back with the information we requested, we are closing this issue for now. If you are able to provide the info later on, then we will be happy to re-open this issue to pick up where we left off. Happy Coding! |
Type: Bug
Behaviour
When Hitting F11 and sometimes F10, the debugger breakpoint indicator is blinking and not stepping in or over the line. F5 works
Steps to reproduce:
Result: keep hitting F11, the indicator just blinks, nothing happens.
Not repro on 1.89.1
Diagnostic data
launch.json
configurationOutput for
Python
in theOutput
panel (View
→Output
, change the drop-down the upper-right of theOutput
panel toPython
)Output for
Python Debugger
in theOutput
panel (View
→Output
, change the drop-down the upper-right of theOutput
panel toPython Debugger
)Extension version: 2024.6.0
VS Code version: Code 1.89.1 (dc96b837cf6bb4af9cd736aa3af08cf8279f7685, 2024-05-07T05:13:33.891Z)
OS version: Windows_NT x64 10.0.22621
Modes:
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
A/B Experiments
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